Aderan Wars
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value calculation

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value calculation Empty value calculation

Post by Kira Thu Dec 05, 2013 4:45 pm

I suggest that value/cost should change according to input/amount.


Current situation
Let x;z be ordinary input value.

Unit type: Farmers (example, of course)
Cost per unit: 5,000 Kuwal
Amount: 1
-----
Amount: x
Cost per unit: 5,000 Kuwal

After implementation
Amount: x
Cost per unit: 5,000 * x Kuwal

Suggestion 1'
How about pushing it to the limit as well?

Current kuwal: z

Amount: x
Cost per unit: 5,000 Kuwal

If x>=z then x=z. Hmm?

Should be useful and not so frustating.

Thank you.


Last edited by Kira on Thu Dec 05, 2013 5:30 pm; edited 2 times in total

Kira
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value calculation Empty Re: value calculation

Post by Kira Thu Dec 05, 2013 4:49 pm

Sugestion 2

Page title should be : Next Turn time. Or anything a bit more dynamic.

Kira
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