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Can't build supers?

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Can't build supers? Empty Can't build supers?

Post by kaiballz Tue Apr 19, 2011 4:11 am

I keep reading about building attack/defence supers instead of just attack/defence soldiers but in my training page i can only train attack/defence soldiers instead of supers.

Training Facilities
You can only train 20 units every turn.
Build more training facilities in the construction yard to increase this amount.
Military Units
Unit type Cost Per Unit Amount
Attack Soldiers 150,000 Kuwal
Defence Soldiers 150,000 Kuwal
Spies 45,000 Kuwal
Assassins 45,000 Kuwal

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Post by Manleva Tue Apr 19, 2011 5:33 am

Hi Kaiballz, welcome to the forum.

To answer your question there is now only one type of soldier in the game.

Previously there were both Regular Soldiers and Supers however the regular soldiers were removed some time ago leaving just the Supers. Some of the screens and information has been updated to reflect this change however Admin has yet to update all of the screens and information.
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Post by kaiballz Tue Apr 19, 2011 5:45 am

Phew i was worried there was something wrong with my game. Thanks so much Manleva for the prompt reply!

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Post by Kenzu Tue Apr 19, 2011 7:36 am

Welcome to the forums kaiballz!
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Post by Admin Tue Apr 19, 2011 9:24 am

We will be updating the whole ingame tutorial to include the changed pages and some recent developments
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Post by Manleva Tue Apr 19, 2011 11:04 am

In game attack logs also need updating
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Post by kaiballz Tue Apr 19, 2011 1:36 pm

Kenzu wrote:Welcome to the forums kaiballz!

Thanks!

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Post by kaiballz Wed Apr 20, 2011 3:07 am

Can anyone advise me on this matter?
Should i sell my supply turns?
Because its like each attack costs 10 AT but only 1-2 supply turns so my attack turns are draining fast but supply turns too many lol
but i dont want to end up with not enough supply turns if i need it in the future... is there another use for the supply turns?

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Post by Kingofshinobis1 Wed Apr 20, 2011 4:13 am

seunfortunately you can't sell supply turns in the game kai. there was reason to believe peopel would abuse this and be able to become superpowered. thats why there are limits Smile and trust me. your supply turns will deplete eventually.

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Post by ghyogod Wed Apr 20, 2011 4:27 am

do not under no circumstance sell ST for AT useing the market trades. AT u can always buy ST u can only be patiente to produce.
check to see that assault/invasion/hunt assasins/destruction/sabotage/ assasinate missio use more ST and ST wil be vital in a conflict.

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Post by kaiballz Wed Apr 20, 2011 5:05 am

Thanks so much Kingofshinobis and ghyogod for the advice!

One last 2 qns : is there a cap for how many ST i can have? I think i read somewhere that cap for AT is 6000, not sure if theres a cap for ST too?
&
What are idle units exactly?
Civilian Units
Unit type Cost Per Unit Amount
Farmers 5,000 Kuwal
Workers 7,500 Kuwal
Miners 10,000 Kuwal
Idle Units 0 Kuwal
do they have any point? like protecting ur miners or something

Thanks again!

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Post by Kenzu Wed Apr 20, 2011 10:15 am

kaiballz wrote:Can anyone advise me on this matter?
Should i sell my supply turns?
Because its like each attack costs 10 AT but only 1-2 supply turns so my attack turns are draining fast but supply turns too many lol
but i dont want to end up with not enough supply turns if i need it in the future... is there another use for the supply turns?

Do it like this:
Buy AT with kuwal, and farm as much as you can, buy more AT.

Look frequently how many ST you have. If you have 2000 ST, simply sell 400 ST to get more attack turns, but only sell one package of ST(because at some point they will not be regenerating anymore). If you have less than 2000 ST, then don't sell any.

Basically it makes sense to sell 400 ST only if you are not producing more ST, which happens if you reach the ST limit. Some people make the mistake that they sell too many ST and then dont have enough to farm, or god forgive a war starts and they can't fight at all. ST are important for farming, but you need a lot of them especially for wars.

kaiballz wrote:Thanks so much Kingofshinobis and ghyogod for the advice!

One last 2 qns : is there a cap for how many ST i can have? I think i read somewhere that cap for AT is 6000, not sure if theres a cap for ST too?
&
What are idle units exactly?
Civilian Units
Unit type Cost Per Unit Amount
Farmers 5,000 Kuwal
Workers 7,500 Kuwal
Miners 10,000 Kuwal
Idle Units 0 Kuwal
do they have any point? like protecting ur miners or something

Thanks again!

ST cap for new players is 2000 ST.
Players who are among the biggest have a higher cap, maybe 3000 or 3200. This depends on their population compared to average population.

Untrained units can be stolen, and will be stolen by other players if you have over 90.000 of them.
You should train your untrained each day. But there might be situations why you would like to keep untrained units. For example if you want to give them to someone, so he will buy a Supporter Status for you, or if you want to save up many for a war.

A 10$ Supporter status lasts 270 days, and a player who will buy it for you might want roughly 500.000 untrained from you. But if you simply save up your untrained, someone will raid them from you. That's why you should train the untrained into idle units, because idle units cannot be raided and can be untrained into untrained units instantly and for free. Then once you have enough, you can untrain your idle units into untrained instantly and send them away. Make sure that you don't leave many untrained sitting in your realm for longer than a minute. Each second counts and you never know when someone is spying you to see how many untrained you have.

It will be a good idea if you train about 500.000 workers, and afterwards train only farmers. Workers and miners can be killed, but farmers cannot. You should also train about 5% of population into defense soldiers, 5% spies and 5% assassins. The rest into income units.


Last edited by Kenzu on Wed Apr 20, 2011 10:23 am; edited 1 time in total
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Post by seaborgium Wed Apr 20, 2011 10:22 am

kaiballz wrote:Thanks so much Kingofshinobis and ghyogod for the advice!

One last 2 qns : is there a cap for how many ST i can have? I think i read somewhere that cap for AT is 6000, not sure if theres a cap for ST too?
&
What are idle units exactly?
Civilian Units
Unit type Cost Per Unit Amount
Farmers 5,000 Kuwal
Workers 7,500 Kuwal
Miners 10,000 Kuwal
Idle Units 0 Kuwal
do they have any point? like protecting ur miners or something

Thanks again!

STs do have a cap but it is different depending on age and size.
Idles don't produce any income, however can not be stolen or killed.

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Post by kaiballz Wed Apr 20, 2011 12:31 pm

Thanks seaborgium i get it now =), and MEGA thanks to Kenzu for answering my queries so well!! That helps a ton thanks!

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Post by kaiballz Sat Apr 23, 2011 7:50 am

Does anyone know how to find out what % your techs are? Because when i spy on other people i can see like their tech % are like 120% or something, and i dunno how to check my own%. i tried to spy on myself, but the game said: don't u have anything better to do than spy on yourself? or something like that.. made me chuckle lol

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Post by Kenzu Sat Apr 23, 2011 10:55 am

click research and you will see your techs.

you can research techs only if you build a research center, so if you havent seen them then probably you haven't built it yet.

Everyone starts with 100% in each tech.
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Post by Paladius Sat Apr 23, 2011 11:09 am

You can only build the research center after you build construction yard level 1 if i remember correctly.
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Post by Kenzu Sat Apr 23, 2011 11:28 am

Yes, you are right.
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