income tech
+2
Admin
october_17
6 posters
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income tech
well theres not much to say, there needs to be an income tech
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
Re: income tech
yes needs, if your going to llimmit us with admin effencincy we need a income tech
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
Re: income tech
ok, i'll explain why I asked "needs?"
"please explain to me how you make the connection between establishing a system to prevent exponential growth aka AE and the intended existance of something to perpetuate the same undesirable effect"
in short:
how does AE suggest a need for income techs which would defeat the sole purpose of AE
"please explain to me how you make the connection between establishing a system to prevent exponential growth aka AE and the intended existance of something to perpetuate the same undesirable effect"
in short:
how does AE suggest a need for income techs which would defeat the sole purpose of AE
Re: income tech
Something for players to waste kuwal on
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: income tech
that too, for 1 thing, think og the hualu...all they got goin got them is no bank fees and a slight income...tiny income bonus cheaper income techs would even out the playing field a bit,
you could make the increases more expensive as ea goes up, or whatever
you could make the increases more expensive as ea goes up, or whatever
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
Re: income tech
I had a better idea, would have to do with work motivation.seaborgium wrote:Something for players to waste kuwal on
Instead of it dropping 30% and increasing by 20%, it starts with 0% and 0% and you can buy up to 10 upgrades reaching a 60% drop in income while on relaxed and a 40% increase while on overtime.
Re: income tech
- Spoiler:
- Admin wrote:
I had a better idea, would have to do with work motivation.seaborgium wrote:Something for players to waste kuwal on
Instead of it dropping 30% and increasing by 20%, it starts with 0% and 0% and you can buy up to 10 upgrades reaching a 60% drop in income while on relaxed and a 40% increase while on overtime.
interesting idea...
kingkongfan1- Coalition Officer
- ID : kingkongfan1(98)
Alliance : [The Marauder's Imperium]
Age : 56
Number of posts : 1387
Location : Skull Island
Registration date : 2010-01-28
Re: income tech
Admin wrote:I had a better idea, would have to do with work motivation.seaborgium wrote:Something for players to waste kuwal on
Instead of it dropping 30% and increasing by 20%, it starts with 0% and 0% and you can buy up to 10 upgrades reaching a 60% drop in income while on relaxed and a 40% increase while on overtime.
will you be able to adjust the desired amount? such as the realm alert levels now? If not I'm not sure the idea is overly useful.
also, will it up the ST production as well?
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: income tech
i do beleave this thread was called "income techs" though i supose i could change the title if this is what we are going to discuss
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
Re: income tech
Well I'm kinna with admin, I see no point in AE existing and then creating a way to counter it as the biggest and richest will just get bigger and richer faster and thats what AE hopes to avoid.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: income tech
yes im begining to see your point of view, i still dont like it, but i understand
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
Re: income tech
You should try having a 33% AE and seeing people 1/2 your size have a bigger income LOL
talk to some of the bigger players, they can tell you some stories I'm sure.
talk to some of the bigger players, they can tell you some stories I'm sure.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: income tech
i am dreading that day... i realy am, it would probably be more efficent at that point to just up your uinit production and sell off the excess rather than pushing yourself deeper into the hole
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
Re: income tech
Many do just that LOL
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: income tech
it angers me a bit that id have to... but eh what can i do about it
im not shure if it would be better to float where i am at 100%ae or get 5m farmers than do that
im not shure if it would be better to float where i am at 100%ae or get 5m farmers than do that
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
Re: income tech
if ya any good with math you could figure out where you need to be to have the higher income.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: income tech
if i knew the average army size i could do some calculations
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
Re: income tech
thats easy to find, click on income and scroll over the AE
it pops up the global average army size
it pops up the global average army size
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: income tech
current global average army size : 3,802,501
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: income tech
huh thank you , i never noticed that
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
Re: income tech
I had to be told like 3 times before I remebered where it was LOL
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: income tech
ill remember, though i supose id have this thread to referto if i were to forgert
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
Re: income tech
it can change dramaticly in just a few hours, just like your income, but it will get back to what it was in 24 or 48 hrs.
new accounts tend to throw it off for a bit, but admin put in steps to control how quickly and severely new accounts effect it.
new accounts tend to throw it off for a bit, but admin put in steps to control how quickly and severely new accounts effect it.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: income tech
hmmm
october_17- Aderan Miner
- ID : 151
Alliance : world republic
Number of posts : 232
Registration date : 2010-09-26
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