Attack/Defence units
+4
seaborgium
Miglow
Admin
SovietMan
8 posters
Page 1 of 1
Attack/Defence units
hello. why is it that supers cost 100x more but are only 4x better?
(die 50% less + 2x powerful = x4)
just wondering o_O
(die 50% less + 2x powerful = x4)
just wondering o_O
SovietMan- Aderan Worker
- Alliance : Mujengan_(TOC)
Age : 34
Number of posts : 113
Registration date : 2010-05-27
Re: Attack/Defence units
oh thanks for reminding me, needed to fix the tooltip
normals only give half the power when armed. I removed the double dying when i lowered the cost to 1500 per unit
normals only give half the power when armed. I removed the double dying when i lowered the cost to 1500 per unit
Re: Attack/Defence units
Wow, that's good to know.
Sometimes I'm wondering if there is a point to using normal soldiers, aside from using them for super cheap farming of inactives. The cost per UU is high enough (and rising) so any savings in training got lost. I was actually trying to figure out if there was a particular play style that would make sense to use them, but now knowing they are half power... well now I'm not so sure.
This reminds me of another question. How does untraining work with attack and defence units? You can train normal attack soldiers, and super attack soldiers, but untraining doesn't differentiate.
Sometimes I'm wondering if there is a point to using normal soldiers, aside from using them for super cheap farming of inactives. The cost per UU is high enough (and rising) so any savings in training got lost. I was actually trying to figure out if there was a particular play style that would make sense to use them, but now knowing they are half power... well now I'm not so sure.
This reminds me of another question. How does untraining work with attack and defence units? You can train normal attack soldiers, and super attack soldiers, but untraining doesn't differentiate.
Miglow- Aderan Worker
- ID : 3224
Alliance : The Black Dragons
Age : 43
Number of posts : 150
Location : Tx
Registration date : 2010-04-14
Re: Attack/Defence units
You can untrain anything cept Supers.
seaborgium- 2nd in Command
- Number of posts : 2551
Registration date : 2009-10-06
Re: Attack/Defence units
Huh, I thought the training page was more ambiguous. That it said attack soldiers under one and attack units under the other, instead of attack units under both.
Good to know. I guess that's one thing regular units have over supers. (aside from being ridiculously cheap)
Good to know. I guess that's one thing regular units have over supers. (aside from being ridiculously cheap)
Miglow- Aderan Worker
- ID : 3224
Alliance : The Black Dragons
Age : 43
Number of posts : 150
Location : Tx
Registration date : 2010-04-14
Re: Attack/Defence units
let me see if i get this right
a super defense unit cost 100 times more and the only thing that is different is that it is two times more powerfull?
does this mean that 1 super + 1 weapon = 2 normal + 2 weapon?
a super defense unit cost 100 times more and the only thing that is different is that it is two times more powerfull?
does this mean that 1 super + 1 weapon = 2 normal + 2 weapon?
r1maru- Aderan Spy
- Number of posts : 400
Registration date : 2009-06-29
Re: Attack/Defence units
tbh if it said train attack units and supers and down there you only saw untrain attack units then it's obvious you can't untrain supers.
anyways fixed the typo now
anyways fixed the typo now
Re: Attack/Defence units
well another great advantage to normal units is you can actually afford to insta train them in a pinch. Not really a viable option to instatrain 50 or 100K supers LOL
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Attack/Defence units
r1maru wrote:let me see if i get this right
a super defense unit cost 100 times more and the only thing that is different is that it is two times more powerfull?
does this mean that 1 super + 1 weapon = 2 normal + 2 weapon?
trainin cost =/= total cost
The cost of the unit/weapon is roughly: ~180,000(K/U) + 472,000(current MBT cost, usually cheaper) = 652,000
1 super = 802,000
1 normal = 653,500
Also, if the normal is 1/2 weapon strength and supers are 2x weapon strength. A super is 4 times the power strength, and the cost difference isn't that much. even if you produce the MBT yourself:
1 super = 630,000
1 normal = 481,500
Clearly NOT a 100 times cost difference. Especially when more units = more losses. This is why I say attack units are useless, even if it's just a 2x power difference it is a huge bargain. If the difference is 4x then training anything but supers is a waste of time.
The only benefit is the ability to untrain them, which means flexibility. Which means they can have some value, it's just a lot more tricky to utilize them in a useful way.
Miglow- Aderan Worker
- ID : 3224
Alliance : The Black Dragons
Age : 43
Number of posts : 150
Location : Tx
Registration date : 2010-04-14
Re: Attack/Defence units
Admin wrote:tbh if it said train attack units and supers and down there you only saw untrain attack units then it's obvious you can't untrain supers.
anyways fixed the typo now
Ok, I thought the typo was fixed but just looking at the training page not long ago,
under military units:
unit type:
attack soldiers
attack supers
defence soldiers
defence supers
under untrain units:
attack units
defence units
Now I KNOW I wasn't confused, and here I was thinking my memory was bad. I think everywhere but the untrain section, they are listed as soldiers. So the term "attack units" could be interpreted as either soldiers or supers.
I apologize about harping about this. Just trying to help make the game clear to understand.
Miglow- Aderan Worker
- ID : 3224
Alliance : The Black Dragons
Age : 43
Number of posts : 150
Location : Tx
Registration date : 2010-04-14
Re: Attack/Defence units
ok, my bad.
now the typo is definitely fixed
anyways back then you had under train
units
supers
and under untrain
units
how someone would make the connection of being able to untrain supers is beyond me
now the typo is definitely fixed
anyways back then you had under train
units
supers
and under untrain
units
how someone would make the connection of being able to untrain supers is beyond me
Re: Attack/Defence units
SovietMan wrote:hello. why is it that supers cost 100x more but are only 4x better?
(die 50% less + 2x powerful = x4)
just wondering o_O
Don't forget the value of a unit.
You dont have infinite untrained.
1 untrained = 175.000
if you have 1 super with 1 tank, this unit will have a fighting strength of 11.000
cost:
175.000 (untrained)
150.000 (training)
308.000 (tank)
=633.000
1 soldier has only half the fighting power of 1 super, so you need:
350.000 (2 untrained)
3.000 (2 soldier trainings)
616.000 (2 tanks)
=969.000
Same strength but more cost.
Train only supers.
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: Attack/Defence units
I'm glad you cleared that up kenzu. I was getting tired of reading all the nonsense
Kingofshinobis1- Aderan Super Soldier
- ID : 171
Alliance : The_Mercenary
Hire For Massings
Age : 34
Number of posts : 823
Location : United States
Registration date : 2010-01-31
Re: Attack/Defence units
You guys play your way, and let others play theirs
There are practical applications and uses for normal trained soldiers. No, not in a full time standing army, but they have their place and time.
There are practical applications and uses for normal trained soldiers. No, not in a full time standing army, but they have their place and time.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|