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Farming policy

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doxakk
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Farming policy Empty Farming policy

Post by ^SPEED^ Fri Nov 25, 2011 9:46 am

Guys i want to ask u something.......
when u do the math... "for a bad hit"
example: me attacker......x being hit
i don't care how much x looses as long as for me it's a profitable hit

^SPEED^
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Post by seaborgium Fri Nov 25, 2011 11:38 am

What are you trying to ask?

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Post by doxakk Fri Nov 25, 2011 11:55 am

defender losses do not matter in calculating profit.
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Post by seaborgium Fri Nov 25, 2011 12:00 pm

When most people are figuring out if the hit is profitable its

Kuwal taken - Attackers losses = profit

Attackers losses are Units+weapons+training.

Most alliances have a min profit required.
The top 3 alliances I know use 150 * army size(of the defender.)

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Post by ^SPEED^ Fri Nov 25, 2011 1:52 pm

perfect

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Post by ^SPEED^ Fri Nov 25, 2011 1:55 pm

in that case Nimras one of your alliance player adds what he looses and that is not right

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Post by seaborgium Fri Nov 25, 2011 2:04 pm

To find the profit we use the attackers losses.
The required repayment DOES include the defenders losses.
Here is what is posted that he sent

Now for the calculations to show your hit was not within the policy:

Profit to make minimum: 27.158.824 * 150 = 4.073.823.600
Here is the MIN profit that TMI requires
Hit for: 23.629.603.244 Kuwal Stolen

Repairs: (522k weapons + 150k supers + 375k UU price)= 1.047.000 * 19.017 = 19.910.799.000 Kuwal
This right here shows YOUR losses.
Actually Profit: 23.629.603.244 - 19.910.799.000 = 3.718.804.244
See where he took the amount of kuwal taken minus YOUR losses.
Real Profit: 3.718.804.244 - 4.073.823.600 = -355.019.356 Kuwal
Here shows the made profit minus the REQUIRED profit. Which in this case you under the required amount
Should Repay me: (2.458 * 1.047.000 (375K UU + 522k Weapons + 150k Supers) + 23.629.603.244) * 130% = 34.064.068.017,2 Kuwal
This section shows the repayment. Which includes his losses. This is how TMI policy is written.
The policy states that if your hit is found bad, then you repay the losses and the lost kuwal, and depending on the # of hit in the last 10 days a greater amount, be it 130% or 150%

Rounded down: 34.064.068.017 Kuwal

So what is it that you are questioning?

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Post by ^SPEED^ Fri Nov 25, 2011 3:27 pm

now i understood

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Post by Nimras Fri Nov 25, 2011 4:55 pm

^SPEED^ wrote:in that case Nimras one of your alliance player adds what he looses and that is not right

As I told you ingame I add my losses to the calculation of how much YOU need to pay ME back because YOUR hit was UNPROFITABLE.

As you notice WHEN I calclulated your PROFIT I only used YOUR LOSSES not MINE.

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Post by seaborgium Sun Nov 27, 2011 3:24 am

Speed this is a 36 hour warning. Please decide what you are doing.

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Post by ^SPEED^ Mon Jan 09, 2012 6:20 pm

guys what is the meaning of a farming policy?
u want to be respected but u don't respect it?
example:
[05 Jan] 17:40 kingstars 61,851,003,990 Kuwal Stolen 10 38792 5037 69,273,964,820 86,140,834,323 details

i have sent mesages but nothing he says it's a good hit but i say it's not
he has lvl 13 at weapons
curent uu price it's 1 Untrained = 360,930 Kuwal
my army size 83 mil
what do u have to say about that?

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Post by crispy Mon Jan 09, 2012 7:27 pm

he only needed to take 12.45bil for it to be a profitable hit before calculating his losses. as long as he didn't lose 100k attackers and weapons i don't see how it isn't a profitable hit.

also, the current price of UU used for figuring losses is something that's agreed on by alliances, not the current prices on the GM.

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Post by doxakk Mon Jan 09, 2012 8:29 pm

crispy wrote:he only needed to take 12.45bil for it to be a profitable hit before calculating his losses. as long as he didn't lose 100k attackers and weapons i don't see how it isn't a profitable hit.

also, the current price of UU used for figuring losses is something that's agreed on by alliances, not the current prices on the GM.
Why 100k attackers crispy? Assuming 375k UU (I have no idea what it is for TMI) and profit 12.45bil (as you say crispy)
38792 x (375K UU + 864k Weapons + 150k Supers) = 53,882,088,000 losses
61.85bil-53.88bil= 7.97bil
according to these calculations he did not make the required profit of 12.45

This is a response to crispy's post for the sake of discussion and has nothing to do with TMI and speed dispute, that is not my business.
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Post by kingkongfan1 Mon Jan 09, 2012 11:56 pm

As acting 2ic of T.M.I. I have looked at this & find the following...

the hit is bad, the breakdown is as follows...

Stars got - 61,851,003,990
Stars needed - 12,393,645,000
Stars damage* - 53,882,088,000
Stars profit - 7,968,915,990

*= 375,000 (uu rate) + 150,000 (training) + 864,000 (weapons cost) = 1,389,000 * 38,792 (# of soldiers lost) = 53,882,088,000 (total loss in kuwal)








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Post by stars Tue Jan 10, 2012 1:37 am

I have brokered for my failure in calculations

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Post by crispy Tue Jan 10, 2012 2:56 am

doxakk wrote:
crispy wrote:he only needed to take 12.45bil for it to be a profitable hit before calculating his losses. as long as he didn't lose 100k attackers and weapons i don't see how it isn't a profitable hit.

also, the current price of UU used for figuring losses is something that's agreed on by alliances, not the current prices on the GM.
Why 100k attackers crispy? Assuming 375k UU (I have no idea what it is for TMI) and profit 12.45bil (as you say crispy)
38792 x (375K UU + 864k Weapons + 150k Supers) = 53,882,088,000 losses
61.85bil-53.88bil= 7.97bil
according to these calculations he did not make the required profit of 12.45

This is a response to crispy's post for the sake of discussion and has nothing to do with TMI and speed dispute, that is not my business.

my only question would be...how did he lose more weapons than supers?

and as for my amount of 100k, i was making a rough estimate, and didn't have time to actually calculate the total amount of losses he would have had to have to not make a profit. got interrupted midpost but didn't want to exit out lol

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Post by kingkongfan1 Tue Jan 10, 2012 4:30 am

crispy wrote:
doxakk wrote:
crispy wrote:he only needed to take 12.45bil for it to be a profitable hit before calculating his losses. as long as he didn't lose 100k attackers and weapons i don't see how it isn't a profitable hit.

also, the current price of UU used for figuring losses is something that's agreed on by alliances, not the current prices on the GM.
Why 100k attackers crispy? Assuming 375k UU (I have no idea what it is for TMI) and profit 12.45bil (as you say crispy)
38792 x (375K UU + 864k Weapons + 150k Supers) = 53,882,088,000 losses
61.85bil-53.88bil= 7.97bil
according to these calculations he did not make the required profit of 12.45

This is a response to crispy's post for the sake of discussion and has nothing to do with TMI and speed dispute, that is not my business.

my only question would be...how did he lose more weapons than supers?
first, pardon my interrupting your discussion, but Doxakk is showing the "costs" as in training cost, (150,000) weapons cost, (864,000) & the uu cost, (375,000). stars did not lose more weapons than soldiers (btw AW doesn't have "supers" anymore) stars lost 38,792 weapons & 38,792 attack soldiers... hope this helps you to understand

and as for my amount of 100k, i was making a rough estimate, and didn't have time to actually calculate the total amount of losses he would have had to have to not make a profit. got interrupted midpost but didn't want to exit out lol
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Post by ^SPEED^ Tue Jan 10, 2012 1:30 pm

got the kuwal
now i can say that TMI is fair !

^SPEED^
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Post by crispy Wed Jan 11, 2012 5:16 pm

Thanks for the clarification kong, i need to stop speed reading and actually pay attention lol

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Post by kingkongfan1 Wed Jan 11, 2012 6:34 pm

crispy wrote:Thanks for the clarification kong, i need to stop speed reading and actually pay attention lol

no problem, I had to re-read it several times to make sure that I was understanding what was being said.
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