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Ability/System/Process of increasing personal bonus

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Post by Admin Sat May 16, 2009 11:41 am

a bit, but don't like the idea of having, even the potential possibility of increasing income per unit
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Post by Magnus Sat May 16, 2009 11:43 am

sorry just edited it
check it again
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Post by Admin Sat May 16, 2009 11:55 am

hmm ok but that would be a pain because the game would have to differentiate between miners who do 70 and those who do 75 per turn.

really bad idea, plus makes it too complicated for a newcomer to understand
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Post by Magnus Sun May 17, 2009 9:08 am

understand your point, but what about the temporary bonuses you can get. In a sense the same thing as the research center just with temporary bonuses
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Post by Nomad Sat Sep 19, 2009 5:32 pm

any more thoughts on this suggestion/update. We have a larger base to draw from now.
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ID : WORD OF THE DAY
Hipocracy
hy·poc·ri·sy
Show Spelled[hi-pok-ruh-see]
–noun, plural -sies.

1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
2. the practice of professing standards, beliefs, etc, contrary to one's real character or actual behavior, esp the pretense of virtue and piety
3. a pretense of having some desirable or publicly approved attitude.

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Post by Admin Sat Sep 19, 2009 9:53 pm

well you get some points for building the con yard
you get a few more points for reaching levels of the supreme award
same thing with supreme medal
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