Correction to /battlelog.php

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Correction to /battlelog.php

Post by seaborgium on Sat Jul 23, 2011 12:31 pm

Where: /battlelog.php
What:
seaborgium's army was composed of:
0 Super Soldiers, 164,247 Regular Soldiers and 0 Mercenaries

164247 Regular Soldiers were armed with MLRS

XXXXXX awaited the invaders with the following:
0 Super Soldiers, 374,446 Regular Soldiers and 0 Mercenaries

374446 Regular Soldiers were armed with Main Battle Tank

Remove the Super Soldiers and rename Regular soldiers to just Soldiers.

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Re: Correction to /battlelog.php

Post by seaborgium on Mon Jul 25, 2011 8:30 am

anything?

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Re: Correction to /battlelog.php

Post by Void on Mon Jul 25, 2011 8:48 am

I don't have Super Soldiers. I mean, I can't train them.

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Re: Correction to /battlelog.php

Post by seaborgium on Mon Jul 25, 2011 9:03 am

yeah they were part of the old system.

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Re: Correction to /battlelog.php

Post by Void on Mon Jul 25, 2011 9:09 am

I imagine that they will be trained in a building of a higher construction level?

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Re: Correction to /battlelog.php

Post by seaborgium on Mon Jul 25, 2011 10:25 am

no
In the old system you had
Normal units
Supers
Mercs

Normal units could be trained and untrained, they died faster then Supers.

Supers you couldn't untrain.

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Re: Correction to /battlelog.php

Post by Manleva on Mon Jul 25, 2011 11:26 am

To clarify for Void

At one time there were Regular Soldiers and Super Soldiers.
The Regular Soldiers were removed and the Super Soldiers were renamed to just Soldiers.

However the battle logs have yet to be updated to reflect this change
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Re: Correction to /battlelog.php

Post by Steveanaya on Mon Jul 25, 2011 7:11 pm

Don't forget to mention regulars cost 10 times less
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Re: Correction to /battlelog.php

Post by Void on Tue Jul 26, 2011 5:15 am

Thanks for the info. geek

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Re: Correction to /battlelog.php

Post by Admin on Wed Jul 27, 2011 5:30 pm

k, all gone now

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Re: Correction to /battlelog.php

Post by seaborgium on Wed Jul 27, 2011 5:32 pm

You seem to have wiped out the attacks units also
hmm not all reports are messed up..

Here are attacks ON me
[12 May] 10:38 xxxx 0 Kuwal Stolen 10 412 0 147,418,510 24,784,412,100 details
Code:
xxxx's soldiers march onto the battlefield.

xxxx's army was composed of:
9,205 Soldiers and 0 Mercenaries

    4013 Soldiers were armed with MLRS
    450 Soldiers were armed with Mobile Artillery
    4742 Soldiers were armed with Main Battle Tank

seaborgium awaited the invaders with the following:
Huge Load of Soldiers Your field scouts report on the status of the enemy: The invaders deal 147,418,510 damage on the enemy!
This results in 0 casualties amongst the defending troops!

The defending forces return fire and inflict DEVASTATING damage on their opponents!
They manage to cause 412 casualties in their enemies ranks!
[08 Jan] 04:57 User Deleted 1,390,724,358 Kuwal Stolen 10 828 71 775,073,655 750,030,750
Code:
's soldiers march onto the battlefield.

's army was composed of:
42,084 Soldiers and 0 Mercenaries

    689 Soldiers were armed with Mobile Artillery
    41395 Soldiers were armed with Main Battle Tank

seaborgium awaited the invaders with the following:
27,782 Soldiers and 0 Mercenaries

    14903 Soldiers were armed with Mobile Artillery
    12824 Soldiers were armed with Main Battle Tank
    55 Soldiers came unarmed

Your field scouts report on the status of the enemy: The invaders deal 775,073,655 damage on the enemy!
This results in 71 casualties amongst the defending troops!

The defending forces return fire and inflict 750,030,750 damage on their opponents!
They manage to cause 828 casualties in their enemies ranks!

's forces Defeated the enemy!

As seaborgium's army runs from the battlefield the victors finish their assigned mission and return home:
It is reported that 1,390,724,358 Kuwal has been taken from the realm of seaborgium

The ones where I hit them it seems to be fine.

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Re: Correction to /battlelog.php

Post by Admin on Wed Jul 27, 2011 6:02 pm

It never said attack or defense anywhere

used to be
super soldier
regular soldier
mercenary

now it's left to
soldier
mercenary

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Re: Correction to /battlelog.php

Post by seaborgium on Wed Jul 27, 2011 6:07 pm

I know what I said, I am just telling you what I found.

as you can see from the above post I found issues with different type of logs.

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Re: Correction to /battlelog.php

Post by Admin on Thu Jul 28, 2011 4:47 pm

Where did i wipe out attack units?
seaborgium wrote:You seem to have wiped out the attacks units also

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I hate PR, will never engage in it and will rain destruction on all who refuse to use their brains to think before they speak.
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Re: Correction to /battlelog.php

Post by seaborgium on Thu Jul 28, 2011 5:25 pm

seaborgium wrote:You seem to have wiped out the attacks units also
hmm not all reports are messed up..

Here are attacks ON me
[12 May] 10:38 xxxx 0 Kuwal Stolen 10 412 0 147,418,510 24,784,412,100 details
Code:
xxxx's soldiers march onto the battlefield.

xxxx's army was composed of:
9,205 Soldiers and 0 Mercenaries

    4013 Soldiers were armed with MLRS
    450 Soldiers were armed with Mobile Artillery
    4742 Soldiers were armed with Main Battle Tank

seaborgium awaited the invaders with the following:
Huge Load of Soldiers Your field scouts report on the status of the enemy: The invaders deal 147,418,510 damage on the enemy!
This results in 0 casualties amongst the defending troops!

The defending forces return fire and inflict DEVASTATING damage on their opponents!
They manage to cause 412 casualties in their enemies ranks!

Sorry defenders units...

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Re: Correction to /battlelog.php

Post by Admin on Thu Jul 28, 2011 7:14 pm

they are there, just showing in that particular fight as "huge load" since your def was so much bigger

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Re: Correction to /battlelog.php

Post by seaborgium on Thu Jul 28, 2011 8:13 pm

I see that.
Thank you

Maybe an extra space there.

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Re: Correction to /battlelog.php

Post by Admin on Fri Jul 29, 2011 10:26 am

must have gone missing but there used to be a line break actually

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Re: Correction to /battlelog.php

Post by seaborgium on Fri Jul 29, 2011 10:55 am

I looked at other logs, and it might be the "huge load" code your using might be missing it. As it shows in logs where the Units are reported.

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Re: Correction to /battlelog.php

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