Changing of units, dropping normals and changing supers.
+6
ian
Manleva
Nomad
october_17
Admin
seaborgium
10 posters
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Changing of units, dropping normals and changing supers.
That was put out the 19th and it says in 1 week, its been 7 days, is this going into affect or is it being reworked for bugs?The market now offers 2 new options. See the updates page for this and other changes
Availability of this option as well as cost and amount of turns received is subject to change.
In 1 Week, the following (and other) changes will go into effect.
Normal attack and defense soldiers will get removed, any soldiers you dont untrain until then will be converted to Idle Units.
Cost of super soldiers will get reduced to 45,000 Kuwal.
Super Soldiers will be lose the name "super" (the power will remain the same
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: Changing of units, dropping normals and changing supers.
by in 1 week i meant it'd come out on the weekend, everything seems to have worked so it should come out today
Re: Changing of units, dropping normals and changing supers.
um am i getig paid back the other 105k kuwal per super as your cuting there worth?
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
Re: Changing of units, dropping normals and changing supers.
I wasn't intending to, since that was the reason I announced it a week ago. whoever wanted to save costs, could have waited with training.october_17 wrote:um am i getig paid back the other 105k kuwal per super as your cuting there worth?
and if you trained them before, well everyone's in the same boat
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
Re: Changing of units, dropping normals and changing supers.
Admin wrote:by in 1 week i meant it'd come out on the weekend, everything seems to have worked so it should come out today
You can no longer train normals, but the normals did not revert to UU and the cost to train has not changed?
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Changing of units, dropping normals and changing supers.
cos it's not released
i disabled training of normals for practical reasons, the less people have normal units in training, the less things might go wrong when releasing this.
it'll still be several hours before it's all out, and there will be a news page when it does get released
i disabled training of normals for practical reasons, the less people have normal units in training, the less things might go wrong when releasing this.
it'll still be several hours before it's all out, and there will be a news page when it does get released
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Changing of units, dropping normals and changing supers.
make that tomorrow, want to see what people say about training cost
Re: Changing of units, dropping normals and changing supers.
As IF you couldn't have questioned that already. Nice way to screw over people.
I may not like some updates, but I have given them the benefit of doubt but this one has got to be the biggest BS handled release yet to date.
You had 8 days to do a poll for the cost when you announced when it would be release, also take note that your original idea was a poll on the 9th, so what happened during that time frame?
Having issues with a little birdy?
I may not like some updates, but I have given them the benefit of doubt but this one has got to be the biggest BS handled release yet to date.
You had 8 days to do a poll for the cost when you announced when it would be release, also take note that your original idea was a poll on the 9th, so what happened during that time frame?
Having issues with a little birdy?
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: Changing of units, dropping normals and changing supers.
want your medal?
I had 8 days, maybe, I dont have time to read everything during the week.
birdy, no, more like a flock, and there's a bunch of them floating around so i'd like to shut them all up once and for all.
I had 8 days, maybe, I dont have time to read everything during the week.
birdy, no, more like a flock, and there's a bunch of them floating around so i'd like to shut them all up once and for all.
Re: Changing of units, dropping normals and changing supers.
How does not having time to read everything during the week on the fourm have anything to do with a poll? You could have put it out sooner and had your answer before you went and did this today.
While yes I want my medal. However it would have been 2 medals had you not done away with the normal units. So I was working on the one I could get while I find a way to get the other in your game.
I have over come 90% of all updates and found ways to work with them, I have to think that this update, and changing of units was timed a little to well.
While yes I want my medal. However it would have been 2 medals had you not done away with the normal units. So I was working on the one I could get while I find a way to get the other in your game.
I have over come 90% of all updates and found ways to work with them, I have to think that this update, and changing of units was timed a little to well.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: Changing of units, dropping normals and changing supers.
there's about 5 different ways of people to contact meseaborgium wrote:How does not having time to read everything during the week on the fourm have anything to do with a poll? You could have put it out sooner and had your answer before you went and did this today.
various groups of people use different channels, hence i can only get to some feedback and opinions when i reach the ones i dont check on a daily basis thank you very much.
I will not wait several days for the full results, if the poll results dont go in a contradicting way then i'll release it quickly
Re: Changing of units, dropping normals and changing supers.
So what you saying is that you have 5 ways(i can easy come up with 4) and you are a student still in school and running 2.5 games and working on at least 3 updates for main, and who knows how many for the other 2 days. That you didn't think of doing up a poll or forum topic back on the 9th?
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: Changing of units, dropping normals and changing supers.
no I simply didn't fanthom there would be people who were against dropping cost of training, as you might have noticed the recent polls mean I have stopped or at least am aiming not to box through stuff people dont want to have ingame.seaborgium wrote:So what you saying is that you have 5 ways(i can easy come up with 4) and you are a student still in school and running 2.5 games and working on at least 3 updates for main, and who knows how many for the other 2 days. That you didn't think of doing up a poll or forum topic back on the 9th?
some of those messages reached me after the 9th and i only got to them today
for example i'll be also raising personal bonuses for the races to 90%, since people were generally against that
and no I'm not working on 3 updates at the same time, I'm doing one after the other, if i were doing 3 at the same time it'd be crazy and unmanageable
edit: apparently the poll was a good idea, seems people want the price to be more around 75k than 45k
but yes, you're right, i should have done it sooner.
Re: Changing of units, dropping normals and changing supers.
Admin wrote:no I simply didn't fanthom there would be people who were against dropping cost of training, as you might have noticed the recent polls mean I have stopped or at least am aiming not to box through stuff people dont want to have ingame.seaborgium wrote:So what you saying is that you have 5 ways(i can easy come up with 4) and you are a student still in school and running 2.5 games and working on at least 3 updates for main, and who knows how many for the other 2 days. That you didn't think of doing up a poll or forum topic back on the 9th?
some of those messages reached me after the 9th and i only got to them today
for example i'll be also raising personal bonuses for the races to 90%, since people were generally against that
and no I'm not working on 3 updates at the same time, I'm doing one after the other, if i were doing 3 at the same time it'd be crazy and unmanageable
edit: apparently the poll was a good idea, seems people want the price to be more around 75k than 45k
but yes, you're right, i should have done it sooner.
its stupid to make all the units the same, and your making this a copy of AW2, why dont you and kenzu just join the games, they are not far from mirrors now. Guess you always wanted to kill the hualu, and now you have done it. Hope we get a free race change. And go ahead and bring the other four races over, atleast then the balanced races might can compete again since your making sure they can't now.
Nomad- Alliance Leader
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Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Changing of units, dropping normals and changing supers.
precicely my issue, it's not possible to please everyone
Re: Changing of units, dropping normals and changing supers.
Admin wrote:precicely my issue, it's not possible to please everyone
so instead of having 2 different games aimed at different groups your going for multiple games aimed at the same group?
I'm sorry, but I do not understand.
Nomad- Alliance Leader
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Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Changing of units, dropping normals and changing supers.
what is "the same group"? people who like certain features and by extension would like to see them in each game they play?Nomad wrote:Admin wrote:precicely my issue, it's not possible to please everyone
so instead of having 2 different games aimed at different groups your going for multiple games aimed at the same group?
I'm sorry, but I do not understand.
people had the choice of rejecting the idea, they didn't. yes it might support the fallacy that if many people who are in the one certain group will end up wanting to make all games similar, but there's only one other alternative, and we've already been down a similar road, I dont remember it having been very good.
I do agree that an approach of different games with different styles is most likely the best option though, however different styles is a blurry description at best
Re: Changing of units, dropping normals and changing supers.
Well making all the feature exactly the same and with the exact same numbers is not blurry at all is it?
Nomad- Alliance Leader
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Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Changing of units, dropping normals and changing supers.
I think there's still plenty of features unique to eachNomad wrote:Well making all the feature exactly the same and with the exact same numbers is not blurry at all is it?
Re: Changing of units, dropping normals and changing supers.
at the rate your changing main to be EXACTLY like AW2 it wont be for long.
Honestly look at how many things you have changed to be EXACTLY like AW2
not just changed numbers or% on but to the EXACT same thing
Honestly look at how many things you have changed to be EXACTLY like AW2
not just changed numbers or% on but to the EXACT same thing
Nomad- Alliance Leader
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Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Changing of units, dropping normals and changing supers.
this is the first thing, unless i'm missing somethingNomad wrote:at the rate your changing main to be EXACTLY like AW2 it wont be for long.
Honestly look at how many things you have changed to be EXACTLY like AW2
not just changed numbers or% on but to the EXACT same thing
Re: Changing of units, dropping normals and changing supers.
so this is still on hold?
As I have 2 things that have now been placed on hold untill this is released
As I have 2 things that have now been placed on hold untill this is released
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: Changing of units, dropping normals and changing supers.
according to the poll people generally want the prices to remain different and most people want to have the prices approximately as they were beforeseaborgium wrote:so this is still on hold?
As I have 2 things that have now been placed on hold untill this is released
changing the cost of training is not on hold but gone forever
I will be removing normal soldiers though from the game as expressed by the players in the previous poll, i'll toss a coin about whether i'll do it before the month ends or after, since we obviously dont want to screw people over about something they didn't know long enough in advance hint hint and make some dolls sad
wounded units will get introduced since more than twice the people expressed explicit interest in having them ingame than the amount of players who wished not to have them.
farm/raid missions will not include wounded units, the votes about this one are as of this moment precisely tied so I'll drop in my "admin" judgment to decide the final outcome and deem that it will not have any beneficial effect if farming/raiding carries wounded units
this is a preliminary post, subject to change as i sleep over it, however chances are i will not be editing this again
result of the coin toss will be known tomorrow
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