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Serious Race Bonuses

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Post by Iamdoom Fri Apr 27, 2012 3:58 pm

PLEASE NOTE: :@; is simply to make my post distinctive, IT IS NOT MASKING. Also :@;= means I am writing it in the favour of another player.

I think there should be more bonuses for races as followed (with the current bonuses aswell):

Daning= 30% cheaper attack soldiers and 30% cheaper attack weapons.
Miraya= 30% cheaper defence soldies and 30% cheaper defence weapons.
Hualu= 7.5% cheaper for EVERY unit.
Kyora= 25% cheapers spies and 25% cheaper assasins.

Even though not all the races have the same amount of extra percentage, I think it is well balanced out.


Last edited by Iamdoom on Sat May 12, 2012 8:14 am; edited 2 times in total
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Post by Nomad Fri Apr 27, 2012 10:14 pm

Hualu should be all stats not income. Anyone effected by AE is killed already and the race is not income based, it is a balanced military race.
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Post by Manleva Fri Apr 27, 2012 11:09 pm

It's an interesting idea but it is based totally around the economic side of the game. Making the training of units cheaper based on race will not achieve the results that you are looking for by it's self but would just cause more issues
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Post by vaga Sat Apr 28, 2012 8:59 am

Hualu can get 7.5% to all units and wepons and all well be balanced
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Post by Iamdoom Sat Apr 28, 2012 3:04 pm

You have a point Nomad and I thing vaga's idea will work well.

P.S. What is AE?
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Post by Gamniac Sat Apr 28, 2012 3:41 pm

Administrative Efficiency: Basically, your income will suffer when your army size grows beyond average size.
Either the realms accountants/auditors/whatever start wearing their pants on their heads due to the crowds or there's some kind of Geneva fines/taxes involved.
Either way, it just happens, it's part of the game to allow small fry to catch up. The others will point out that/how it can be abused, probably.
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Post by Nomad Sun Apr 29, 2012 4:42 am

How AE can be abused?

@ Doom,,,

The biggest accounts only get 40 or 50% of their incomes. A lot of the largest accounts have less income then many medium sized players due to AE, officers, and weapons upkeep. Its a balancing system designed to aid the small and hinder the strongest to allow some "catching up".
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Hipocracy
hy·poc·ri·sy
Show Spelled[hi-pok-ruh-see]
–noun, plural -sies.

1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
2. the practice of professing standards, beliefs, etc, contrary to one's real character or actual behavior, esp the pretense of virtue and piety
3. a pretense of having some desirable or publicly approved attitude.

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