Questions?
+7
Manleva
J1nx
Special Agent 47
Nomad
SovietMan
october_17
Kenzu
11 posters
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Re: Questions?
you can steal kewal from someone else with no armed attack force. I see the log in my officers attack log
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Questions?
any way to get a better explination on "special resource" trading and use.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Questions?
How do you change your work settings, im on relaxed and cant seem to find a way to change it..even though "i didnt put my self on relaxed in the first place
melonhead- Aderan Worker
- ID : Aspire
Age : 36
Number of posts : 132
Location : your moms closet
Registration date : 2009-02-22
Re: Questions?
J1nx wrote:iv got a question that may have been answered already but i cant find it on the forums... the income units... workers, graduates and experts: they all give the same income but have varying costs, why is that? (there arnt descriptions when hovering the mouse over the name)
Also: the cash on hand (highlighted in yellow)... how come i cant spend that? i have 300kk on hand and did an upgrade worth 20kk and it said i didnt have enough :/
click bank, it explains red and yellow cash.
Point is you have only the kuwal in the bank.
Yellow kuwal must be deposited in a bank before it can be spent.
Red kuwal is spread across the empire, you dont have it yet.
bug fixedNomad wrote:you can steal kewal from someone else with no armed attack force. I see the log in my officers attack log
bug fixed, try againmelonhead wrote:How do you change your work settings, im on relaxed and cant seem to find a way to change it..even though "i didnt put my self on relaxed in the first place
Please suggest a better explanation. And where should it be explained?Nomad wrote:any way to get a better explination on "special resource" trading and use.
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: Questions?
and the income units? why do they have varying costs to train but produce the same income?
J1nx- Aderan Worker
- Number of posts : 143
Registration date : 2009-08-24
Re: Questions?
J1nx wrote:and the income units? why do they have varying costs to train but produce the same income?
income units produce following income
100
115
130
140
150
It should not show 130 for graduates and experts.
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: Questions?
Kenzu wrote:Please suggest a better explanation. And where should it be explained?Nomad wrote:any way to get a better explination on "special resource" trading and use.
If I understood it enough to explain it I would not have to ask you to do so.
As for where? well here on forums first, then maybe the Wiki, and there should be a link in FAQ or noobie guide tied to the game, and a tool tip somewhere in the game.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Questions?
Commanders don't pay officers in AW2?
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Questions?
Ok income makes more sense now, although displaying an amount of cash u can control (red kuwal) is v confusing and frustrating
Next question: regarding UP...
Raw Unit Production 2,129
Natural Deaths 1,802
Subtotal 327
Hospital reduces deaths from 2% to 1%
my deaths are way bigger than 2%, is it supposed to be like this?
EDIT: built my hospital...
Raw Unit Production 2,129
Natural Deaths 901
Subtotal 1,228
if my deaths are 901 (1%), shouldnt my raw UP then be 90100?
Next question: regarding UP...
Raw Unit Production 2,129
Natural Deaths 1,802
Subtotal 327
Hospital reduces deaths from 2% to 1%
my deaths are way bigger than 2%, is it supposed to be like this?
EDIT: built my hospital...
Raw Unit Production 2,129
Natural Deaths 901
Subtotal 1,228
if my deaths are 901 (1%), shouldnt my raw UP then be 90100?
J1nx- Aderan Worker
- Number of posts : 143
Registration date : 2009-08-24
Re: Questions?
1% of population
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: Questions?
ah ok, silly me... that makes more sense *insert face-palm*
it will b interesting to see how this death rate fx the UP race
it will b interesting to see how this death rate fx the UP race
J1nx- Aderan Worker
- Number of posts : 143
Registration date : 2009-08-24
Re: Questions?
what UP race?
The only 2 players I know that race with UP aren't playing sims.
They like war.
The only 2 players I know that race with UP aren't playing sims.
They like war.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: Questions?
the UP bonus race in AW2 (tarik i think it is)
*inserts face-palm for seaborgium*
they have a boost in UP but will hafta see how much of a bonus it really is as AW2 progresses
*inserts face-palm for seaborgium*
they have a boost in UP but will hafta see how much of a bonus it really is as AW2 progresses
J1nx- Aderan Worker
- Number of posts : 143
Registration date : 2009-08-24
Re: Questions?
Nomad wrote:Kenzu wrote:Please suggest a better explanation. And where should it be explained?Nomad wrote:any way to get a better explination on "special resource" trading and use.
If I understood it enough to explain it I would not have to ask you to do so.
As for where? well here on forums first, then maybe the Wiki, and there should be a link in FAQ or noobie guide tied to the game, and a tool tip somewhere in the game.
tooltips will be in the starport, and its a good idea to have a guide tied to the game. working on it.
-----------------
commanders pay a percentage 80-100% of 10% UP bonus that commander-officer relationship generates.
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: Questions?
Kenzu wrote:
commanders pay a percentage 80-100% of 10% UP bonus that commander-officer relationship generates.
I got a copy of their income link and no commander payment is mentioned?
so are you saying its a UP bonus and not a kewul bonus?
so commander gets a 10% bonus of UP from the officer, and then turns around and pays said officer 80 to 100% of the same UU back to them?
Any benifit to being lone wolf?
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Questions?
ok, another question... i havnt received any yellow income to bank to spend... my red cash is in the negative... why is that?
(there have been no hits on me)
(there have been no hits on me)
J1nx- Aderan Worker
- Number of posts : 143
Registration date : 2009-08-24
Re: Questions?
Nomad wrote:Kenzu wrote:
commanders pay a percentage 80-100% of 10% UP bonus that commander-officer relationship generates.
I got a copy of their income link and no commander payment is mentioned?
so are you saying its a UP bonus and not a kewul bonus?
so commander gets a 10% bonus of UP from the officer, and then turns around and pays said officer 80 to 100% of the same UU back to them?
Any benifit to being lone wolf?
yes, you are right
Before lone wolf got 110% total up
and officer 120% total up giving 20% to commander and getting paid in kuwal for it.
Now it has been simplified and lowered by 10% for everyone, which means that:
lone wolf produces 100% total up
and officer 110% total up, keeping a percentage that commander sets and giving the commander the rest (commander usually receives 20% of the 10% up bonus)
we could say that there was never a benefit for lone wolfs, lone wolfs simply produced 110% before and once they became an officer, they produced 10% more.
Cooperation gives benefit.
J1nx wrote:ok, another question... i havnt received any yellow income to bank to spend... my red cash is in the negative... why is that?
(there have been no hits on me)
A pity you can't tell me how you came to a negative red kuwal. You'll get it again into the positive and try to make it negative again.
Any hints of what you could have done recently that you didnt do before?
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: Questions?
it is indeed back into the positive... all i did yesterday was a few attacks and then queue up construction of 380 training camps to give a total of 400 instead of the 20 we started with and logged out... when i logged in earlier today there was still 2 turns left in the construction and my red kuwal was in the negative. Construction is done and my kuwal is normal again, perhaps the construction caused it?
J1nx- Aderan Worker
- Number of posts : 143
Registration date : 2009-08-24
Re: Questions?
not sure, you are the only one who experienced it, but if you had it, it can happen again, to anyone. I'd be happy if we can fix this, but to do that we need to find out what caused it.
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: Questions?
Kenzu wrote:
Before lone wolf got 110% total up
and officer 120% total up giving 20% to commander and getting paid in kuwal for it.
Now it has been simplified and lowered by 10% for everyone, which means that:
lone wolf produces 100% total up
and officer 110% total up, keeping a percentage that commander sets and giving the commander the rest (commander usually receives 20% of the 10% up bonus)
we could say that there was never a benefit for lone wolfs, lone wolfs simply produced 110% before and once they became an officer, they produced 10% more.
Cooperation gives benefit.
I'm still not 100% on this, but it looks like there is more benifit to being a lone wolf as you get the full 110% where as a commander keeps a % so the officer loses out(but gains in other areas such as protection, advise, etc, etc)
So to be clear, please put in the XX's in the below example
Player A has Raw UP of 1000(all positive after death rate)
Player B has Raw UP of 1000(all positive after death rate)
Player B joins Player A as an officer
Player A/Commander's new UP = XXX
Player B/officer's new UP = XXX
Commander's pay rate is 80%
Nomad- Alliance Leader
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Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Questions?
dunno if this is a bug or if its suppose to be like this but under military stats there are 2 defense stats (btw its spelled defense )... 117% defense vs 112.9% defense stats?
Stat Base Value Basic Techs Resource Bonus Personal Bonus Total Power
Strike 1,280,000 132 % 15% 0 % 1,881,600
Defence 2,120,000 112 % 5% 0 % 2,480,400
Covert 2,200,000 112 % 14% 0 % 2,772,000
Assassin 2,000,000 112 % 6% 0 % 2,360,000
Income 100 % 100 % 1.5 % 3.6 % 105.1 %
Defence 100 % 100 % 4.5 % 8.4 % 112.9 %
Stat Base Value Basic Techs Resource Bonus Personal Bonus Total Power
Strike 1,280,000 132 % 15% 0 % 1,881,600
Defence 2,120,000 112 % 5% 0 % 2,480,400
Covert 2,200,000 112 % 14% 0 % 2,772,000
Assassin 2,000,000 112 % 6% 0 % 2,360,000
Income 100 % 100 % 1.5 % 3.6 % 105.1 %
Defence 100 % 100 % 4.5 % 8.4 % 112.9 %
J1nx- Aderan Worker
- Number of posts : 143
Registration date : 2009-08-24
Re: Questions?
it's a big, it should be saying Unit Production.
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: Questions?
ah ok, that makes more sense
When will the first proper round start?
When will the first proper round start?
J1nx- Aderan Worker
- Number of posts : 143
Registration date : 2009-08-24
Re: Questions?
J1nx wrote:ah ok, that makes more sense
When will the first proper round start?
even better when will this round end so we can have a big free for all to test out the full blown war features.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Questions?
We will have a first proper round after all known bugs are fixed, all flaws removed, all updates have been made, and after a certain amount of time passes (a couple days or a week) where no new bugs are found.
I expect that the first round will start in the first half of November, but I don't promise anything. I rather start the game later with no bugs than sooner with bugs.
I expect that the first round will start in the first half of November, but I don't promise anything. I rather start the game later with no bugs than sooner with bugs.
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
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