New round of updates
+6
StarWolf
Manleva
Smog
seaborgium
Special Agent 47
Admin
10 posters
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Re: New round of updates
There are 6 levels. The units cost at each level:
100.000.000 Gen1 (100 power)
120.000.000 Gen2
140.000.000 Gen3
160.000.000 Gen4
180.000.000 Gen5
200.000.000 Gen6 (300 power) Making it 50% more efficient than Gen1
Also there will be following missions for the airforce:
Mission 1:
Airforce attacks enemy airforce, SAMs and hangars
You attack with Fighters and Helicopters
Enemy defends with Fighters and Sams
Mission 2:
Airforce attacks enemy airforce, SAMs and hangars
You attack with Fighters and Bombers
Enemy defends with Fighters and Sams
Mission 3:
Airforce attacks enemy SAMs and ground forces (killing enemy soldiers with weapons if defender has no remaining SAMs)
You attack with Fighters and Helicopters
Enemy defends with Fighters and Sams
Mission 4:
Airforce attacks enemy training facilities and weapon factories (military buildings of the ground forces)
You attack with Fighters and Bombers
Enemy defends with Fighters and Sams
Mission 5:
Airforce attacks enemy aircaft factories, SAM factories and munition factories (military buildings of the air defense forces)
You attack with Fighters and Bombers
Enemy defends with Fighters and Sams
Mission 6:
Airforce attacks enemy infrastructure causing a temporary income decrease if all defending SAMs have been destroyed
You attack with Fighters and Bombers
Enemy defends with Fighters and Sams
100.000.000 Gen1 (100 power)
120.000.000 Gen2
140.000.000 Gen3
160.000.000 Gen4
180.000.000 Gen5
200.000.000 Gen6 (300 power) Making it 50% more efficient than Gen1
Also there will be following missions for the airforce:
Mission 1:
Airforce attacks enemy airforce, SAMs and hangars
You attack with Fighters and Helicopters
Enemy defends with Fighters and Sams
Mission 2:
Airforce attacks enemy airforce, SAMs and hangars
You attack with Fighters and Bombers
Enemy defends with Fighters and Sams
Mission 3:
Airforce attacks enemy SAMs and ground forces (killing enemy soldiers with weapons if defender has no remaining SAMs)
You attack with Fighters and Helicopters
Enemy defends with Fighters and Sams
Mission 4:
Airforce attacks enemy training facilities and weapon factories (military buildings of the ground forces)
You attack with Fighters and Bombers
Enemy defends with Fighters and Sams
Mission 5:
Airforce attacks enemy aircaft factories, SAM factories and munition factories (military buildings of the air defense forces)
You attack with Fighters and Bombers
Enemy defends with Fighters and Sams
Mission 6:
Airforce attacks enemy infrastructure causing a temporary income decrease if all defending SAMs have been destroyed
You attack with Fighters and Bombers
Enemy defends with Fighters and Sams
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: New round of updates
Was there a mistake?
Mission 1 and 2 have the same discription
"Airforce attacks enemy airforce"
Mission 1 and 2 have the same discription
"Airforce attacks enemy airforce"
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: New round of updates
Kenzu wrote:There are 6 levels. The units cost at each level:
100.000.000 Gen1 (100 power)
120.000.000 Gen2
140.000.000 Gen3
160.000.000 Gen4
180.000.000 Gen5
200.000.000 Gen6 (300 power) Making it 50% more efficient than Gen1
What about the munitions and the fact that to be used then you must invest the same cost for each generation.
Also missing is any information on research, both it's costs and the fact that there are additional research steps that don't at this time do anything
Also there will be following missions for the airforce:
Mission 1:
Airforce attacks enemy airforce, SAMs and hangars
You attack with Fighters and Helicopters
Enemy defends with Fighters and Sams
Since when has it been a feature that fighters and helicopters will be able to attack buildings?
Mission 2:
Airforce attacks enemy airforce, SAMs and hangars
You attack with Fighters and Bombers
Enemy defends with Fighters and Sams
Mission 3:
Airforce attacks enemy SAMs and ground forces (killing enemy soldiers with weapons if defender has no remaining SAMs)
You attack with Fighters and Helicopters
Enemy defends with Fighters and Sams
Mission 4:
Airforce attacks enemy training facilities and weapon factories (military buildings of the ground forces)
You attack with Fighters and Bombers
Enemy defends with Fighters and Sams
Mission 5:
Airforce attacks enemy aircaft factories, SAM factories and munition factories (military buildings of the air defense forces)
You attack with Fighters and Bombers
Enemy defends with Fighters and Sams
Mission 6:
Airforce attacks enemy infrastructure causing a temporary income decrease if all defending SAMs have been destroyed
You attack with Fighters and Bombers
Enemy defends with Fighters and Sams
It is nice to see what is coming up but it would be better to stick to the facts until all features have been fully tested. So far there have only been two attacks released
1. Attack Ground Forces - Attackers Fighters and Helicopters against Defenders SAMS and Fighters and Targeting Defenders Weapons
2. Attack Training Facilities/Factories - Attackers Fighters and Bombers against Defenders SAMS and Fighters Targeting Training Facilities, Weapons Factories, SAM Factories, Aircraft Factories and Munition Factories
So far neither of these match the missions listed above. The whole implementation at this time appears to be very disjointed with us seeing one thing while being told another and there is to much missing to be able to do any worthwhile testing. There is currently no covert action that results in showing anything other than total Airforce action which means we cannot see the relevant information on which we can make any decisions on missions.
About all I can really say it that the implementation is extremely costly and will do nothing more than leave small and new account open to attacks from which they cannot defend themselves. It looks very much like a shiny new toy for the big accounts and little else.
Manleva- Aderan Assassin
- ID : 999
Alliance : TMI
Age : 66
Number of posts : 659
Location : New Zealand
Registration date : 2009-08-17
Re: New round of updates
Manleva wrote: The whole implementation at this time appears to be very disjointed with us seeing one thing while being told another and there is to much missing to be able to do any worthwhile testing. There is currently no covert action that results in showing anything other than total Airforce action which means we cannot see the relevant information on which we can make any decisions on missions.
About all I can really say it that the implementation is extremely costly and will do nothing more than leave small and new account open to attacks from which they cannot defend themselves. It looks very much like a shiny new toy for the big accounts and little else.
I would think you would be use to it by now. After all it is Kenzu's calling card and how he works. Martin doesn't seem to mind how he works since he remains silent and continues to allow Kenzu to do as he pleases in a game thats not his.
Great ponts you bring up Manleva, hopefully you will get some type of a response. Tho I am sure it will not be the one you want.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: New round of updates
If you can assault small accounts with big accounts already, why wouldn't you be allowed to use airforce too?
Massing small accounts no matter if you use ground forces or airforce is almost always a waste of AT and ST.
It's correct. Difference is if you send helicopters or bombers to do the job.
helicopters target aircraft which are still located in hangars, destroying both aircraft and hangar together.
Massing small accounts no matter if you use ground forces or airforce is almost always a waste of AT and ST.
Nomad wrote:Was there a mistake?
Mission 1 and 2 have the same discription
"Airforce attacks enemy airforce"
It's correct. Difference is if you send helicopters or bombers to do the job.
helicopters target aircraft which are still located in hangars, destroying both aircraft and hangar together.
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: New round of updates
I thought bombers did that? Helicopter are suppose to att ground forces?
Not that it matters. since all attacks are predetemined all you really needed was 2 types, attack and defense, then just choose what you want to attack, but how ever you want to do it, it doesnt matter its just wasted time and code.
Not that it matters. since all attacks are predetemined all you really needed was 2 types, attack and defense, then just choose what you want to attack, but how ever you want to do it, it doesnt matter its just wasted time and code.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: New round of updates
Any word on this? Admin has been vacant many days now. Test has not seen the last of the AF updates added to be tested. Its been 7 months now.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
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