Top Players
+5
chaos
Nomad
.
Kenzu
Starryager
9 posters
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Top Players
Hey I'm curious, how much players earn their income per 30 mins in top 25?
100,000,000? 250,000,000? Just curious, i wanna to know what top 25 will be like.
100,000,000? 250,000,000? Just curious, i wanna to know what top 25 will be like.
Re: Top Players
I got over 1.000.000 armysize and earn roughly 20.000.000 per turn.
Administrative Efficiency 42.79 %
Administrative Efficiency 42.79 %
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: Top Players
Kenzu wrote:I got over 1.000.000 armysize and earn roughly 20.000.000 per turn.
Administrative Efficiency 42.79 %
Omg, that's alot of kuwal per 30 mins. I need that much.
Re: Top Players
i think around 30-35 mil is max
.- Aderan Miner
- Number of posts : 218
Registration date : 2009-02-26
Re: Top Players
current players
population and income unit dispersal is the deciding factors.
population and income unit dispersal is the deciding factors.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Top Players
Nomad wrote:current players
population and income unit dispersal is the deciding factors.
Okay, i want them to be weak so smaller players can climb. Any possible?
Re: Top Players
if it wasnt for AE or the unit dispersal gamble, the people who have 30mil+ per turn would be at 80mil+, so the big players are handicaped.
chaos- Aderan Miner
- ID : ???
Alliance : Your Guess?
Age : 33
Number of posts : 324
Location : Atlantis, Pegasus Galaxy, Universe
Registration date : 2008-09-04
Re: Top Players
Hummm, where did you get that idea from? 30+ Mil to 80+ Mil, that is impossible, they will have to x2.5 their income by making the same amount of income producers.
Re: Top Players
ppl hu hav a 30mil income are likely to have ~ 40%-45% AE due to thier large army sizes. Also they are not likely to have 100% miners as this is too big a risk, thus they may have a portion of thier incoem units as farmers and workers who produce less kuwal per turn than miners. Thus thier incoem is a fractin of what it could be.
chaos- Aderan Miner
- ID : ???
Alliance : Your Guess?
Age : 33
Number of posts : 324
Location : Atlantis, Pegasus Galaxy, Universe
Registration date : 2008-09-04
Re: Top Players
I heard of some as low as 30% of their income.
AE is a real "pain in the behind" for the bigger guys.
AE is a real "pain in the behind" for the bigger guys.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Top Players
Nomad wrote:I heard of some as low as 30% of their income.
AE is a real "pain in the behind" for the bigger guys.
lol, I m 38.42% admin efficiency, 17.3million turn income (all but 50k of my income units as farmers though). Admin efficiency i personally absolutely love, since it opens up a couple more game strategies to get to be the top dog, and doesn't limit growth/ gameplay like raiding/ transfer limits etc... in other games do.
ian- Coalition Officer
- Alliance : You get 3 guesses as to which one
Age : 34
Number of posts : 1180
Registration date : 2009-04-21
Re: Top Players
Nomad wrote:I heard of some as low as 30% of their income.
AE is a real "pain in the behind" for the bigger guys.
How do i know my adminstrative effeicncey? And where can i find it?
Re: Top Players
you can click the income link in base page and roll over AE
Survivor- Aderan Worker
- Number of posts : 108
Registration date : 2009-07-27
Re: Top Players
mine is 39,75%...can't wait to drop at 30%...at least I know it can't get an worse than that...but my army size ain't that big...why does it go so low...shouldn't be at minimum 40%??
castravete- Aderan Miner
- ID : 250
Alliance : xxx
Age : 36
Number of posts : 347
Location : Romania
Registration date : 2009-04-13
Re: Top Players
https://aderanwars.forumotion.com/released-updates-f24/dropping-min-ae-limit-t604.htm
dropped the limit from 40% to 20% over a month ago
dropped the limit from 40% to 20% over a month ago
Re: Top Players
yeah...sorry, haven't seen that...but, holly sh...ain't worthy no more to invest in you income...it's a total paradox...the more you buy Uu's to invest in your stats or income...the more you're income decreases:))...
castravete- Aderan Miner
- ID : 250
Alliance : xxx
Age : 36
Number of posts : 347
Location : Romania
Registration date : 2009-04-13
Re: Top Players
lol actually afaik your income can never decrease from buying more units.castravete wrote:yeah...sorry, haven't seen that...but, holly sh...ain't worthy no more to invest in you income...it's a total paradox...the more you buy Uu's to invest in your stats or income...the more you're income decreases:))...
the increase just gets smaller
Re: Top Players
it's the same thing with the race between the rabbit and the turtle...in theory the rabbit never catches up with the turtle
castravete- Aderan Miner
- ID : 250
Alliance : xxx
Age : 36
Number of posts : 347
Location : Romania
Registration date : 2009-04-13
Re: Top Players
but ain't maths based on tehories?
castravete- Aderan Miner
- ID : 250
Alliance : xxx
Age : 36
Number of posts : 347
Location : Romania
Registration date : 2009-04-13
Re: Top Players
Admin wrote:i dont believe in theories lol, i only believe in maths
lol, maths is definately a players friend on these sort of games I must admit i m a little suprised that most major players unit productions are still around the 5k raw mark when now they are training mainly farmers, and are approaching to below 40 -50% admin efficiency, coupled with UU rates being what they are. Oh well, each to their own i guess .... though i m gonna keep putting my faith (and resources) into mathematics
ian- Coalition Officer
- Alliance : You get 3 guesses as to which one
Age : 34
Number of posts : 1180
Registration date : 2009-04-21
Similar topics
» Incentives for players to recruit new players to the game
» Let's get more players!
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» Let's get more players!
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