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Construction Yard 2

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Special Agent 47
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¤ Angel Slayer
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Construction Yard 2 Empty Construction Yard 2

Post by FarleShadow Sat Oct 31, 2009 10:22 pm

Hey guys. I have a question regarding the 'Yard 2.

Specifically, once built what does it unlock (And what do those buildings do)?

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Construction Yard 2 Empty Re: Construction Yard 2

Post by ¤ Angel Slayer Sat Oct 31, 2009 10:39 pm

I'll tell yoiu in about 7 hours Very Happy
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Construction Yard 2 Empty Re: Construction Yard 2

Post by doxakk Sat Oct 31, 2009 10:40 pm

from what I have seen nothing really. You get 3 points and can build a spaceport that is not in the game and advance research that costs iirc 75 billion.
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Construction Yard 2 Empty Re: Construction Yard 2

Post by ¤ Angel Slayer Sat Oct 31, 2009 10:48 pm

and can build a spaceport that is not in the game ??????????
what do you mean its not in the game?
and 75 bil, why are things so damn high,
hell 10 bill for the second yard i think was very high,
who's the ballbuster trying their hardest to hold everyone back from growing?
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Construction Yard 2 Empty Re: Construction Yard 2

Post by FarleShadow Sat Oct 31, 2009 11:54 pm

¤ Angel Slayer wrote:and can build a spaceport that is not in the game ??????????
what do you mean its not in the game?
and 75 bil, why are things so damn high,
hell 10 bill for the second yard i think was very high,
who's the ballbuster trying their hardest to hold everyone back from growing?

Its not about ballbusting, its about making sure one user who grows faster than everyone doesn't then gain the ability to murder everyone at will using uberweapons.

Sounds like its not really worth upgrading to Yard 2 then.

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Construction Yard 2 Empty Re: Construction Yard 2

Post by ¤ Angel Slayer Sun Nov 01, 2009 12:37 am

FarleShadow wrote:
¤ Angel Slayer wrote:and can build a spaceport that is not in the game ??????????
what do you mean its not in the game?
and 75 bil, why are things so damn high,
hell 10 bill for the second yard i think was very high,
who's the ballbuster trying their hardest to hold everyone back from growing?

Its not about ballbusting, its about making sure one user who grows faster than everyone doesn't then gain the ability to murder everyone at will using uberweapons.

Sounds like its not really worth upgrading to Yard 2 then.


theres people with huge armys, you don't see them going around like a monger destroying peoples accts for no reason, why would having fighter planes be any differnt, it's like they are trying to force you to play the way they want you too, not the way you want too, i vote we rename this game to Aderan PowerPuff girls, seems to fit better, 25 bil would be alot to pay for it, 75 bil is just BS,
ah well if this keeps getting worst i invite everybody to join me at stargatewars,
it can be brutal at times but its fun as hell, and more fair to the people that work on getting bigger/stronger, TG i only wasted 15 dollars on this game so far lol
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Construction Yard 2 Empty Re: Construction Yard 2

Post by Admin Sun Nov 01, 2009 12:40 am

75 bil isn't much in sgw.
neither was 10 mil something many people could afford in february.

So what's the issue with something costing X amount of kuwal if the cost is static?
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Construction Yard 2 Empty Re: Construction Yard 2

Post by ¤ Angel Slayer Sun Nov 01, 2009 12:49 am

No 75 bil is peanuts in SGW, But in SGW you have 70,618 people playing it,
that gives you x amounts of farms to farm, hell you can farm all day long non stop cause theres so many people to farm, here you can farm all you can in less then 30 minutes then have to wait x amount of time or half a day before theres anything worth hitting agin, your charging so much for all this stuff, i hope its worth it and not get stuck with x amounts of repairs when you finally use it, and for that price, i would use it to destroy anything and everything i can to get my x amount of fun out of it Laughing
i'm just saying it's bogus man the way you feel the need to try and control how people play.
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Construction Yard 2 Empty Re: Construction Yard 2

Post by FarleShadow Sun Nov 01, 2009 12:55 am

Well someone's been taking their bitch pills today.

Lock this shit.

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Construction Yard 2 Empty Re: Construction Yard 2

Post by Universe Sun Nov 01, 2009 8:25 am

C'mon AS, be at least somewhat reasonable.
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Post by Admin Sun Nov 01, 2009 8:55 am

I really fail to see the point in this topic, by your argument people could complain that some weapon tech level which costs 65 tril and no one can afford it makes no sense to exist at all.
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Construction Yard 2 Empty Re: Construction Yard 2

Post by Alex Sun Nov 01, 2009 11:03 am

Yep Aderan wars has alot higher ration of actives:Non-actives than SGW.
This game is newer so there have been less accounts created and dumped. Although I hope it will never get to be like SGW the ratio will probably grow in the inactive's favor over time.

-Alex

Spoiler:
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Construction Yard 2 Empty Re: Construction Yard 2

Post by Nomad Sun Nov 01, 2009 4:41 pm

I am glad everything is uber expensive and the game is "controled" as far as growth, research, and construction are concerned. I don't think Admin has tryed to control how anyone plays. Cheap upgrades are whats helped to ruin ascended server, among other things.

I do feel your pain at wasting 10 bill tho, thats where a good alliance comes into play. The bigger ones let everyone else know whats coming, and whats a waste. I personally dont want to see the "air force" come into play. I dont like the way MS work and I have concerns this will go down the same path. I do have a lot more faith in Uro then Jason to create a better system tho.
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Construction Yard 2 Empty Re: Construction Yard 2

Post by Admin Sun Nov 01, 2009 5:02 pm

airforce wont be the ms style
1) it will feature its own missions
2) it will help you kill enemy units faster rather than give you an outright boost to attack or defense

general idea of it
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Construction Yard 2 Empty Re: Construction Yard 2

Post by Nomad Sun Nov 01, 2009 5:17 pm

care to elaborate further?

can we start a discussion on it?

or is it still tabled for a later date?
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Hipocracy
hy·poc·ri·sy
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1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
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Construction Yard 2 Empty Re: Construction Yard 2

Post by Admin Sun Nov 01, 2009 5:29 pm

right now i'm only releasing some minor updates but i know i'll be busy with school for the next month. So no clue when i'll work on the system.

But you're welcome to start a discussion, wouldn't mind to see what people would want to have it do. Sometimes, once in a while, amongst all the trash, a useful idea will show up Very Happy
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Construction Yard 2 Empty Re: Construction Yard 2

Post by Nomad Sun Nov 01, 2009 6:20 pm

Admin wrote:But you're welcome to start a discussion, wouldn't mind to see what people would want to have it do. Sometimes, once in a while, amongst all the trash, a useful idea will show up Very Happy

https://aderanwars.forumotion.com/game-suggestions-f22/air-force-features-and-functions-t970.htm

Done
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hy·poc·ri·sy
Show Spelled[hi-pok-ruh-see]
–noun, plural -sies.

1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
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Construction Yard 2 Empty Re: Construction Yard 2

Post by Special Agent 47 Mon Nov 02, 2009 1:30 am

wonder what level 3 will get you with a price tag like this

Construction Yard Level 3
Cost: 1,000,000,000,000
Construction Time: 3 Days
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Construction Yard 2 Empty Re: Construction Yard 2

Post by Admin Mon Nov 02, 2009 7:28 am

atm, not much
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Construction Yard 2 Empty Re: Construction Yard 2

Post by Mike Mon Nov 02, 2009 8:38 am

Why not just make it 999T kuwal for the lulz then Razz.
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Construction Yard 2 Empty Re: Construction Yard 2

Post by Universe Fri Nov 06, 2009 8:00 pm

*grin* That would be funny.
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Construction Yard 2 Empty Re: Construction Yard 2

Post by FarleShadow Mon Feb 15, 2010 9:54 pm

Sorry to bump, but Yard 2 still has no real function, right?

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Construction Yard 2 Empty Re: Construction Yard 2

Post by seaborgium Mon Feb 15, 2010 10:58 pm

nope, nor does anything that it opens up.

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Construction Yard 2 Empty Re: Construction Yard 2

Post by kingkongfan1 Tue Feb 16, 2010 12:36 am

Well, if that is the case then I'm not gonna waste any kewul on it... @ least for now anyway... king
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Construction Yard 2 Empty Re: Construction Yard 2

Post by Nomad Tue Feb 16, 2010 1:28 am

Well yes it does have 1 function right now. You gain 3 Personal Bonus Points for building it.

Don't you?
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hy·poc·ri·sy
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