losses
+8
Manleva
kingkongfan1
Nomad
Admin
Kingofshinobis1
Kenzu
seaborgium
Mystake
12 posters
Page 5 of 5
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Re: losses
Mystake wrote:
I bet you, with this exact same game, I could make way more money than you.
Then go do it and prove it.
I'll come play, since Kenzu seems to be running AW more then martin, and his game gets more frequent updates and attention.
Personally from what you said so far I cant see it lasting 6 months without changing may of your suggestions Back to something close to what they are now,,,, but you can always prove me wrong.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: losses
I would give it a shot. I just ask one thing, keep the images low so I can play on my phone.
Something this administration seems to keep missing.
Something this administration seems to keep missing.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: losses
seaborgium wrote:I would give it a shot. I just ask one thing, keep the images low so I can play on my phone.
Something this administration seems to keep missing.
yeah its quite cluttered and frustrating. perhaps there should be some way to turn the images OFF.
Kingofshinobis1- Aderan Super Soldier
- ID : 171
Alliance : The_Mercenary
Hire For Massings
Age : 34
Number of posts : 823
Location : United States
Registration date : 2010-01-31
Re: losses
here you can turn them off
Account Settings => Display options
Display Battlefield Pictures
Display Infobar Pictures
Account Settings => Display options
Display Battlefield Pictures
Display Infobar Pictures
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: losses
you can turn most off, but not all.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: losses
seaborgium wrote:you can turn most off, but not all.
The sidebar and Trade Center images are the only ones which can't be turned off. Am I right or I forgot something?
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: losses
do I need a big strike to cause big damage during assaults? or is it again based on %?
because ya im assaulting someone atm but its not nearly taking out enuff of their defense to make raiding them worth it...
at least not with the way ST work it isn't worth it
because ya im assaulting someone atm but its not nearly taking out enuff of their defense to make raiding them worth it...
at least not with the way ST work it isn't worth it
Mystake- Aderan Miner
- ID : 12
Number of posts : 256
Location : Not a comedy club
Registration date : 2011-01-02
Re: losses
you know what? I don't get it.
I tried oversabbing and it miserably failed and is only cost effective if the person you're going after has few weapons and no covert, otherwise u hafta mass that covert away too and that increases costs making it once again not efficient.
so, i tried assaulting someone, except both theirs and my losses added up to way than they would've been if I had just raided him normally.
Plus, as I got them to a smaller defense my strike was going down faster.
I don't understand this game,
being stronger doesn't make you stronger????
I tried oversabbing and it miserably failed and is only cost effective if the person you're going after has few weapons and no covert, otherwise u hafta mass that covert away too and that increases costs making it once again not efficient.
so, i tried assaulting someone, except both theirs and my losses added up to way than they would've been if I had just raided him normally.
Plus, as I got them to a smaller defense my strike was going down faster.
I don't understand this game,
being stronger doesn't make you stronger????
Mystake- Aderan Miner
- ID : 12
Number of posts : 256
Location : Not a comedy club
Registration date : 2011-01-02
Re: losses
yes its % based mystake (it has already been explained I believe). And also if you failed at an oversab you didn't do something right or either they were on realm alert
Kingofshinobis1- Aderan Super Soldier
- ID : 171
Alliance : The_Mercenary
Hire For Massings
Age : 34
Number of posts : 823
Location : United States
Registration date : 2010-01-31
Re: losses
so if its %, if I assault with a 10b strke onto a 1b defense, then I'll still end up losing more.
that doesn't make any sense!
that doesn't make any sense!
Mystake- Aderan Miner
- ID : 12
Number of posts : 256
Location : Not a comedy club
Registration date : 2011-01-02
Re: losses
why are you so set an attacking someone with a defense and wanting it to be free??????????
time and time again you absolutely refuse to look at the other end of the spectrum on the changes you keep asking for.
Everyone else does just fine with it. Raid and farm when its profitable, if its not then move to the next, and if you want to make a permanent farm then bite the bullet and pay the price just like everyone else does.
The only way I can see making any of these changes remotely viable is to tie them to logins/activity. Anyone active and logging in should get FULL credit and strength from what ever def they have. if someone doesnt log in for days/weeks/months or what ever then I'm fine with decreasing the effectiveness of their men. Nothing less is viable to me.
time and time again you absolutely refuse to look at the other end of the spectrum on the changes you keep asking for.
Everyone else does just fine with it. Raid and farm when its profitable, if its not then move to the next, and if you want to make a permanent farm then bite the bullet and pay the price just like everyone else does.
The only way I can see making any of these changes remotely viable is to tie them to logins/activity. Anyone active and logging in should get FULL credit and strength from what ever def they have. if someone doesnt log in for days/weeks/months or what ever then I'm fine with decreasing the effectiveness of their men. Nothing less is viable to me.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: losses
Mystake wrote:so if its %, if I assault with a 10b strke onto a 1b defense, then I'll still end up losing more.
that doesn't make any sense!
Told you to give up man... Nothing will change. Just be happy that you found a new strategy:
if you are massed, just rebuild and wait for him to strike again because he will lose more resources,
and you can laugh at him
Re: losses
Nomad wrote:why are you so set an attacking someone with a defense and wanting it to be free??????????
time and time again you absolutely refuse to look at the other end of the spectrum on the changes you keep asking for.
Everyone else does just fine with it. Raid and farm when its profitable, if its not then move to the next, and if you want to make a permanent farm then bite the bullet and pay the price just like everyone else does.
The only way I can see making any of these changes remotely viable is to tie them to logins/activity. Anyone active and logging in should get FULL credit and strength from what ever def they have. if someone doesnt log in for days/weeks/months or what ever then I'm fine with decreasing the effectiveness of their men. Nothing less is viable to me.
Why? Because if someone has a 200m defense and hasn't logged in in 3 weeks, why should it be so hard to take them down?? You should have to log in to 'maintain' your account. If a leader vacates his post for 3 weeks, chaos ensues. You're really telling me that an abandoned account should retain its full military capability?
the game is flawed, you can't actually destroy someone. It's SGW all over again, but in a different flavour.
Mystake- Aderan Miner
- ID : 12
Number of posts : 256
Location : Not a comedy club
Registration date : 2011-01-02
Re: losses
Mystake wrote:Nomad wrote:why are you so set an attacking someone with a defense and wanting it to be free??????????
time and time again you absolutely refuse to look at the other end of the spectrum on the changes you keep asking for.
Everyone else does just fine with it. Raid and farm when its profitable, if its not then move to the next, and if you want to make a permanent farm then bite the bullet and pay the price just like everyone else does.
The only way I can see making any of these changes remotely viable is to tie them to logins/activity. Anyone active and logging in should get FULL credit and strength from what ever def they have. if someone doesnt log in for days/weeks/months or what ever then I'm fine with decreasing the effectiveness of their men. Nothing less is viable to me.
Why? Because if someone has a 200m defense and hasn't logged in in 3 weeks, why should it be so hard to take them down?? You should have to log in to 'maintain' your account. If a leader vacates his post for 3 weeks, chaos ensues. You're really telling me that an abandoned account should retain its full military capability?
the game is flawed, you can't actually destroy someone. It's SGW all over again, but in a different flavour.
you can not show me a single account who has not logged in for 3 weeks and whos defense hasnt changed. That account will get farmed and will get raided and the def will fall in time.
Does it suck, yeah
unless your willing to look at new players, massed players, and the other end of the spectrum your idea sucks even worse because it effects "active" accounts, not the inactive ones.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: losses
damgood wrote:Mystake wrote:so if its %, if I assault with a 10b strke onto a 1b defense, then I'll still end up losing more.
that doesn't make any sense!
Told you to give up man... Nothing will change. Just be happy that you found a new strategy:
if you are massed, just rebuild and wait for him to strike again because he will lose more resources,
and you can laugh at him
well how about you both build a defense and I will test this theory of yours LOL
Kingofshinobis1- Aderan Super Soldier
- ID : 171
Alliance : The_Mercenary
Hire For Massings
Age : 34
Number of posts : 823
Location : United States
Registration date : 2010-01-31
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