weapons in spy ops
5 posters
Page 1 of 1
weapons in spy ops
Could you make it show weapons always show up in the spy op, i don't mean so that we see them everytime.
I mean make it so we know they are there. as it is now
i spied a guy the other day and i saw nothing, then again i saw 3 lines of weapons, spied 1 last time and i saw 1 line of weapons.
It makes it kinda hard to know the whole picture when planning targets if don't where that 1 liner goes.
I mean make it so we know they are there. as it is now
i spied a guy the other day and i saw nothing, then again i saw 3 lines of weapons, spied 1 last time and i saw 1 line of weapons.
It makes it kinda hard to know the whole picture when planning targets if don't where that 1 liner goes.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: weapons in spy ops
I agree its kind of annoying that sometimes you see the amount of attack weapons , but sometimes not the strength .
It would make sense that if you see 1 weapon you see them both , but sometimes you dont always see the details IE strength left , amount , type .
It would make sense that if you see 1 weapon you see them both , but sometimes you dont always see the details IE strength left , amount , type .
Lord Ishurue- Aderan Assassin
- Alliance :
Mujengan
The Unlimited Elite Gun Force
Age : 36
Number of posts : 666
Registration date : 2009-11-05
Re: weapons in spy ops
maybe?
This is really annoying when trying to figure out the weapons/value if they have more then 1 type.
This is really annoying when trying to figure out the weapons/value if they have more then 1 type.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: weapons in spy ops
any word?
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: weapons in spy ops
seaborgium wrote:any word?
I dont know . you make a good point , we should be able to see everything when a weapon apears.
Lord Ishurue- Aderan Assassin
- Alliance :
Mujengan
The Unlimited Elite Gun Force
Age : 36
Number of posts : 666
Registration date : 2009-11-05
Re: weapons in spy ops
Thank you admin, I look forward to this
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: weapons in spy ops
any word on this?
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: weapons in spy ops
but is this not the point of spt reports not always accurate. so sometimes you see they have def other times you don't know. makes it so that you need to spied more than once for an accurate picture and not just the easy one spied over powered option. Basically i feel there should always be some uncertainty unless you do enough of a info report on the person
Casshern- Aderan Worker
- Number of posts : 123
Registration date : 2009-01-20
Re: weapons in spy ops
Spy logs. Need I say more?
Miglow- Aderan Worker
- ID : 3224
Alliance : The Black Dragons
Age : 43
Number of posts : 150
Location : Tx
Registration date : 2010-04-14
Re: weapons in spy ops
I don't mean for them to show all the info at once.... I mean so they show up just like everything else.
It just shows something there....
It just shows something there....
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: weapons in spy ops
I strongly disagree, since the faming update and removal of repairing, the spy logs have been adapted to always show the weapon table with 2 alternatives
either you see the whole line for the weapon you detected (back then you still had the chance of having the name, power, amount, being hidden separately, so you could see what weapon they had but not knowing what remaining power or amount they had, basically equaling the current situation you want to change)
or you dont see anything for that particular weapon not even knowing it exists
the system now is way much better than it was before
either you see the whole line for the weapon you detected (back then you still had the chance of having the name, power, amount, being hidden separately, so you could see what weapon they had but not knowing what remaining power or amount they had, basically equaling the current situation you want to change)
or you dont see anything for that particular weapon not even knowing it exists
the system now is way much better than it was before
Similar topics
» Spy Weapons
» What is LV11 Weapons?
» Weapons bug since last update
» Weapons Factory
» Partially Repairable Weapons and Hospital
» What is LV11 Weapons?
» Weapons bug since last update
» Weapons Factory
» Partially Repairable Weapons and Hospital
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|