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World republic signed peace with mujengan

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Mikanada
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World republic signed peace with mujengan Empty World republic signed peace with mujengan

Post by Steveanaya Wed Dec 14, 2011 12:30 am

I, anayalator (ID 1693), 2nd in command of mujengan, sign the peace treaty with world republic.

In the future, our members will warn players at least 48 hours in advance before mass raiding them, telling them that they will be mass raided if they dont train their UU.
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Post by StarWolf Wed Dec 14, 2011 12:59 am

Congrats on peace signature. What the title of war should it be called? And what title of peace treaty should it be called? Do it, and it will be history of aderan wars.

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Post by Mystake Wed Dec 14, 2011 1:13 am

who's 1ic

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Post by Steveanaya Wed Dec 14, 2011 1:22 am

Rflash atm
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Post by Keinutnai Wed Dec 14, 2011 2:26 am

Steveanaya wrote:I, anayalator (ID 1693), 2nd in command of mujengan, sign the peace treaty with world republic.

In the future, our members will warn players at least 48 hours in advance before mass raiding them, telling them that they will be mass raided if they dont train their UU.

I, Keinutnai (ID:12), leader of World Republic sign the peace treaty with Mujengan.

In the future our members will warn players at least 48 hours in advance before mass raiding them, telling them that they will be massed and raided if they dont train their uu.

This means that there is peace now. I will inform my members that the war is over. It might take a day until everyone realizes. Now, this war lasted 2 months and 4 days. Wasn't this the longest war ever? I believe the 2nd longest war was about 2 months.

StarWolf wrote:Congrats on peace signature. What the title of war should it be called? And what title of peace treaty should it be called? Do it, and it will be history of aderan wars.

World Republic - Mujengan war

Why not keep it simple?
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Post by Steveanaya Wed Dec 14, 2011 2:58 am

Sure seemed like the longest war ever.
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Post by StarWolf Wed Dec 14, 2011 12:30 pm

Keinutnai wrote:
Steveanaya wrote:I, anayalator (ID 1693), 2nd in command of mujengan, sign the peace treaty with world republic.

In the future, our members will warn players at least 48 hours in advance before mass raiding them, telling them that they will be mass raided if they dont train their UU.

I, Keinutnai (ID:12), leader of World Republic sign the peace treaty with Mujengan.

In the future our members will warn players at least 48 hours in advance before mass raiding them, telling them that they will be massed and raided if they dont train their uu.

This means that there is peace now. I will inform my members that the war is over. It might take a day until everyone realizes. Now, this war lasted 2 months and 4 days. Wasn't this the longest war ever? I believe the 2nd longest war was about 2 months.

StarWolf wrote:Congrats on peace signature. What the title of war should it be called? And what title of peace treaty should it be called? Do it, and it will be history of aderan wars.

World Republic - Mujengan war

Why not keep it simple?

Mmmhmmm. Alright. Smile It is so good to see universe is back to stable level after the war.

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Post by castravete Wed Dec 14, 2011 7:30 pm

in deed: a long war...2 months and 4 days.Smile

And how much time did you used that banking script or multiied...one month and a half...or how much...was it 2 months?
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Post by Keinutnai Thu Dec 15, 2011 2:25 am

castravete wrote:in deed: a long war...2 months and 4 days.Smile

And how much time did you used that banking script or multiied...one month and a half...or how much...was it 2 months?

I am not going to repeat myself.
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Post by Mikanada Tue Dec 20, 2011 6:41 am

Throughout this war, my realm has turned out for the better. I was only massed once, and not even that hard. Very Happy
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Post by Steveanaya Thu Dec 22, 2011 7:24 pm

You were only massed once because we had other people we had to mass. I've gotta say WR has got some strength in numbers, making it nearly impossible for 7 people to mass 80
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Post by Keinutnai Sat Dec 24, 2011 8:31 pm

I love strength in numbers.

A pity we cannot see the battles for real. Just imagine how epic it would have been if you really saw how a million units engage a million hostile units.
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Post by OCTOBER_17_ Sat Dec 31, 2011 3:05 am

it wouldnt be to hard to add some battle animations (and you are the animation guru of the family)

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Post by Nomad Sat Dec 31, 2011 4:38 am

Just make it so it can be turned off so the lag is not experianced.
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Post by OCTOBER_17_ Tue Jan 10, 2012 8:50 am

Nomad wrote:Just make it so it can be turned off so the lag is not experianced.

indeed

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Post by seaborgium Sat Jan 21, 2012 5:58 pm

or players with cell phones.

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Post by Kenzu Sat Jan 21, 2012 6:37 pm

OCTOBER_17_ wrote:it wouldnt be to hard to add some battle animations (and you are the animation guru of the family)

You have a very good idea!
There could be a small flash without sound if you attack someone. The flash size would be less than 100 kB if there is no sound. Could make the game more interesting.
There could be different flash movies for different missions, and show based on whether you win the battle or lose it.

The flash could be easily turned off in options and not load for people who dont want it.
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Post by Nomad Sat Jan 21, 2012 8:26 pm

Kenzu wrote:
OCTOBER_17_ wrote:it wouldnt be to hard to add some battle animations (and you are the animation guru of the family)

You have a very good idea!
There could be a small flash without sound if you attack someone. The flash size would be less than 100 kB if there is no sound. Could make the game more interesting.
There could be different flash movies for different missions, and show based on whether you win the battle or lose it.

The flash could be easily turned off in options and not load for people who dont want it.

Sounds good with the ability to turn it off for those with slow load times. I look forward to seeing what you come up with.
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hy·poc·ri·sy
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1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
2. the practice of professing standards, beliefs, etc, contrary to one's real character or actual behavior, esp the pretense of virtue and piety
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Post by Kenzu Sat Jan 21, 2012 8:59 pm

Nomad wrote:
Kenzu wrote:
OCTOBER_17_ wrote:it wouldnt be to hard to add some battle animations (and you are the animation guru of the family)

You have a very good idea!
There could be a small flash without sound if you attack someone. The flash size would be less than 100 kB if there is no sound. Could make the game more interesting.
There could be different flash movies for different missions, and show based on whether you win the battle or lose it.

The flash could be easily turned off in options and not load for people who dont want it.

Sounds good with the ability to turn it off for those with slow load times. I look forward to seeing what you come up with.

To be honest I believe that most people will turn it off eventually after they saw it for a couple times. Ask yourself, do you want to see an animation millions of times when you are farming and raiding? Probably not.
But you might enjoy it the first couple of times when you start playing the game.
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Post by Nomad Sat Jan 21, 2012 10:03 pm

I would have said that to begin with, but tryin to stop pointing out all the faults and uselessness of some ideas. Ultimately all animations will be turned off due to nothing be repitition. People do not play this style game for animations.
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Hipocracy
hy·poc·ri·sy
Show Spelled[hi-pok-ruh-see]
–noun, plural -sies.

1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
2. the practice of professing standards, beliefs, etc, contrary to one's real character or actual behavior, esp the pretense of virtue and piety
3. a pretense of having some desirable or publicly approved attitude.

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Post by Kenzu Sun Jan 22, 2012 9:22 am

Nomad wrote:I would have said that to begin with, but tryin to stop pointing out all the faults and uselessness of some ideas. Ultimately all animations will be turned off due to nothing be repitition. People do not play this style game for animations.

That's true, but adding animations increases chances that people who care about animations will play the game once they discover it.
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Post by Mystake Mon Jan 23, 2012 7:34 pm

just don't turn it on by default and definitely don't try to fix what's already wrong with the game first.

gotta have priorities an all.

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Post by Mystake Mon Jan 23, 2012 7:37 pm

why don't you start trying to figure out why people aren't staying, rather than trying to figure out new ways to attract them?

because ultimately if they don't stay, they don't stay- doesn't matter if you bring in 5 or 500 new players.

Why does this seem so obvious and why did it have to be said?

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