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army size cap

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Nimras
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Post by OCTOBER_17_ Fri Dec 16, 2011 5:19 pm

take out ae and put in an army size cap
that to move beyond would cost a large amount of kuwall for little reward (to keep people from doing it)


i sujest to take the average army size and double it
this is the trade cap, once beyond this you can no longer trade to get uu from the market or players though (obviously) you can still trade to get rid of em

ok take the (now doubled) number and double it again, this is the population cap

after this point 1% of your army size dies per turn (at random from trained units) for every 5% over you are

this is a simple formula that probably needs tweeked but you get my point all the same

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Post by mental Fri Dec 16, 2011 6:13 pm

I can see large holes in this idea, Whats to stop somebody storing their "spare" uu within the market and sticking very close to the maximum army size,
and then having large amounts of surplus resources at their disposal to take the increased income from the smaller accounts?

AE does the job fine imo.


Last edited by mental on Fri Dec 16, 2011 7:11 pm; edited 1 time in total
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Post by OCTOBER_17_ Fri Dec 16, 2011 6:28 pm

ya im not a fan of the current market set up eather

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Post by Nomad Fri Dec 16, 2011 9:59 pm

No need for a SGW clone. That system is crap and SGW proves it. It full y of exploits on the side of those who intentionally stay small. You start crap like this then FORCE people to increase UP and DO NOT let them sell until they reach a certain size.

If your going to screw one end of the spectrum then screw the other end as well to be fair at least.

I personally feel AE and PTR are good systems. I think AE may be a bit strong and PTR weak and daily skewed with time.
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Post by StarWolf Fri Dec 16, 2011 11:56 pm

I reject the idea of army size cap

AE is doing amazing job, it hinders large accounts, weakening their economy.

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Post by Nimras Sun Dec 18, 2011 7:12 pm

StarWolf wrote: I reject the idea of army size cap

AE is doing amazing job, it hinders large accounts, weakening their economy.

AE is not doing a amazing job like PTR is it flawed and way to easy to influence and destroy not only the game for old players but also new players.

IF AE and PTR stays then it need a overhaul to work proberly and function better atm its utter crap.

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Post by kingkongfan1 Sun Dec 18, 2011 7:48 pm

StarWolf wrote: I reject the idea of army size cap

AE is doing amazing job, it hinders large accounts, weakening their economy.

Kong also rejects the idea of an army cap...

Kong knows the reasons for A.E. & PTR & accepts them,,, but Kong also knows that by storing goods on the GM (turns, UU) also by using the GM as a secondary "bank", (storing kuwal), will negate a lot of the effect of A.E., not exactly sure how if at all storing goods on the GM affects PTR atm.
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Post by Nomad Sun Dec 18, 2011 7:51 pm

How do you propose to fix them Nimras? I see people who do not like them but have seen no better suggestions made.

@ Kong, AFAIK all goods stored on GM are counted against your account, Admin would have to verify.
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Post by kingkongfan1 Sun Dec 18, 2011 9:07 pm

Nomad wrote:How do you propose to fix them Nimras? I see people who do not like them but have seen no better suggestions made.

@ Kong, AFAIK all goods stored on GM are counted against your account, Admin would have to verify.

Kong Knows this much,,, when Kong buys uu on the GM & leaves them stored on the GM, they affect neither Kongs army size, nor Kongs A.E.

Kong does not know if this is the way it is designed to be or if it is a bug, just stating the facts as Kong sees them... Admin can give the "how it works" talk when he gets time Kong reckons...

Also; what is the benefit of buying UU on the GM, & leaving it stored on the GM if it is going to affect ones army size & A.E.? none that Kong can see.

Kong is not talking about selling ones uu on the market, as that does affect the army size & A.E.
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Post by Mystake Mon Dec 19, 2011 4:56 am

agreed that if AE and PTR are to stay they need a overhaul.

especially because as far as I'm concerned, I've proven that PTR is majorly flawed.

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Post by Nomad Mon Dec 19, 2011 10:49 am

As far as you are concerned I assume you have, butto others in the game and on forums you have not. On top of that you have offered no better system which to replace it with.
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Post by Nimras Tue Dec 20, 2011 6:49 pm

Nomad wrote:How do you propose to fix them Nimras? I see people who do not like them but have seen no better suggestions made.

@ Kong, AFAIK all goods stored on GM are counted against your account, Admin would have to verify.

M8 I have not found a way to fix the AE solutions and PTR to work better.

I have a grudge against them both as I think they ruined the game.

But if they have to stay I do think we need to make them work better without so easy to damage and destroy for us all as it is now.

AE and PTR are way to easy to influence negative for us all.

I am trying to find a way to fix this so AE and PTR can stay and do their job but also not be so easy to destroy for everyone new to old.

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Post by Manleva Wed Dec 21, 2011 4:23 am

Well PTR should be easy to fix. All that is required is to set a reasonable fixed cost for UU and Turns and unlink it from and market costs.

Players would find that their PTR is then not influenced by fluctuating market prices and Admin would also have a better chance to find feeders who are selling to low.

The market could then also be altered so that players could have some selection as to what they buy and sell rather than being stuck with having to accept the top offerings. eg If there's 4 set of UU up for sale at different rates then the buyer can chose which ever offer best suits their needs
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Post by kingkongfan1 Wed Dec 21, 2011 2:12 pm

Spoiler:

Not trying to rush anyone, just want this answered eventually. thanks
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Post by Kingofshinobis1 Wed Dec 21, 2011 4:26 pm

kingkongfan1 wrote:
Spoiler:

Not trying to rush anyone, just want this answered eventually. thanks

just tested this and it GM does NOT effect your Army size in any way.

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Post by kingkongfan1 Thu Dec 22, 2011 12:06 am

Kingofshinobis1 wrote:
kingkongfan1 wrote:
Spoiler:

Not trying to rush anyone, just want this answered eventually. thanks

just tested this and it GM does NOT effect your Army size in any way.

thank you.
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