Aderan Wars
Would you like to react to this message? Create an account in a few clicks or log in to continue.

The galactic developement

+6
seaborgium
Manleva
Kenzu
Admin
Nomad
ghyogod
10 posters

Page 1 of 2 1, 2  Next

Go down

The galactic developement Empty The galactic developement

Post by ghyogod Mon Apr 11, 2011 11:42 pm

This is mujengan proposal for a direction in aderan developement.

instead of airforce VS defence missles we propose the following
each account could buy a StarShip.
only one. (we think this gives simplicity and attractivenes )

the Starship has strike, defence. also engines(fuel) and speed attributes.
each of theese atributes could be increased by special Starship technologies, just as for the other stats of any account, starting from 100%.

to arm ur Starship's strike u need to install weapons slots and then buy the actual weapons.
to arm ur Starship's defence u need to install shields of different levels (or just increase the one u have from 100% up).
the engine capabilities are an important factor cause higher energy level provides higher firepower and also higher shields.
the engine also affects the speed of the Starship.

looking in the military records we came up with an idea that gives a porpouse for the starship.
and that is of players being able to buy/develope Space Stations.

so these Space Stations could be used for different pourposes> they can be used for covert(stealth), for strike, for defence,asssasinating (improveing tech capabilities of special forces) for income(as in improveing trade in the realm/star system/galaxy), UP(mabe generating some waves that can improve planet fertilyty or just creating clones), and why not for raiding (useing the starship for raiding should confere higher transport capacities *(WHEN USED) to more than the 1.9-2.1% in our days)
Space Stations could be tradeable.

when at home the Starships defence should add to the realm defence.
sending the starship in missions should make it return in a certain time period wich can be improved with techs.

the Starship should be able to Mass enemy starship, space stations, and so on.

an idea would be to make the starship treadable, with the condition of each player owning only one starship.
players could host eachother's Starship in war so they can cooperate in defence.

also a fight between starships should consider both strike and defence. cause they can both fire at one another. when one ship completely losses it's shields/ weapons /engines the fight is over. this coul be much more interesting then sending only atack to fight only defence.

The Starship missions could not use Supply Turns> the ship has a speed that determines the returning period, therefore setting up a necessary limit to it's usage.

please throw in a good word in here if u like our idea*(me and smog came up with this)
i can provide estimations and bring in numbers for this.

****
introduceing another cash spending way to the game as in the airforce vs defence missles should greatly reduce the income and the developement of small accounts. this Starship & Space Stations idea should bring alot more action to the game and a new way of growth for the newer players wich will evidently find it more atractive.
****
please note that i have stolen a few ideas from SGU. we can do alot better in aderan maths, cause we have a few crucial better ideas then they (as in no upper limit to anything, but still a great gap reducer). and one of these is the Supply Turns system that greatly benefits players haveing a life outside AW and still being able to be at the top(as for the starship the limit of turns it can be used could be inversly proportional to its speed or somethin like that). ((and SGU has a complicated and annoying technology system pirat ))
****
Basketball

ghyogod
Aderan Worker
Aderan Worker

ID : 6311
Alliance : Mujengan
Age : 36
Number of posts : 112
Location : The House of Julii
Registration date : 2011-01-07

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Nomad Tue Apr 12, 2011 12:19 am

Sounds alot like SGW's mother ships TBH.

You have addressed the parts of MS I always hated tho, the fact they can be in multiple places at the same time, and the fact they can be healed/repaired/armed/and manned while away from port.

I think properly done it is a useable idea,,,, but I do not think it fits into the future direction Admin intends to carry the game.

If admin shows any interest in the idea I will gladly discuss what I see as the good points and the bad points,
Nomad
Nomad
Alliance Leader
Alliance Leader

ID : WORD OF THE DAY
Hipocracy
hy·poc·ri·sy
Show Spelled[hi-pok-ruh-see]
–noun, plural -sies.

1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
2. the practice of professing standards, beliefs, etc, contrary to one's real character or actual behavior, esp the pretense of virtue and piety
3. a pretense of having some desirable or publicly approved attitude.

Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Admin Tue Apr 12, 2011 1:45 am

SGU ship system IS the SGW MS system, so buy once, then install shield and weapon pods and buy shields/weps.
Except that there's a bunch of other things added.

You could park your MS to another account so that they both defend that account, you obviously lost yours while it was away (cap of 5 ships)
Then you had attack and defense tech. Each level increased power by 10% on top of all previous bonuses. Cost doubled (so first level is 110% of normal power, then 121%, then 133.1%, etc.)
Admin
Admin
Admin

Number of posts : 4363
Registration date : 2008-08-18

http://www.aderanwars.com

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by ghyogod Tue Apr 12, 2011 1:55 am

Nomad wrote:Sounds alot like SGW's mother ships TBH.

You have addressed the parts of MS I always hated tho, the fact they can be in multiple places at the same time, and the fact they can be healed/repaired/armed/and manned while away from port.

I think properly done it is a useable idea,,,, but I do not think it fits into the future direction Admin intends to carry the game.

If admin shows any interest in the idea I will gladly discuss what I see as the good points and the bad points,

Very Happy addressing those issues u have with the other system will simply make our a lot better.
the ship should be in one place at a time, logical ! and, indeed it should be repaired just home, or in the realm of whom is repairing it. *(for example if u send the ship to ur friend to defend him he should be able to repair it, and not u )
cheers

ghyogod
Aderan Worker
Aderan Worker

ID : 6311
Alliance : Mujengan
Age : 36
Number of posts : 112
Location : The House of Julii
Registration date : 2011-01-07

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Nomad Tue Apr 12, 2011 2:41 am

I would have to say I do not like the idea of sharing TBH, sounds to convieninat for those not overly active or with massive defenses to send their ships to a poorly built or income driven account,,,, but I'm not against trying it.

So if you attack me in the same round as I attack another and another attacks you where is everyones MS's? what attacks will remove the MS from a defensive position in your realm?

@Admin, is there any need in investing time in this convo? you hopefully have the AF close to being completed and this more then likely does not fit in.

I know you once talked of other realms that can be controlled, MS would go better then AF in that capacity.
Nomad
Nomad
Alliance Leader
Alliance Leader

ID : WORD OF THE DAY
Hipocracy
hy·poc·ri·sy
Show Spelled[hi-pok-ruh-see]
–noun, plural -sies.

1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
2. the practice of professing standards, beliefs, etc, contrary to one's real character or actual behavior, esp the pretense of virtue and piety
3. a pretense of having some desirable or publicly approved attitude.

Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Admin Tue Apr 12, 2011 2:51 am

something like this can get revisited in terms of those realms depending on what the objective would be. but for now we'll go a different way, so this is not needed.

the "realms" were more like territories, so you wouldn't have an MS stationed there. On the other hand you might have AF send out missions to do a bombardment. In that sense an AF would actually fit better into that than an MS
Admin
Admin
Admin

Number of posts : 4363
Registration date : 2008-08-18

http://www.aderanwars.com

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Kenzu Tue Apr 12, 2011 10:51 am

The idea is interesting and could be incorporated in addition to airforce at some later point in the future.

I hope there will be more discussion preceding it though.

Maybe a different role for the Mothership can be found. For example to transport troops and airforce to take over territories once these are coded.
I would hate it to become a copy of SGW/SGU
Kenzu
Kenzu
Alliance Leader
Alliance Leader

Age : 37
Number of posts : 3034
Registration date : 2008-12-03

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Admin Tue Apr 12, 2011 11:09 am

moving to suggestion section

I am not saying the idea of more powerful, dedicated ships who will get moved to defend some area will never get introduced, but for the current intentions of the AF, the system that will get implemented is much better.
Admin
Admin
Admin

Number of posts : 4363
Registration date : 2008-08-18

http://www.aderanwars.com

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by ghyogod Wed Apr 13, 2011 11:46 am

but how will we compensate the new income eater that will be the AF?
how about useing colonies for up/income? and AF to bombard

ghyogod
Aderan Worker
Aderan Worker

ID : 6311
Alliance : Mujengan
Age : 36
Number of posts : 112
Location : The House of Julii
Registration date : 2011-01-07

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Kenzu Wed Apr 13, 2011 4:28 pm

I think the best compensation for the money drain that airforce will be is simply to spend less kuwal on other things.
Kenzu
Kenzu
Alliance Leader
Alliance Leader

Age : 37
Number of posts : 3034
Registration date : 2008-12-03

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Manleva Wed Apr 13, 2011 7:08 pm

or simply take it from someone else
Manleva
Manleva
Aderan Assassin
Aderan Assassin

ID : 999
Alliance : TMI
Age : 66
Number of posts : 659
Location : New Zealand
Registration date : 2009-08-17

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by ghyogod Thu Apr 14, 2011 1:59 am

Kenzu wrote:I think the best compensation for the money drain that airforce will be is simply to spend less kuwal on other things.
mathematicly speakin this will surely decrease the growth rate of accounts.

it's just like in romania. u always need to buy stuff that costs more than u earn Wink
indeed The AF will create another spending weel so if the hypotese is that "accounts specialisation must be higher", then our argumentation is done.
but being a goor assaulter will not allow a player to be a good airforce help for his commarades ( or the other way around ) because it would cost to much.

so we will see accounts with
strike & def & defence_missles
or
def & AF_strike & defence_missles

ghyogod
Aderan Worker
Aderan Worker

ID : 6311
Alliance : Mujengan
Age : 36
Number of posts : 112
Location : The House of Julii
Registration date : 2011-01-07

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by seaborgium Thu Apr 14, 2011 8:43 am

ghyogod please find an update that doesn't "decrease the growth rate of accounts."

the whole game is geared that way towards bigger accounts.
Look at the cost of things
UP ever 10k doubles
Tech every 100 doubles

seaborgium
2nd in Command
2nd in Command

Number of posts : 2551
Registration date : 2009-10-06

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by ghyogod Thu Apr 14, 2011 10:51 am

seaborgium wrote:ghyogod please find an update that doesn't "decrease the growth rate of accounts."

the whole game is geared that way towards bigger accounts.
Look at the cost of things
UP ever 10k doubles
Tech every 100 doubles

my point is that the smaller accounts will find it harder to invest in yet another direction while the larger ones would afford that.
the point is to help smaller accounts climb the stairs faster and not just give them more spending opportunities with no compensation.

ghyogod
Aderan Worker
Aderan Worker

ID : 6311
Alliance : Mujengan
Age : 36
Number of posts : 112
Location : The House of Julii
Registration date : 2011-01-07

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Admin Thu Apr 14, 2011 11:39 am

that doesn't make sense.
Bigger accounts have more resources, that's the very definition of being bigger.
Admin
Admin
Admin

Number of posts : 4363
Registration date : 2008-08-18

http://www.aderanwars.com

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Mystake Sun Apr 17, 2011 9:42 pm

Admin wrote:that doesn't make sense.
Bigger accounts have more resources, that's the very definition of being bigger.


Yeah, like how you put in Admin Efficiency? Come on don't forget you did that, not us.

I'm 15m total size and I lose 15% of my income, and with the speed at which that number has been going up, by the time I'm 20m I'll maybe get what, 60-70% or something?? That'll barely be higher than what I already have.


So no, being bigger does not mean you have more resources.

Mystake
Aderan Miner
Aderan Miner

ID : 12
Number of posts : 256
Location : Not a comedy club
Registration date : 2011-01-02

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Kingofshinobis1 Sun Apr 17, 2011 9:51 pm

The larger your army size the slower the admin efficiency goes down. 75% is ~the 20mil mark. I think there is a formula somewhere?

Kingofshinobis1
Aderan Super Soldier
Aderan Super Soldier

ID : 171
Alliance : The_Mercenary
Hire For Massings
Age : 34
Number of posts : 823
Location : United States
Registration date : 2010-01-31

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Nomad Sun Apr 17, 2011 10:18 pm

there is no size where gaining another income unit decreases your overall income.
Nomad
Nomad
Alliance Leader
Alliance Leader

ID : WORD OF THE DAY
Hipocracy
hy·poc·ri·sy
Show Spelled[hi-pok-ruh-see]
–noun, plural -sies.

1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
2. the practice of professing standards, beliefs, etc, contrary to one's real character or actual behavior, esp the pretense of virtue and piety
3. a pretense of having some desirable or publicly approved attitude.

Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Kingofshinobis1 Sun Apr 17, 2011 10:29 pm

Nomad wrote:there is no size where gaining another income unit decreases your overall income.
indeed. limit to AE is 20%.

Kingofshinobis1
Aderan Super Soldier
Aderan Super Soldier

ID : 171
Alliance : The_Mercenary
Hire For Massings
Age : 34
Number of posts : 823
Location : United States
Registration date : 2010-01-31

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by seaborgium Mon Apr 18, 2011 1:14 am


seaborgium
2nd in Command
2nd in Command

Number of posts : 2551
Registration date : 2009-10-06

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Mystake Mon Apr 18, 2011 7:31 am

that thread shows me that admin indeed knew who he was screwing over... lol

and even kenzu acknowledges it too.

also, by limit being set to 20%, that means that someone in this game has an AE of 20%? meaning they only get 20% of their actual income?

at the rate my AE's been going down, i'll never break 1b/turn lol

Mystake
Aderan Miner
Aderan Miner

ID : 12
Number of posts : 256
Location : Not a comedy club
Registration date : 2011-01-02

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Special Agent 47 Mon Apr 18, 2011 11:25 am

I have the largest army in the game, and the most severe AE.

Administrative Efficiency 44.42 %
Special Agent 47
Special Agent 47
Aderan Assassin
Aderan Assassin

ID : http://www.aderanwars.com/stats.php?id=427
Alliance : [ The_Marauders ]
Number of posts : 556
Location : Preparing for my next mission.
Registration date : 2009-08-22

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Mystake Mon Apr 18, 2011 5:00 pm

You're what, 4x my size? 5x yet?

And you make about 2x my income then?

Mystake
Aderan Miner
Aderan Miner

ID : 12
Number of posts : 256
Location : Not a comedy club
Registration date : 2011-01-02

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Kingofshinobis1 Mon Apr 18, 2011 5:11 pm

yep lol. actually he makes about 3x your income probably

Kingofshinobis1
Aderan Super Soldier
Aderan Super Soldier

ID : 171
Alliance : The_Mercenary
Hire For Massings
Age : 34
Number of posts : 823
Location : United States
Registration date : 2010-01-31

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Kenzu Mon Apr 18, 2011 5:32 pm

Mystake wrote:that thread shows me that admin indeed knew who he was screwing over... lol

and even kenzu acknowledges it too.

also, by limit being set to 20%, that means that someone in this game has an AE of 20%? meaning they only get 20% of their actual income?

at the rate my AE's been going down, i'll never break 1b/turn lol

I reached 1 billion only recently, but as you grow, the server grows too and thus once you reach my size, average population will be higher and thus AE will be less severe and this means that you can actually reach 1 billion income after a much shorter playing time than me.
Kenzu
Kenzu
Alliance Leader
Alliance Leader

Age : 37
Number of posts : 3034
Registration date : 2008-12-03

Back to top Go down

The galactic developement Empty Re: The galactic developement

Post by Sponsored content


Sponsored content


Back to top Go down

Page 1 of 2 1, 2  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum