value calculation
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value calculation
I suggest that value/cost should change according to input/amount.
Current situation
Let x;z be ordinary input value.
Unit type: Farmers (example, of course)
Cost per unit: 5,000 Kuwal
Amount: 1
-----
Amount: x
Cost per unit: 5,000 Kuwal
After implementation
Amount: x
Cost per unit: 5,000 * x Kuwal
Suggestion 1'
How about pushing it to the limit as well?
Current kuwal: z
Amount: x
Cost per unit: 5,000 Kuwal
If x>=z then x=z. Hmm?
Should be useful and not so frustating.
Thank you.
Current situation
Let x;z be ordinary input value.
Unit type: Farmers (example, of course)
Cost per unit: 5,000 Kuwal
Amount: 1
-----
Amount: x
Cost per unit: 5,000 Kuwal
After implementation
Amount: x
Cost per unit: 5,000 * x Kuwal
Suggestion 1'
How about pushing it to the limit as well?
Current kuwal: z
Amount: x
Cost per unit: 5,000 Kuwal
If x>=z then x=z. Hmm?
Should be useful and not so frustating.
Thank you.
Last edited by Kira on Thu Dec 05, 2013 5:30 pm; edited 2 times in total
Kira- Aderan Miner
- ID : unknown
Number of posts : 248
Location : what?
Registration date : 2009-06-21
Re: value calculation
Sugestion 2
Page title should be : Next Turn time. Or anything a bit more dynamic.
Page title should be : Next Turn time. Or anything a bit more dynamic.
Kira- Aderan Miner
- ID : unknown
Number of posts : 248
Location : what?
Registration date : 2009-06-21
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