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make Hunt Assassins like Destruction mission

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make Hunt Assassins like Destruction mission Empty make Hunt Assassins like Destruction mission

Post by Lord Ishurue Mon Mar 22, 2010 11:00 pm


( Legend
SA = Strike Action
DA = Defense Action
AA = Assassin Action )



I propose . to make Hunt assassins similar to Destruction mission .

During a Hunt assassins mission your enemy's AA loses 50% of its strength . ( penalty for them being trained as Assassins )

For this scenario will assume an enemy has 0 defense .

if you SA is 1.1bil and the enemy's AA is 2bil .

when u hunt his AA will be 1bil .

a Victorious Hunt Assassins mission u kill 4.5% of assassins and lose 1% of your troops .

A repelled Hunt Assassins .
if your SA is 10% weaker then the enemy's AA . then u kill 4.05%of assassins and lose 1.1% of your troops .

if your SA is 75% weaker then the enemy's AA . Then u kill 1.125% of assassins and lose 1.75% of your troops .

The difference of percentage between your SA and the enemy's AA determines the kill to lost ratio on a repelled mission .

Reasons this suggestion should happen .
1. IT prevents an alliance from having 2 - 3 big account clear the DA , and then send a bunch of very small accounts for killing the assassins .

2. Assassins/Special forces , Are professional killers . They are skilled enough to sneak in enemy territory and kill units . Hence Assassins suffer a 50% penalty .

3. lets assume the ranked 1 AA is 3bil (1.5bil during a hunt ) . after the DA is 0'd u need at least 1.2bil SA to do serious damage to the AA . 1.2bil strike is not hard to build . once The AA is down to 1bil is when u send your small strikes 200 - 500mil to kill off the rest of the AA .
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make Hunt Assassins like Destruction mission Empty Re: make Hunt Assassins like Destruction mission

Post by Kenzu Mon Mar 22, 2010 11:03 pm

I like your suggestion Ishurue

It is reasonable.

might need some fine tuning though.
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make Hunt Assassins like Destruction mission Empty Re: make Hunt Assassins like Destruction mission

Post by Lord Ishurue Mon Mar 22, 2010 11:06 pm

Kenzu wrote:I like your suggestion Ishurue

It is reasonable.

might need some fine tuning though.

ty .

I agree . maybe the % of your Attack troops lost should be higher . and the AA penalty should be 40% or 60% ?
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make Hunt Assassins like Destruction mission Empty Re: make Hunt Assassins like Destruction mission

Post by Kenzu Wed Mar 24, 2010 11:29 am

I think when you kill assassins, you should loose 1 super soldier for each 3 assassins you kill

thats 300.000 kuwal loss
and 585.000 kuwal destruction


you loose 1 kuwal for each 2 you destroy
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Post by Kingofshinobis1 Wed Mar 24, 2010 3:04 pm

@ Kenzu Is that only when you succeed? What happens if you fail? You would still be killing more units than you lost with that setup Razz

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Post by Nomad Wed Mar 24, 2010 11:19 pm

I don't like set numbers either. The stronger the attacking force in power per person should = fewer losses. In other words a player with 600 AA and a player with 4400 should not suffer the same losses.
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