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Cyborgs

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Post by Nomad Wed Jan 19, 2011 3:42 am

Sorry, this is just something that crossed my mind and I wanted to throw out there. It more then likely is not useable, but sounds cool as shit to me.


We have wounded right? How about allowing players to pay for mechanical prosthetic? A solider is 150K. A wounded unit is free, but what about allowing players to cybordize a % or an amount per day? They would require a kewal investment, either another 150K or even 200K per, and then have to go through either the weapons factory or the training facility or both. Hell you could even make them a bit more powerful if you wanted.


Just an idea that hit me, like I said, prolly not useable but sounds cool.


could be a tech from the next reasearh building and be nothing more then a way to increase the speed at which wounded return to battle.
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Post by Kingofshinobis1 Wed Jan 19, 2011 4:33 pm

So basically you want to make the currently free wounded units cost kuwal to get them trained faster at a certain % a day?

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Post by Admin Wed Jan 19, 2011 6:10 pm

or a different type of normal/supers?
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Post by Nomad Wed Jan 19, 2011 11:32 pm

more what king said, little what admin said, but only if it makes sense to do so
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Hipocracy
hy·poc·ri·sy
Show Spelled[hi-pok-ruh-see]
–noun, plural -sies.

1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
2. the practice of professing standards, beliefs, etc, contrary to one's real character or actual behavior, esp the pretense of virtue and piety
3. a pretense of having some desirable or publicly approved attitude.

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Post by FarleShadow Fri Jan 21, 2011 3:12 pm

That's an idea, although, my 2 cents.

Cyborg'ing your injured makes them heal faster (Into Cyborg soldiers), they can't attack as well as Super Soldiers, Prosthetics being less effective than good old flesh, but they're tougher than Super Soldiers (Or better survival rate, or whatever).

With the kuwal investment and % deal of Nomad's.

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