Remove sts
+2
Keinutnai
vaga
6 posters
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Remove sts
Why dont u remove the st's???It's killing the war. U will put a raid limit on player with big army size. I will bring war to another level.The war is very expensive as it is right now. But with st's you cannot farm to get back and if u farm u cant mass. Do something about st's or just call the game aderanpansy's.
vaga- Aderan Worker
- Number of posts : 192
Registration date : 2009-09-02
Re: Remove sts
You need to learn how to prioritize and you have to find the strategy that will maximize the effect of the ST you have at hand.
If you allocate the right amount of ST to different missions, you will be able to mass and also to replenish what you have lost with farming and raiding.
And there is a reason why there are ST. I also don't see a reason why players with big army size should have a raid limit and smaller players shouldn't. Same rules should apply to everyone.
And big players shouldn't be put at a disadvantage against players who have the same account value, but decided to waste it on ridiculous 5 trillion technology levels instead of buying UU.
If you allocate the right amount of ST to different missions, you will be able to mass and also to replenish what you have lost with farming and raiding.
And there is a reason why there are ST. I also don't see a reason why players with big army size should have a raid limit and smaller players shouldn't. Same rules should apply to everyone.
And big players shouldn't be put at a disadvantage against players who have the same account value, but decided to waste it on ridiculous 5 trillion technology levels instead of buying UU.
Keinutnai- Aderan Assassin
- Alliance : World Republic
Number of posts : 663
Registration date : 2011-04-08
Re: Remove sts
i dont know what ST production is nowadays. but assuming its still 2 per turn.
why not raise it to 4-10 per turn and have it cap at say 8k.
why not raise it to 4-10 per turn and have it cap at say 8k.
Lord Ishurue- Aderan Assassin
- Alliance :
Mujengan
The Unlimited Elite Gun Force
Age : 36
Number of posts : 666
Registration date : 2009-11-05
Re: Remove sts
To me it seems ST in part are in place to assist large alliances like World Republic. So of course 'Keinutnai's preference would be to defend the game principle of strike turns, because as part of a larger alliance their members are able to attack far more frequently than a small alliance.
Take for instance up until a day or so ago 'WR' had 49 members, that is nearly ten times as many as 'POHIDA' (with only 5 members), and so though 'WR' currently has only about 75% of the alliance power of POHIDA it is highly unlikely that this small alliance can ever defeat 'WR" because our ST would be diluted by attacking up to ten times as many players, so it does not matter how good of a strategists the players in my alliance may be, because in the long run with the restrictions on ST there is no possible way for a small alliance to ever be a threat to bigger alliances, and that is just how WR likes it. But, this is not to suggest that my alliance has any desire to destroy WR at this time, but rather my comments are presented simply to illustrate that there is at least one reason why there are the current limitations on 'strike turns'.
Take for instance up until a day or so ago 'WR' had 49 members, that is nearly ten times as many as 'POHIDA' (with only 5 members), and so though 'WR' currently has only about 75% of the alliance power of POHIDA it is highly unlikely that this small alliance can ever defeat 'WR" because our ST would be diluted by attacking up to ten times as many players, so it does not matter how good of a strategists the players in my alliance may be, because in the long run with the restrictions on ST there is no possible way for a small alliance to ever be a threat to bigger alliances, and that is just how WR likes it. But, this is not to suggest that my alliance has any desire to destroy WR at this time, but rather my comments are presented simply to illustrate that there is at least one reason why there are the current limitations on 'strike turns'.
Vex- Aderan Soldier
- Alliance : Fedaykin
Number of posts : 35
Registration date : 2011-11-01
Re: Remove sts
vex thats in correct.
TMI had 5-7 people hitting all of WR and we kept them down just as Muj is doing now.
TMI had 5-7 people hitting all of WR and we kept them down just as Muj is doing now.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: Remove sts
Vex wrote:To me it seems ST in part are in place to assist large alliances like World Republic. So of course 'Keinutnai's preference would be to defend the game principle of strike turns, because as part of a larger alliance their members are able to attack far more frequently than a small alliance.
play a game where 1 person can hold down and/or blackmail whole alliances and you will realize why ST's exist
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