public chat
5 posters
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public chat
If you noticed the top link chat.
started a test phase to see how it will work.
registration of users is disallowed currently so people can only login as guest accounts, no password required, however i managed to get it integrated into the database so when registration is allowed, people will be able to prevent having their own ingame username taken by someone else.
everything gets logged, same rules about language apply to the chat
internet explorer seems to have sometimes cookie problems and am looking into that (worked before I applied a few patches and edits).
javascript required to be running
started a test phase to see how it will work.
registration of users is disallowed currently so people can only login as guest accounts, no password required, however i managed to get it integrated into the database so when registration is allowed, people will be able to prevent having their own ingame username taken by someone else.
everything gets logged, same rules about language apply to the chat
internet explorer seems to have sometimes cookie problems and am looking into that (worked before I applied a few patches and edits).
javascript required to be running
Re: public chat
looks decent enough.
A list of those online would be nice? or does it have one, just no one but me was there?
A list of those online would be nice? or does it have one, just no one but me was there?
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: public chat
there is an online listNomad wrote:looks decent enough.
A list of those online would be nice? or does it have one, just no one but me was there?
Re: public chat
1st, looks great IMO, kudo's to you...
2nd I am still running I.E. & did not have any problems at all, well done.
2nd I am still running I.E. & did not have any problems at all, well done.
kingkongfan1- Coalition Officer
- ID : kingkongfan1(98)
Alliance : [The Marauder's Imperium]
Age : 56
Number of posts : 1387
Location : Skull Island
Registration date : 2010-01-28
Re: public chat
my computer has problems (though I have like IE 6), another computer at my home throws up a cookie issue (i think IE 7), but my comp at work also IE 7 worked properlykingkongfan1 wrote:1st, looks great IMO, kudo's to you...
2nd I am still running I.E. & did not have any problems at all, well done.
FF and opera always seem to work
Re: public chat
will it support private rooms?
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: public chat
a registered user can always create a private room ad hoc and invite people to itseaborgium wrote:will it support private rooms?
and more rooms can be added as well as a specific list of people who are allowed to access it (through database)
Re: public chat
Looks great so far, It seemed a little sluggish when I first logged in. I'm not sure exactly what to think but know I once the test phase follows through correctly and we can register this will be great for effective communication.
Duke_Paul- Mercenary
- ID : 20
Number of posts : 11
Registration date : 2010-12-12
Re: public chat
Admin (Wed Dec 15, 2010 7:01 pm) wrote:a registered user can always create a private room ad hoc and invite people to itseaborgium wrote:will it support private rooms?
and more rooms can be added as well as a specific list of people who are allowed to access it (through database)
so basicly each alliance can create a chat room for just its members?
awesome!
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Similar topics
» Public Tribunal
» Chat updates
» Tutorial (with minor improvements) + Advisor + Public view
» Chat room
» Embedded Chat
» Chat updates
» Tutorial (with minor improvements) + Advisor + Public view
» Chat room
» Embedded Chat
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