Construction Yard 2
+8
Special Agent 47
Nomad
Alex
Universe
Admin
doxakk
¤ Angel Slayer
FarleShadow
12 posters
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Construction Yard 2
Hey guys. I have a question regarding the 'Yard 2.
Specifically, once built what does it unlock (And what do those buildings do)?
Specifically, once built what does it unlock (And what do those buildings do)?
FarleShadow- Aderan Worker
- Number of posts : 140
Registration date : 2009-09-07
Re: Construction Yard 2
from what I have seen nothing really. You get 3 points and can build a spaceport that is not in the game and advance research that costs iirc 75 billion.
doxakk- Aderan Farmer
- Age : 57
Number of posts : 77
Location : Cyprus
Registration date : 2009-09-18
Re: Construction Yard 2
and can build a spaceport that is not in the game ??????????
what do you mean its not in the game?
and 75 bil, why are things so damn high,
hell 10 bill for the second yard i think was very high,
who's the ballbuster trying their hardest to hold everyone back from growing?
what do you mean its not in the game?
and 75 bil, why are things so damn high,
hell 10 bill for the second yard i think was very high,
who's the ballbuster trying their hardest to hold everyone back from growing?
Re: Construction Yard 2
¤ Angel Slayer wrote:and can build a spaceport that is not in the game ??????????
what do you mean its not in the game?
and 75 bil, why are things so damn high,
hell 10 bill for the second yard i think was very high,
who's the ballbuster trying their hardest to hold everyone back from growing?
Its not about ballbusting, its about making sure one user who grows faster than everyone doesn't then gain the ability to murder everyone at will using uberweapons.
Sounds like its not really worth upgrading to Yard 2 then.
FarleShadow- Aderan Worker
- Number of posts : 140
Registration date : 2009-09-07
Re: Construction Yard 2
FarleShadow wrote:¤ Angel Slayer wrote:and can build a spaceport that is not in the game ??????????
what do you mean its not in the game?
and 75 bil, why are things so damn high,
hell 10 bill for the second yard i think was very high,
who's the ballbuster trying their hardest to hold everyone back from growing?
Its not about ballbusting, its about making sure one user who grows faster than everyone doesn't then gain the ability to murder everyone at will using uberweapons.
Sounds like its not really worth upgrading to Yard 2 then.
theres people with huge armys, you don't see them going around like a monger destroying peoples accts for no reason, why would having fighter planes be any differnt, it's like they are trying to force you to play the way they want you too, not the way you want too, i vote we rename this game to Aderan PowerPuff girls, seems to fit better, 25 bil would be alot to pay for it, 75 bil is just BS,
ah well if this keeps getting worst i invite everybody to join me at stargatewars,
it can be brutal at times but its fun as hell, and more fair to the people that work on getting bigger/stronger, TG i only wasted 15 dollars on this game so far lol
Re: Construction Yard 2
75 bil isn't much in sgw.
neither was 10 mil something many people could afford in february.
So what's the issue with something costing X amount of kuwal if the cost is static?
neither was 10 mil something many people could afford in february.
So what's the issue with something costing X amount of kuwal if the cost is static?
Re: Construction Yard 2
No 75 bil is peanuts in SGW, But in SGW you have 70,618 people playing it,
that gives you x amounts of farms to farm, hell you can farm all day long non stop cause theres so many people to farm, here you can farm all you can in less then 30 minutes then have to wait x amount of time or half a day before theres anything worth hitting agin, your charging so much for all this stuff, i hope its worth it and not get stuck with x amounts of repairs when you finally use it, and for that price, i would use it to destroy anything and everything i can to get my x amount of fun out of it
i'm just saying it's bogus man the way you feel the need to try and control how people play.
that gives you x amounts of farms to farm, hell you can farm all day long non stop cause theres so many people to farm, here you can farm all you can in less then 30 minutes then have to wait x amount of time or half a day before theres anything worth hitting agin, your charging so much for all this stuff, i hope its worth it and not get stuck with x amounts of repairs when you finally use it, and for that price, i would use it to destroy anything and everything i can to get my x amount of fun out of it
i'm just saying it's bogus man the way you feel the need to try and control how people play.
Re: Construction Yard 2
Well someone's been taking their bitch pills today.
Lock this shit.
Lock this shit.
FarleShadow- Aderan Worker
- Number of posts : 140
Registration date : 2009-09-07
Re: Construction Yard 2
C'mon AS, be at least somewhat reasonable.
Universe- Aderan Spy
- ID : 510
Or the year Clovis officially establishes Frankish Kingdom - Birth of France.
Alliance : Nah..
Age : 37
Number of posts : 367
Location : the Netherlands
Registration date : 2009-10-05
Re: Construction Yard 2
I really fail to see the point in this topic, by your argument people could complain that some weapon tech level which costs 65 tril and no one can afford it makes no sense to exist at all.
Re: Construction Yard 2
Yep Aderan wars has alot higher ration of actives:Non-actives than SGW.
This game is newer so there have been less accounts created and dumped. Although I hope it will never get to be like SGW the ratio will probably grow in the inactive's favor over time.
-Alex
This game is newer so there have been less accounts created and dumped. Although I hope it will never get to be like SGW the ratio will probably grow in the inactive's favor over time.
-Alex
- Spoiler:
- Estimated traffic for www.google.com is
121.312.000 unique visitors per day
Alex- Coalition Officer
- ID : Whaddya wanna know this for huh?
-123
Alliance : None at the moment.
Number of posts : 1026
Location : Australia
Registration date : 2009-10-21
Re: Construction Yard 2
I am glad everything is uber expensive and the game is "controled" as far as growth, research, and construction are concerned. I don't think Admin has tryed to control how anyone plays. Cheap upgrades are whats helped to ruin ascended server, among other things.
I do feel your pain at wasting 10 bill tho, thats where a good alliance comes into play. The bigger ones let everyone else know whats coming, and whats a waste. I personally dont want to see the "air force" come into play. I dont like the way MS work and I have concerns this will go down the same path. I do have a lot more faith in Uro then Jason to create a better system tho.
I do feel your pain at wasting 10 bill tho, thats where a good alliance comes into play. The bigger ones let everyone else know whats coming, and whats a waste. I personally dont want to see the "air force" come into play. I dont like the way MS work and I have concerns this will go down the same path. I do have a lot more faith in Uro then Jason to create a better system tho.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Construction Yard 2
airforce wont be the ms style
1) it will feature its own missions
2) it will help you kill enemy units faster rather than give you an outright boost to attack or defense
general idea of it
1) it will feature its own missions
2) it will help you kill enemy units faster rather than give you an outright boost to attack or defense
general idea of it
Re: Construction Yard 2
care to elaborate further?
can we start a discussion on it?
or is it still tabled for a later date?
can we start a discussion on it?
or is it still tabled for a later date?
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Construction Yard 2
right now i'm only releasing some minor updates but i know i'll be busy with school for the next month. So no clue when i'll work on the system.
But you're welcome to start a discussion, wouldn't mind to see what people would want to have it do. Sometimes, once in a while, amongst all the trash, a useful idea will show up
But you're welcome to start a discussion, wouldn't mind to see what people would want to have it do. Sometimes, once in a while, amongst all the trash, a useful idea will show up
Re: Construction Yard 2
Admin wrote:But you're welcome to start a discussion, wouldn't mind to see what people would want to have it do. Sometimes, once in a while, amongst all the trash, a useful idea will show up
https://aderanwars.forumotion.com/game-suggestions-f22/air-force-features-and-functions-t970.htm
Done
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Construction Yard 2
wonder what level 3 will get you with a price tag like this
Construction Yard Level 3
Cost: 1,000,000,000,000
Construction Time: 3 Days
Special Agent 47- Aderan Assassin
- ID : http://www.aderanwars.com/stats.php?id=427
Alliance : [ The_Marauders ]
Number of posts : 556
Location : Preparing for my next mission.
Registration date : 2009-08-22
Re: Construction Yard 2
Why not just make it 999T kuwal for the lulz then .
Mike- Untrained Unit
- Number of posts : 9
Registration date : 2009-09-29
Re: Construction Yard 2
*grin* That would be funny.
Universe- Aderan Spy
- ID : 510
Or the year Clovis officially establishes Frankish Kingdom - Birth of France.
Alliance : Nah..
Age : 37
Number of posts : 367
Location : the Netherlands
Registration date : 2009-10-05
Re: Construction Yard 2
Sorry to bump, but Yard 2 still has no real function, right?
FarleShadow- Aderan Worker
- Number of posts : 140
Registration date : 2009-09-07
Re: Construction Yard 2
nope, nor does anything that it opens up.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: Construction Yard 2
Well, if that is the case then I'm not gonna waste any kewul on it... @ least for now anyway...
kingkongfan1- Coalition Officer
- ID : kingkongfan1(98)
Alliance : [The Marauder's Imperium]
Age : 56
Number of posts : 1387
Location : Skull Island
Registration date : 2010-01-28
Re: Construction Yard 2
Well yes it does have 1 function right now. You gain 3 Personal Bonus Points for building it.
Don't you?
Don't you?
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
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