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Medals involving % of one's army trained in a stat

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Kingofshinobis1
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Post by Admin Thu Apr 22, 2010 1:39 pm

As nomad and others have put it, it's impossible for the larger players to actually ever get these awards.

I was thinking of adding an actual army size parameter into the equation, basically a second rank, the total then being used as the overall rank.
So having the top army size would make you rank 1 in that stat. If you were then rank 5 in the %-trained ranks, giving you an overall rank of 6, you would get the gold medal in case the next best person was overall rank 7 (i.e. rank 4 in the %-trained, but only 3rd largest armysize.)

Or we do something else altogether like it will be awarded to whoever killed most units of that particular stat in the last month
The problem with that is that there would be no medal for the farmers, considering how those cannot get killed.
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Post by kingkongfan1 Thu Apr 22, 2010 2:58 pm

Admin wrote:As nomad and others have put it, it's impossible for the larger players to actually ever get these awards.

I was thinking of adding an actual army size parameter into the equation, basically a second rank, the total then being used as the overall rank.
So having the top army size would make you rank 1 in that stat. If you were then rank 5 in the %-trained ranks, giving you an overall rank of 6, you would get the gold medal in case the next best person was overall rank 7 (i.e. rank 4 in the %-trained, but only 3rd largest armysize.)

Or we do something else altogether like it will be awarded to whoever killed most units of that particular stat in the last month
The problem with that is that there would be no medal for the farmers, considering how those cannot get killed.

I like the idea, & you can always change the bit about the farmers when they become killable... king
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Post by Kenzu Thu Apr 22, 2010 8:06 pm

Admin wrote:As nomad and others have put it, it's impossible for the larger players to actually ever get these awards.

I was thinking of adding an actual army size parameter into the equation, basically a second rank, the total then being used as the overall rank.
So having the top army size would make you rank 1 in that stat. If you were then rank 5 in the %-trained ranks, giving you an overall rank of 6, you would get the gold medal in case the next best person was overall rank 7 (i.e. rank 4 in the %-trained, but only 3rd largest armysize.)

Or we do something else altogether like it will be awarded to whoever killed most units of that particular stat in the last month
The problem with that is that there would be no medal for the farmers, considering how those cannot get killed.

I like the medals the way they are.
If you dont have enough percentage in a certain stat, you don't deserve the medal.

Afterall it is a medal, not an award.
Medals are very valuable and hard to get!
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Post by Miglow Thu Apr 22, 2010 8:18 pm

How does the current system work? The way it is worded I cant tell if it's just the largest unit % in my army (population) or if it's a competition with all the other players.

It's also a little unclear if it's just at the end of the month, or the entire month is taken into account.

My only suggesstion is to make set numbers to reach and once people get a certain # of X units then they will get an award. Much like some of the simpler awards/medals. This is probably the easiest way to go.

(even though it's my suggestion, im not a fan as it seems to get rid of the difficulty and competition that are in the spirit of the award)

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Post by Nigatsu_Aka Thu Apr 22, 2010 9:11 pm

Kenzu wrote:
Admin wrote:As nomad and others have put it, it's impossible for the larger players to actually ever get these awards.

I was thinking of adding an actual army size parameter into the equation, basically a second rank, the total then being used as the overall rank.
So having the top army size would make you rank 1 in that stat. If you were then rank 5 in the %-trained ranks, giving you an overall rank of 6, you would get the gold medal in case the next best person was overall rank 7 (i.e. rank 4 in the %-trained, but only 3rd largest armysize.)

Or we do something else altogether like it will be awarded to whoever killed most units of that particular stat in the last month
The problem with that is that there would be no medal for the farmers, considering how those cannot get killed.

I like the medals the way they are.
If you dont have enough percentage in a certain stat, you don't deserve the medal.

Afterall it is a medal, not an award.
Medals are very valuable and hard to get!

I agree. Besides, if someone wants a medal so badly, all that he has to do is waste tons of resources to get it. Simple as that. Smile

And while this discussion was opened, I also don't like the medals that give you boosts (Supreme Award and Supreme Medal).... you know what i'm talking about... those that a certain few have it.
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Post by Admin Thu Apr 22, 2010 10:06 pm

right now only the supreme award gives you the boost, the one that everyone can achieve on a personal basis anytime.

And the benefits are with decreasing effect the further you get.
Iron level gives you 4 stat points, Bronze 3, Silver 2, Gold 1.

Iron is easy to get, Bronze you need a bit of effort. Silver and gold require significant effort and only some people are able to get them right now and in the weeks to come
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Post by Nomad Fri Apr 23, 2010 2:00 am

how is training 3 men valuable or hard to get?

Think about it.
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Post by Admin Fri Apr 23, 2010 2:46 am

Nomad wrote:how is training 3 men valuable or hard to get?

Think about it.
technically, you need a certain armysize to actually be eligible for the global awards.

but it still amounts to needing to train 100-150k spies and be sure to get them
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Post by Nigatsu_Aka Fri Apr 23, 2010 6:10 am

Admin wrote:
And the benefits are with decreasing effect the further you get.
Iron level gives you 4 stat points, Bronze 3, Silver 2, Gold 1.


Benefits are cumulative?
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Post by Admin Fri Apr 23, 2010 6:42 am

explain your question

Going from nothing to gold supreme award, will get you 10 stat points in total
4 of those you will receive by getting iron level
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Post by Nigatsu_Aka Fri Apr 23, 2010 10:58 am

Admin wrote:explain your question

Going from nothing to gold supreme award, will get you 10 stat points in total
4 of those you will receive by getting iron level

That's exactly what i meant.
So, 10 points from one medal right?... it means 20 points from the 2 medals. Don't you think that is too much?... i mean in the begining everyone has 30 points (?)... to that, adding 66.6% bonus points from 2 medals?! Then for each point there is:

Attack Bonus (1 Point equals to 1% increase in attack)
Defense Bonus (1 Point equals to 1.35% increase in defense)
Covert Bonus (1 Point equals to 2% increase in covert)
Income Bonus (1 Point equals to 0.125% increase in income)).


This can be achieved by very few, who know the insights of the game from the begining. But since there is no walkthrough, that just isn't fair for the rest. IMO there is too much bonus from medals and awards.
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Post by Admin Fri Apr 23, 2010 5:25 pm

there's another 10 points for getting the con yards.

and the one for the global ones isn't working yet. considering all the medals aren't tweaked yet, and I gotta first make 2 of them work.

And I dont think it's a bad setup.
However I do fully agree that there might need to be a walkthrough.
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Post by Nomad Sat Apr 24, 2010 1:05 am

Admin wrote:
However I do fully agree that there might need to be a walkthrough.

Well those of us here before the medals even went active are kinna screwed. I mean when it would cost me 1.5 to 2 trill kewal just to train (not untrain, just train) enough units to get a medal in 1 of the 4 areas, I think thats a bit excessive when a new player who now KNOWS can do it for the cost of training 150K men.
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Post by Admin Sat Apr 24, 2010 1:07 am

hence the intended change to how the % one works
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Post by Nomad Sat Apr 24, 2010 1:09 am

Sorry Admin, I meant most of that as a response to Kenzu and Nigatsu but didnt make that very clear Embarassed
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Post by skyfighter Sat Apr 24, 2010 2:20 am

Nomad wrote:
Admin wrote:
However I do fully agree that there might need to be a walkthrough.

Well those of us here before the medals even went active are kinna screwed. I mean when it would cost me 1.5 to 2 trill kewal just to train (not untrain, just train) enough units to get a medal in 1 of the 4 areas, I think thats a bit excessive when a new player who now KNOWS can do it for the cost of training 150K men.

hey you're screwed because you got an head start? If I follow your logic then new players are screwed from start because others have played before them so they don't have income from start. By the way 2 tril. kuwal is nothing for an old player, while 500bil. is much for a new one. try to put that in perspective.

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Post by Kingofshinobis1 Sat Apr 24, 2010 3:15 am

skyfighter wrote:
Nomad wrote:
Admin wrote:
However I do fully agree that there might need to be a walkthrough.

Well those of us here before the medals even went active are kinna screwed. I mean when it would cost me 1.5 to 2 trill kewal just to train (not untrain, just train) enough units to get a medal in 1 of the 4 areas, I think thats a bit excessive when a new player who now KNOWS can do it for the cost of training 150K men.

hey you're screwed because you got an head start? If I follow your logic then new players are screwed from start because others have played before them so they don't have income from start. By the way 2 tril. kuwal is nothing for an old player, while 500bil. is much for a new one. try to put that in perspective.

Are you being serious? if I had 2tril i would shit myself lol. Even if I had 500bil xD. I think all the other "old players" can agree with what I'm saying. The medals do need to be reworked, Admin is on the right track imo.

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Post by skyfighter Sat Apr 24, 2010 3:42 am

i'm not saying it doesnt need to be reworked, but nomad post was "older players need to spend more than new player to get award and it's not fair", and I was saying that's only normal.

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Post by Kingofshinobis1 Sat Apr 24, 2010 4:00 am

skyfighter wrote:i'm not saying it doesnt need to be reworked, but nomad post was "older players need to spend more than new player to get award and it's not fair", and I was saying that's only normal.

Well of course. That much I understand. All I;m saying is spending 100s of billions to get 1 medal is a very realistic number. Especially for the very big players. Impossible even.

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Post by Nigatsu_Aka Sat Apr 24, 2010 10:11 am

Nomad wrote:
Admin wrote:
However I do fully agree that there might need to be a walkthrough.

Well those of us here before the medals even went active are kinna screwed. I mean when it would cost me 1.5 to 2 trill kewal just to train (not untrain, just train) enough units to get a medal in 1 of the 4 areas, I think thats a bit excessive when a new player who now KNOWS can do it for the cost of training 150K men.

2 words for your quote: egotism and envy. Keep it like that but then don't be surprised why new players come but don't stay longer than a few days, when they read what kind of players rule in this game.
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Post by Nomad Sat Apr 24, 2010 3:21 pm

So you are completely fine with a new feature being introduced that you can never use or benefit from without gutting your account for weeks, months, maybe even a year if ever at all?

*Edit* ran the numbers on a time table to achieve this goal. Some starting right now are looking at 233.3333 days IF they have 10K training facilities, and no one notices their lop sides training methods and decides to "kill" anything. Would make them a prime ME target to say the least. So your looking at a 8 month + investment in time.

And while I disagree with your assessment of my post, its your opinion and your entitled to it.


Last edited by Nomad on Sat Apr 24, 2010 3:30 pm; edited 1 time in total
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Post by skyfighter Sat Apr 24, 2010 3:28 pm

well if it's so hard to get it, you probably don't need it. I mean what benefit will you gain by getting a few points bonus by achieving medals, if you can simply spend a few bil. raising your techs for the same result?

I would think medals and award are there for bragging purpose originally, and giving something else to do in the game, and it's mandatory, not like if you needed them in the first place to be competitive.

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Post by Nomad Sat Apr 24, 2010 3:37 pm

Wait till you get bigger mate, when buying 1 tech level cost you 5 or 10 bill and personal bonus points are what makes you better or worse then your opponent. Would you be satisfied now with fighting someone who has the exact same manning, techs, and weapondry, but is more powerful then you because of a medal?


Everyone still seems to miss my entire point. Its the fact medals were released AFTER the fact. And PBP were put in place from medals even after that and those who figured out what does what and what you get from them may never get the benifit, but those who didnt do squat will because the old timers passed along the info. I think admin is on the right track and I back him.

But what ever, your either for it or against it. I said my piece and I'm done with it.
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Post by Kingofshinobis1 Sat Apr 24, 2010 3:41 pm

Nomad wrote:Wait till you get bigger mate, when buying 1 tech level cost you 5 or 10 bill and personal bonus points are what makes you better or worse then your opponent. Would you be satisfied now with fighting someone who has the exact same manning, techs, and weapondry, but is more powerful then you because of a medal?


Everyone still seems to miss my entire point. Its the fact medals were released AFTER the fact. And PBP were put in place from medals even after that and those who figured out what does what and what you get from them may never get the benifit, but those who didnt do squat will because the old timers passed along the info. I think admin is on the right track and I back him.

But what ever, your either for it or against it. I said my piece and I'm done with it.

Agreed

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Post by Smog Fri Aug 06, 2010 9:48 pm

Does this mean that if I want to get this kind of medal, I have to train all my uu for a month in that compartment? Or is it enough just not to train for other compartments? Technically, if I make 1 mil uu in a month, train 100k spies and leave the rest untrained, 100% of my trained units went in covert, right?
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