suggestion
+12
stars
Manleva
FarleShadow
Special Agent 47
Jiro
seaborgium
Kenzu
Kingofshinobis1
Admin
kingkongfan1
Nomad
goku1719
16 posters
Page 3 of 8
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Re: suggestion
Admin wrote:
there is no mathematical difference between doing 10 attacks with making 300 mil profit per hit or doing 30 attacks with making 100 mil profit per hit.
except the obvious fact that you need to find 30 people to hit to make the same money whereas before you only needed to find 10.
I'm not going to argue the jest of your point, but this part I will argue greatly. There is a MAJOR difference in these to senerios when you have to purchase AT to do them.
@Goku,,, Yeah mate slow down a bit, your wording is alllll over the place.
@ KoS,,, what Sea is saying is that people will always be pushing the limits, and hes right.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: suggestion
goku1719 wrote:to get mr action da at and st usage needs 2 go dwn. Admin da benefit wud be dat den da gam wud mak mr friggin sense. A farmin mission costs 10 weras it takes 5 at to destroy, my question wud b wen u do mr atakin? In a des mission, so shudnt da at usage b da otha way arnund!?
"I say, the point I am making is that my suggestion would allow players to engage in more fruitful combat, which would require the "Action Points" and "Supply Turn" cost to be suitably decreased. The benefit of these changes would be that the game's internal logic would be more logical. To 'farm' or otherwise 'remove' resources from another player costs only 10 'Action points', but to simply attack them without removing their money costs a mere FIVE!
I would kindly ask you this: [Translation error], which reinforces my original statement, surely the logic of the game would make more sense if the cost of either mission was reversed?
Your's Faithfully,
Goku1719."
FarleShadow- Aderan Worker
- Number of posts : 140
Registration date : 2009-09-07
Re: suggestion
ok, i'll rephraseNomad wrote:Admin wrote:
there is no mathematical difference between doing 10 attacks with making 300 mil profit per hit or doing 30 attacks with making 100 mil profit per hit.
except the obvious fact that you need to find 30 people to hit to make the same money whereas before you only needed to find 10.
I'm not going to argue the jest of your point, but this part I will argue greatly. There is a MAJOR difference in these to senerios when you have to purchase AT to do them.
@Goku,,, Yeah mate slow down a bit, your wording is alllll over the place.
@ KoS,,, what Sea is saying is that people will always be pushing the limits, and hes right.
there is no mathematical difference between doing 10 attacks with making 300 mil profit per hit and paying 15 mil kuwal per attack turn or doing 30 attacks with making 100 mil profit per hit and paying 5 mil kuwal per attack turn
if at prices go down, so will the amount you steal, but you'll always make the same profit for each 1 bil kuwal worth of attack turns you spend
Re: suggestion
Admin wrote:
ok, i'll rephrase
there is no mathematical difference between doing 10 attacks with making 300 mil profit per hit and paying 15 mil kuwal per attack turn or doing 30 attacks with making 100 mil profit per hit and paying 5 mil kuwal per attack turn
if at prices go down, so will the amount you steal, but you'll always make the same profit for each 1 bil kuwal worth of attack turns you spend
No explain how AT price is going to fall to begin with, and then explain how you think its going to fall by the EXACT % to keep them even? Remember there has to be AT to sell before AT can sell
Because it won't. The above senerio will NEVER work out that way.
Now that said, yes the jest of what your saying is correct, just not applicable to these games because they NEVER follow such patterns
If Farming was 2 times as profitable that does not mean AT will double in price, and if AT did double in price and farming became 1/2 as profitable then AT would not fall to 1/2 its price, it would drop yes but not fall to 1/2.
lastly, while farming/raiding and AT use can change daily, AT prices take weeks or months to follow
All these combined make your statements theoreticly true, but in actuality false.
Nomad- Alliance Leader
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Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: suggestion
AT prices would drop if we went with some of the ideas people have, stealing at's from others, etc. i.e. increasing supply of turns
If it would end up creating AT's that can only be used for war missions and only after you used up your regular AT's, then something might get rolling
If it would end up creating AT's that can only be used for war missions and only after you used up your regular AT's, then something might get rolling
Re: suggestion
Admin wrote:AT prices would drop if we went with some of the ideas people have, stealing at's from others, etc. i.e. increasing supply of turns
If it would end up creating AT's that can only be used for war missions and only after you used up your regular AT's, then something might get rolling
I hate to say this, I really do.
What about "personal" and "tradeable" AT?
Nomad- Alliance Leader
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Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: suggestion
lol ur thinkin of samurai of legends? Haha. Guys i wud spel stf prperly bt typin wiv ma fon is a pain so i cnt. Thank u admin fr agreeing wiv me. Bt one thing tho ther wil be a dif wen u do 30 frm runs rather than 10. Da dif wl b dat u wl make 3x mre profit if u use at wisely.
goku1719- Aderan Worker
- ID : 4596
Alliance : World Republic (TOC)
Age : 25
Number of posts : 181
Location : London, England
Registration date : 2010-10-17
Re: suggestion
lol sry. i wud hv if i wer on the laptop. typin on my fon tortures ma fngrs. Question: (this is off topic) wen in da gam it says "u r outta at/st, buy som, wait fr sum or hack som!" dnt we get in trouble fr hakin? Btw my english is more than remotely legible my friend, you just need to know how to decipher it.
Last edited by goku1719 on Sat Oct 23, 2010 10:33 pm; edited 1 time in total (Reason for editing : to add a few things)
goku1719- Aderan Worker
- ID : 4596
Alliance : World Republic (TOC)
Age : 25
Number of posts : 181
Location : London, England
Registration date : 2010-10-17
Re: suggestion
goku1719 wrote:my english is more than remotely legible my friend, you just need to know how to decipher it.
Thats where your wrong my friend.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: suggestion
I love how he presents 3 completely irrelevant theoriesNomad wrote:Thats where your wrong my friend.goku1719 wrote:my english is more than remotely legible my friend, you just need to know how to decipher it.
Re: suggestion
no you just need to type in the vowels and stop leaving them out.
Either type right or be ignored, its your choice.
Either type right or be ignored, its your choice.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: suggestion
goku1719 wrote:lol sry. i wud hv if i wer on the laptop. typin on my fon tortures ma fngrs. Question: (this is off topic) wen in da gam it says "u r outta at/st, buy som, wait fr sum or hack som!" dnt we get in trouble fr hakin? Btw my english is more than remotely legible my friend, you just need to know how to decipher it.
"I am sorry. I would have done if I was on my laptop. Typing for me on my current computer causes me significant discomfort.
I have a question, which is alittle tangential: When in a game, it says 'You are out of action/supply points, you may purchase them for currency, be patient or steal some', do we not get in trouble for attemping to steal from others?
My English, whilst not the most easily digested, is still legible, but you merely need to spend alittle more time to decipher it than usual."
Editors note: How the shit can this kid not spell for candy, yet know *and spell* words like 'legible' and 'decipher'?
FarleShadow- Aderan Worker
- Number of posts : 140
Registration date : 2009-09-07
Re: suggestion
haha fine i give up, now i dont care if my fingers break in half. Its a mobile phone i am writing from, not a computer farle. Okay, i shall rephrase my earlier query, do we not get banned in this game, like most others, for using illegal means to obtain advantages, for example hacking? Ps: is it really that obvious that i am a child? I do hope that my english is more understandable than in the near past. I also assume that you are completely flabbergasted by my sudden change in english, please dont be, this is how i write when i do not need to feel apprehension for my fingers. Pss: crap my fingers are killing me.
goku1719- Aderan Worker
- ID : 4596
Alliance : World Republic (TOC)
Age : 25
Number of posts : 181
Location : London, England
Registration date : 2010-10-17
Re: suggestion
goku1719 wrote: do we not get banned in this game, like most others, for using illegal means to obtain advantages, for example hacking?
Yes.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: suggestion
then why does it say in the game ' ... Or hack some!'?
goku1719- Aderan Worker
- ID : 4596
Alliance : World Republic (TOC)
Age : 25
Number of posts : 181
Location : London, England
Registration date : 2010-10-17
Re: suggestion
Humor.
There are more such as
There are more such as
Bad boys
Bad boys
Whatcha gonna do
Whatcha gonna do
When they come for you
Nomad- Alliance Leader
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Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: suggestion
where is that?
goku1719- Aderan Worker
- ID : 4596
Alliance : World Republic (TOC)
Age : 25
Number of posts : 181
Location : London, England
Registration date : 2010-10-17
Re: suggestion
I guess you never been asked if your trying to break the game either then?
I'll actually have to try to remember what it is you have to do to get the bad boys message, its been a long time since I got it. LOL
I'll actually have to try to remember what it is you have to do to get the bad boys message, its been a long time since I got it. LOL
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: suggestion
lol the game is kind of funny.
goku1719- Aderan Worker
- ID : 4596
Alliance : World Republic (TOC)
Age : 25
Number of posts : 181
Location : London, England
Registration date : 2010-10-17
Re: suggestion
i think i've left the bad boys message on the motd of the admin account.Nomad wrote:I guess you never been asked if your trying to break the game either then?
I'll actually have to try to remember what it is you have to do to get the bad boys message, its been a long time since I got it. LOL
there were a number of other "funny" messages but i've removed many of them for the sake of people understanding what they actually meant
Re: suggestion
Admin wrote:i think i've left the bad boys message on the motd of the admin account.Nomad wrote:I guess you never been asked if your trying to break the game either then?
I'll actually have to try to remember what it is you have to do to get the bad boys message, its been a long time since I got it. LOL
there were a number of other "funny" messages but i've removed many of them for the sake of people understanding what they actually meant
I got the bad boys message ingame before, way before you put it on the admin account.
After getting one of those messages I just never tried it again, so I didnt know you removed most of them.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: suggestion
lol, can we get back on topic? Admin, why cant we have fixed prices for uu and at? Like 1,000,000 kuwal = 10 u = 0.1 at?
goku1719- Aderan Worker
- ID : 4596
Alliance : World Republic (TOC)
Age : 25
Number of posts : 181
Location : London, England
Registration date : 2010-10-17
Re: suggestion
prices are set by the players, not the admin.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
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