The galactic developement
+6
seaborgium
Manleva
Kenzu
Admin
Nomad
ghyogod
10 posters
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Re: The galactic developement
yeah i dont disagree that it should be easier for me to reach it than say you, if I join later.
AE is just another restriction on the game economy. i think u or martin mentioned the price of uu being pretty low... its cause there not enuff kuwal ingame being produced to push the economy up a bit
AE is just another restriction on the game economy. i think u or martin mentioned the price of uu being pretty low... its cause there not enuff kuwal ingame being produced to push the economy up a bit
Mystake- Aderan Miner
- ID : 12
Number of posts : 256
Location : Not a comedy club
Registration date : 2011-01-02
Re: The galactic developement
Imagine if there was no AE. Imagine starting the game where the top teir players are twice their current army sizes and their incomes are double of what they are now. How are new players suppose to even approach them, much less catch up?
Also, can you clarify the bit about pushing up the economy? I feel as if I'm missing half the conversation.
Also, can you clarify the bit about pushing up the economy? I feel as if I'm missing half the conversation.
Whatamidoinghere- Mercenary
- Number of posts : 17
Registration date : 2010-04-04
Re: The galactic developement
I think without AE top players would have 200-400 million population and players who have 10 million now, would have maybe 30 million
and those with 1 million population would still be with 1 million as they haven't been influenced by AE at all.
and those with 1 million population would still be with 1 million as they haven't been influenced by AE at all.
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: The galactic developement
there would be no chance for new players.........period..........unless they spent a crap load of money which will never happen for a game they have never got a chance to play.
it is why i do not play most of the current games out there. too impossible to even get close to the top. (example: sgw, dw, sgu, every other game like those out there)
it is why i do not play most of the current games out there. too impossible to even get close to the top. (example: sgw, dw, sgu, every other game like those out there)
Kingofshinobis1- Aderan Super Soldier
- ID : 171
Alliance : The_Mercenary
Hire For Massings
Age : 34
Number of posts : 823
Location : United States
Registration date : 2010-01-31
Re: The galactic developement
Oh they would have a chance, if I remove ST's. Which would then cause even more problems
Re: The galactic developement
the only real chance they would have is if there were more wars between the bigger players,,,, thats would be the only way to catch up under these changes.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: The galactic developement
a [censored] server where only the biggest of the biggest gain entry to decide who truly is the best player, no alliances, no allegiancesNomad wrote:the only real chance they would have is if there were more wars between the bigger players,,,, thats would be the only way to catch up under these changes.
Haven't we heard that somewhere before already?
Re: The galactic developement
Admin wrote:a [censored] server where only the biggest of the biggest gain entry to decide who truly is the best player, no alliances, no allegiancesNomad wrote:the only real chance they would have is if there were more wars between the bigger players,,,, thats would be the only way to catch up under these changes.
Haven't we heard that somewhere before already?
Not entirely sure how you took that post, or where your response came from, but what I said was in answer to the following post and the idea expressed in them.
Whatamidoinghere wrote:Imagine if there was no AE. Imagine starting the game where the top teir players are twice their current army sizes and their incomes are double of what they are now. How are new players suppose to even approach them, much less catch up?
Also, can you clarify the bit about pushing up the economy? I feel as if I'm missing half the conversation.
Kingofshinobis1 wrote:there would be no chance for new players.........period..........unless they spent a crap load of money which will never happen for a game they have never got a chance to play.
it is why i do not play most of the current games out there. too impossible to even get close to the top. (example: sgw, dw, sgu, every other game like those out there)
Not sure where you connected that to SGW Ascended.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: The galactic developement
I wasn't trying to. I was merely pointing out what it would be like if there was NO AE. simple as that. I was referring to whatamidoinghere's post
Kingofshinobis1- Aderan Super Soldier
- ID : 171
Alliance : The_Mercenary
Hire For Massings
Age : 34
Number of posts : 823
Location : United States
Registration date : 2010-01-31
Re: The galactic developement
I'm ok with not ENTIRELY scraping the AE, but bigger should mean richer. Having an AE of 44% is rediculous and completely unrealistic.
Doing this would drive more kuwal into ADW and put more kuwal at play.
Today I raided adn trained a bunch of idles that had accumulated into farmers... and their uu value of 20/turn did not increase my income at all because of how much my AE% changed.
and as much as i haven't been growing much, i used to be able to get into a better ae% by not raiding, but not anymore. Mine if anything goes down more and and more every day.
from what i understand, the more new players, the smaller the average army size, and the more join the smaller that average gets... making big players pretty much doomed to never be able to get a decent AE.
the formula, at the VERY least, needs some serious rework to not penalyse the people who worked hard for their size, and increase the amount of kuwal in the game and perhaps market.
Doing this would drive more kuwal into ADW and put more kuwal at play.
Today I raided adn trained a bunch of idles that had accumulated into farmers... and their uu value of 20/turn did not increase my income at all because of how much my AE% changed.
and as much as i haven't been growing much, i used to be able to get into a better ae% by not raiding, but not anymore. Mine if anything goes down more and and more every day.
from what i understand, the more new players, the smaller the average army size, and the more join the smaller that average gets... making big players pretty much doomed to never be able to get a decent AE.
the formula, at the VERY least, needs some serious rework to not penalyse the people who worked hard for their size, and increase the amount of kuwal in the game and perhaps market.
Mystake- Aderan Miner
- ID : 12
Number of posts : 256
Location : Not a comedy club
Registration date : 2011-01-02
Re: The galactic developement
idles dont give income.
AE doesn't take a hit till after 24 hours.
It only counts active players.
AE doesn't take a hit till after 24 hours.
It only counts active players.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: The galactic developement
didnt know it only counted fro actives;
i know idles don't give income, i am saying that by raiding and therefore making me have a worse admin efficiency, when i trained them to farmers i had no income bonus (they produce 20income each when they are in training to be farmers)
i know idles don't give income, i am saying that by raiding and therefore making me have a worse admin efficiency, when i trained them to farmers i had no income bonus (they produce 20income each when they are in training to be farmers)
Mystake- Aderan Miner
- ID : 12
Number of posts : 256
Location : Not a comedy club
Registration date : 2011-01-02
Re: The galactic developement
Well, I've never noticed a time where having more population gained me less income or no extra income. Adding farmers has always increased my income, albeit slower.
Whatamidoinghere- Mercenary
- Number of posts : 17
Registration date : 2010-04-04
Re: The galactic developement
AE is one of the best things in AW. the formula is superb in my opinion and i hope it works exactly as admin described it
ghyogod- Aderan Worker
- ID : 6311
Alliance : Mujengan
Age : 36
Number of posts : 112
Location : The House of Julii
Registration date : 2011-01-07
Re: The galactic developement
Name: ghyogod [ Mujengan ]
Commander: reaper
Race: Daning
Gender:
Trading:
Rank: 83
Treasury: 791,038,040 Kuwal
Defense level: Extreme
Army Size: 7,569,390
Relation (Yours/Theirs): Neutral - Neutral
yeah, no kidding you like it. It's cause you're unaffected by it.
Big players get penalised for being big. If you played more actively you'd be abigger player too
Commander: reaper
Race: Daning
Gender:
Trading:
Rank: 83
Treasury: 791,038,040 Kuwal
Defense level: Extreme
Army Size: 7,569,390
Relation (Yours/Theirs): Neutral - Neutral
yeah, no kidding you like it. It's cause you're unaffected by it.
Big players get penalised for being big. If you played more actively you'd be abigger player too
Mystake- Aderan Miner
- ID : 12
Number of posts : 256
Location : Not a comedy club
Registration date : 2011-01-02
Re: The galactic developement
Mystake wrote:Name: ghyogod [ Mujengan ]
Commander: reaper
Race: Daning
Gender:
Trading:
Rank: 83
Treasury: 791,038,040 Kuwal
Defense level: Extreme
Army Size: 7,569,390
Relation (Yours/Theirs): Neutral - Neutral
yeah, no kidding you like it. It's cause you're unaffected by it.
Big players get penalised for being big. If you played more actively you'd be abigger player too
i invite u to take this to another category and summarise there aspects of my behaviour.
see this► not being affected by AE doesnt mean i cant make projections. should i find in use describing u some simple math that allows me to speak in these matters? if i do will u feel a bit offended by that?
do u only understand of selfish reasoning and not simple math?
so please take ur "u are white and arent allow to speak of black" philosophical views elsewhere, i beg u.
ghyogod- Aderan Worker
- ID : 6311
Alliance : Mujengan
Age : 36
Number of posts : 112
Location : The House of Julii
Registration date : 2011-01-07
Re: The galactic developement
All I've got to say is "wtf" cause I have no clue what you're trying to say, let alone why you're bringing race into this and asking me if I'll get offended by simple math?
like I said, if you were a bigger play you'd change your tune. But hey, while you sit around being lazy in the growth of your account, I'm more than twice your size now.
like I said, if you were a bigger play you'd change your tune. But hey, while you sit around being lazy in the growth of your account, I'm more than twice your size now.
Mystake- Aderan Miner
- ID : 12
Number of posts : 256
Location : Not a comedy club
Registration date : 2011-01-02
Re: The galactic developement
Whatamidoinghere wrote:Well, I've never noticed a time where having more population gained me less income or no extra income. Adding farmers has always increased my income, albeit slower.
There is no point where increasing income units causes no increase in income or a decrease in income.
Special Agent 47- Aderan Assassin
- ID : http://www.aderanwars.com/stats.php?id=427
Alliance : [ The_Marauders ]
Number of posts : 556
Location : Preparing for my next mission.
Registration date : 2009-08-22
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