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10 second delay between subsequent sabotage/assassination missions

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Manleva
seaborgium
Kenzu
Kira
Jiro
Magnus
Nomad
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10 second delay between subsequent sabotage/assassination missions - Page 2 Empty Re: 10 second delay between subsequent sabotage/assassination missions

Post by ian Tue Jun 15, 2010 7:16 pm

¤ Angel Slayer wrote:Yeah I agree with Nomad & Magnus ,
Making it take longer would just suck,
why play a war game if your not allowed to kill.

I agree with Nomad, Magnus & Angel Slayer.
ian
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Post by Kenzu Wed Jun 16, 2010 8:53 am

1 minute is not that much time to sab, it would balance out the defender in comparison to the attacker.

defender is in a huge disadvantage, which he wouldn't be if it was impossible to tell if someone has critical or not.
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Post by seaborgium Wed Jun 16, 2010 10:05 am

Coming from the guy who thinks no matter how much time you put in you shouldn't get an advantage then someone who plays for 30 mins a day.

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Post by Nomad Thu Jun 17, 2010 1:05 am

How would you think an enemy would not know if you were on critical?

It effects your income and thats obvious, and if everyone crossing your borders is getting strip searched dont you think the enemy would pick up on that before trying to cross into enemy territory?
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–noun, plural -sies.

1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
2. the practice of professing standards, beliefs, etc, contrary to one's real character or actual behavior, esp the pretense of virtue and piety
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Post by Magnus Thu Jun 17, 2010 3:24 am

Kenzu wrote:1 minute is not that much time to sab, it would balance out the defender in comparison to the attacker.

defender is in a huge disadvantage, which he wouldn't be if it was impossible to tell if someone has critical or not.

Why not just call it "Aderan Sim" ? Then we can all build huge Empires that work on building and not fighting. Everyone that is with me clap your hands.

1 Minute come on mate this is a WAR GAME and not a Simulation game where you test things. You fight and if you would mass enough people you would also be annoyed by 15 seconds. Eventhough I do have to say that it is not 15 seconds all the time. Seriously prolonging this would hurt the game more than it would help it.
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