Commander/officer ratio
+8
seaborgium
Casshern
kingkongfan1
nobel
Kenzu
Jiro
Admin
Nomad
12 posters
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Re: Commander/officer ratio
I think the average rate paid per UU by CO's to active officers over the last week/month may be the best indication we have of a fair price.
Even if the trade system doesn't take this value, it would be valuable information for me to have.
The current suggested rate is unrealistic and it would help me to see how my pay compares to other CO's and in that way make the CO market more transparent.
I can live with how things are currently, even though the redlining annoys me and I think that anyone paying the suggested rate should be redlined for being fed.
Even if the trade system doesn't take this value, it would be valuable information for me to have.
The current suggested rate is unrealistic and it would help me to see how my pay compares to other CO's and in that way make the CO market more transparent.
I don't agree. They are two very different things. Just like fair trade chocolate is not the same product as non-fair trade chocolate and a new hybrid diesel car is completely different from a twenty-year-old gas guzzler, not just in a cost sense. There may be a relationship, but I think you'll find it very hard to approximate it in a formula as the relationship is defined by what value CO's perceive from the intangible benefits of buying though a CO/officer relationship versus benefits of buying through the market and what benefits people perceive.Admin wrote:
However I do hope that you'll realize that trying to claim that honest CO payment rates fulfilling their intended purpose have little relation to the current UU rates is very far away from the truth.
I can live with how things are currently, even though the redlining annoys me and I think that anyone paying the suggested rate should be redlined for being fed.
Re: Commander/officer ratio
Jiro, just because a price is fundamentally different in absolute values in your presented examples doesn't rebuke the fact that all there is to it is a simple multiplier effect (sometimes simple means one number, sometimes it's a polynomial function). But fact remains that one value is still based upon or can be calculated by knowing the other.
No need to write out an essay on the how's and what's if everyone agrees they are there and in significant numbers.
That's the reason why I said that there's plenty of benefits.Jiro wrote:I see benefits that you didn't in your post and maybe someone else sees other benefits.
No need to write out an essay on the how's and what's if everyone agrees they are there and in significant numbers.
Re: Commander/officer ratio
To me the problem lies within the "freely generated" UU. If I understand it correctly, the commander receives UU that has been generated from thin air basically. Now, officers want going market rate for those UU and commanders (generally) want to pay going rate for those UU to help their officers, and to receive those UU cheaper then the market price for purchase.
Admins formula splits the benefit in half so that both commander and officer get the same and equal benifit. To me that is the heart of the problem. A true officer/commander relationship Should be skewed to the officers favor.
In real life an officer is subject to the commander. The commander is stronger, the officer weaker. The officer accepts the commands of the commander to learn and better himself. Once the officer is equal in power he would move on, and no one would subject themselves to someone weaker then themselves. You at 20 mill total population and 25 bill total power will not be submissive to a 1 bill total population commander with 5 bill total power.
Admin looks at the relationship as it should be equal for officer and commander, I look at it as it should be heavily skewed in the favor of the weaker officer, as why be an officer to someone weaker they you? If your lone wolf bonus is higher then what you get from a commander its pointless to have one. If the commander is not allowed to help you with monetary donation then its pointless to have one. If your commanders military might is weaker then your own he can offer you no protection so there is no point in having one.
JMO
An officer is a weaker account attaching itself to a stronger account to learn, grow, and literally leech resources in the process. Not to be perfectly = to and with the commander.
Admins formula splits the benefit in half so that both commander and officer get the same and equal benifit. To me that is the heart of the problem. A true officer/commander relationship Should be skewed to the officers favor.
In real life an officer is subject to the commander. The commander is stronger, the officer weaker. The officer accepts the commands of the commander to learn and better himself. Once the officer is equal in power he would move on, and no one would subject themselves to someone weaker then themselves. You at 20 mill total population and 25 bill total power will not be submissive to a 1 bill total population commander with 5 bill total power.
Admin looks at the relationship as it should be equal for officer and commander, I look at it as it should be heavily skewed in the favor of the weaker officer, as why be an officer to someone weaker they you? If your lone wolf bonus is higher then what you get from a commander its pointless to have one. If the commander is not allowed to help you with monetary donation then its pointless to have one. If your commanders military might is weaker then your own he can offer you no protection so there is no point in having one.
JMO
An officer is a weaker account attaching itself to a stronger account to learn, grow, and literally leech resources in the process. Not to be perfectly = to and with the commander.
Nomad- Alliance Leader
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Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Commander/officer ratio
Admin wrote:Part of that reasoning is why there's a spectrum of acceptable payments.
ok, I'm going to accept that, even tho i want to argue that the spectrum is really very small as paying going market rate will redline your officer commander TR and then eventually redline your PTR so,,,,,,,,
But we will wait and see how it looks for a week or two, see if normal growth can overcome a high rate. Presently my PTR has not dropped at all since update release so its hard to tell how things will be effected over time.
Nomad- Alliance Leader
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Re: Commander/officer ratio
ok can i ask a stupid question, as i really haven't been following this fully. ITs the Transfer Ratio that needs to be green within the 20%?
Casshern- Aderan Worker
- Number of posts : 123
Registration date : 2009-01-20
Re: Commander/officer ratio
The "personal Transfer ratio" on your base page is green from -20 to +20 on a scale of -100 to +100.
Your "Officer Transfer Ratio is green from 62,5% to 100%, red anywhere else
Please correct me if I'm wrong Admin, but I think thats it.
Your "Officer Transfer Ratio is green from 62,5% to 100%, red anywhere else
Please correct me if I'm wrong Admin, but I think thats it.
Nomad- Alliance Leader
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Registration date : 2008-12-17
Re: Commander/officer ratio
so the 2 have to be green?
Casshern- Aderan Worker
- Number of posts : 123
Registration date : 2009-01-20
Re: Commander/officer ratio
to be in a fully "fair" trade ratio yes
but its not immediate, hes giving everyone time to adjust and as long as you are trending towards the green you will be ok as far as I know.
officer ratios are easy to fix with a broker marker "officer transfer"
personal ratio will take longer as you have to give or get resources to cover the ratio and get back in the green.
also you can redline at times as long as you work to get back green.
but its not immediate, hes giving everyone time to adjust and as long as you are trending towards the green you will be ok as far as I know.
officer ratios are easy to fix with a broker marker "officer transfer"
personal ratio will take longer as you have to give or get resources to cover the ratio and get back in the green.
also you can redline at times as long as you work to get back green.
Nomad- Alliance Leader
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Registration date : 2008-12-17
Re: Commander/officer ratio
Acceptable officer ratios will get moved from the current 62.5% and 100% to 65% and 115% shortly.
Suggested rate will still get displayed as 75% ratio.
But basically you'll be able to pay over 50% more than the suggested rate and still be "in the green"
Suggested rate will still get displayed as 75% ratio.
But basically you'll be able to pay over 50% more than the suggested rate and still be "in the green"
Re: Commander/officer ratio
Admin wrote:Acceptable officer ratios will get moved from the current 62.5% and 100% to 65% and 115% shortly.
Suggested rate will still get displayed as 75% ratio.
But basically you'll be able to pay over 50% more than the suggested rate and still be "in the green"
?????????
if you continueously pay alot you will eventually redline will you not?
Nomad- Alliance Leader
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Registration date : 2008-12-17
Re: Commander/officer ratio
Is that why everyone's crying so much for no reason?Nomad wrote:?????????
if you continueously pay alot you will eventually redline will you not?
Imagine the suggested rate is 75k, which equals to a ratio of 75% if you pay it (you pay 75k kuwal for each unit you get which is worth officially 100k kuwal)
If you decide to pay 98k then your ratio will keep approaching 98% (if you were above 98% then it will keep on falling until it reaches 98%, if you were under 98% then it will keep growing until it reaches 98%. After that it will stay there forever)
If you decide to pay 110k then your ratio will keep approaching 110% (if you were above 110% then it will keep on falling until it reaches 110%, if you were under 110% then it will keep growing until it reaches 110%. After that it will stay there forever)
That's how ratio's work.
Re: Commander/officer ratio
hears a few more questions on it if i leave my current commander does the Ratio Received/Sent reset? if i have a no commander for a period does it reset? is the value taken over the whole time with command? if commander lower payment from 125% to 115% how long will it take to drop to legal area. what would the drop be per turn?
Casshern- Aderan Worker
- Number of posts : 123
Registration date : 2009-01-20
Re: Commander/officer ratio
Obviously notCasshern wrote:hears a few more questions on it if i leave my current commander does the Ratio Received/Sent reset?
see question aboveCasshern wrote:if i have a no commander for a period does it reset?
yesCasshern wrote:is the value taken over the whole time with command?
You will never drop to legal areaCasshern wrote:if commander lower payment from 125% to 115% how long will it take to drop to legal area.
The ratio will never reach 115%. I will only APPROACH 115% in ever decreasing steps.
Example:
You have received 100 mil kuwal in units. And have sent 125 mil kuwal, your ratio is 125%
Now you get units worth another 100 mil kuwal and send 115 mil kuwal in return.
You received 200 mil kuwal in units and have sent 240 mil kuwal in total. your ratio is 120%
Now you buy units for 20 BIL kuwal and send 23 BIL kuwal in return.
You have received 20.2 Bil kuwal and have sent 23.24 kuwal in total. your ratio is 115.05%
If you're above 115% you have to be paying LESS than 115% to ever get back into legal area
Depends on the production rate of units and the amount that has already been transferredCasshern wrote:what would the drop be per turn?
Re: Commander/officer ratio
it is making more sense to me now. I did think that it would continue climbing as long as you paid more then suggested.
Nomad- Alliance Leader
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Registration date : 2008-12-17
Re: Commander/officer ratio
Admin, what happens if Galactic market rate increases to what you are getting paid?
Does your officer payment go from say 150% to 100% overnight?
Or if the balance is 10bil Kuwal paid too much by the CO remain and does the percentage slowly approach 100% because the 10bil Kuwal is divided by an ever growing number?
Does your officer payment go from say 150% to 100% overnight?
Or if the balance is 10bil Kuwal paid too much by the CO remain and does the percentage slowly approach 100% because the 10bil Kuwal is divided by an ever growing number?
Re: Commander/officer ratio
I am getting the feeling a large number of people have that train of thought, were shouting murder without understanding what happens when two numbers that get divided by each other change.Nomad wrote:it is making more sense to me now. I did think that it would continue climbing as long as you paid more then suggested.
ThatJiro wrote:Or if the balance is 10bil Kuwal paid too much by the CO remain and does the percentage slowly approach 100% because the 10bil Kuwal is divided by an ever growing number?
Re: Commander/officer ratio
if i change commander will it have any affect?
if i decide to go lone wolf, even with an over payment from a old commander, once i stay like that would it have any affect?
shouldn;t an update like this not be treated retroactively. Its such a dramatic change to the old system you had, would only be fair to your playerbase. wouldn't a system where players that are inactive and feeding others not be better dealt with a system that kicks player from being a commander/officer if they haven't logged in a set amount of time
if i decide to go lone wolf, even with an over payment from a old commander, once i stay like that would it have any affect?
shouldn;t an update like this not be treated retroactively. Its such a dramatic change to the old system you had, would only be fair to your playerbase. wouldn't a system where players that are inactive and feeding others not be better dealt with a system that kicks player from being a commander/officer if they haven't logged in a set amount of time
Casshern- Aderan Worker
- Number of posts : 123
Registration date : 2009-01-20
Re: Commander/officer ratio
Each unique commander you join is treated as a new relationCasshern wrote:if i change commander will it have any affect?
if i decide to go lone wolf, even with an over payment from a old commander, once i stay like that would it have any affect?
if there was an over/under payment it will eventually get solved the same way chronic over/underpayments will.
It should but it can't and No it wouldn'tCasshern wrote:shouldn;t an update like this not be treated retroactively. Its such a dramatic change to the old system you had, would only be fair to your playerbase. wouldn't a system where players that are inactive and feeding others not be better dealt with a system that kicks player from being a commander/officer if they haven't logged in a set amount of time
Re: Commander/officer ratio
Yet the other update went retro active.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: Commander/officer ratio
I thought admin said it all remained and was retro?
I see now that if your allowed 240% of the suggested rate then you can pay 239% and never redline, and I think that is WAYYYY higher then anyone was paying to begin with.
Well with no explination we are having to ask questions to get answers mate. But we are gaining ground now mate.Admin wrote:I am getting the feeling a large number of people have that train of thought, were shouting murder without understanding what happens when two numbers that get divided by each other change.Nomad wrote:it is making more sense to me now. I did think that it would continue climbing as long as you paid more then suggested.
I see now that if your allowed 240% of the suggested rate then you can pay 239% and never redline, and I think that is WAYYYY higher then anyone was paying to begin with.
Nomad- Alliance Leader
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Number of posts : 4259
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Registration date : 2008-12-17
Re: Commander/officer ratio
how are you getting to 240%
You're only allowed to pay between 65% and 115%
And the suggested rate displays the 75% value
the reason why transfers are retroactive is because those were monitored very closely.
The commander/officer relations not so much or at least not to the extent to allow exact calculating possible
You're only allowed to pay between 65% and 115%
And the suggested rate displays the 75% value
the reason why transfers are retroactive is because those were monitored very closely.
The commander/officer relations not so much or at least not to the extent to allow exact calculating possible
Last edited by Admin on Mon Sep 06, 2010 10:49 pm; edited 1 time in total
Re: Commander/officer ratio
Admin wrote:how are you getting to 240%
You're only allowed to pay between 65% and 115%
the reason why transfers are retroactive is because those were monitored very closely.
The commander/officer relations not so much or at least not to the extent to allow exact calculating possible
Let me look back, sorry. I saw that somewhere but must have gotten confused
I'll b right back
***EDIT***
My bad, its was the limit on GM prices and I got confused
- Spoiler:
- Admin wrote:
oh % yes i canNomad wrote:so you can't say 10 or 20% above or below present acceptable value? then how is it set? manually?
between 45% and 220% of the acceptable value
plenty of space for speculating with prices, not as extremely much to abuse for "offside" transfers should the situation happen
Last edited by Nomad on Mon Sep 06, 2010 10:52 pm; edited 1 time in total
Nomad- Alliance Leader
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Registration date : 2008-12-17
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