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Attack/Defence units

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Attack/Defence units Empty Attack/Defence units

Post by SovietMan Sat Jun 05, 2010 3:46 am

hello. why is it that supers cost 100x more but are only 4x better?
(die 50% less + 2x powerful = x4)

just wondering o_O

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Post by Admin Sat Jun 05, 2010 9:52 am

oh thanks for reminding me, needed to fix the tooltip

normals only give half the power when armed. I removed the double dying when i lowered the cost to 1500 per unit
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Post by Miglow Sat Jun 05, 2010 11:16 pm

Wow, that's good to know.

Sometimes I'm wondering if there is a point to using normal soldiers, aside from using them for super cheap farming of inactives. The cost per UU is high enough (and rising) so any savings in training got lost. I was actually trying to figure out if there was a particular play style that would make sense to use them, but now knowing they are half power... well now I'm not so sure.

This reminds me of another question. How does untraining work with attack and defence units? You can train normal attack soldiers, and super attack soldiers, but untraining doesn't differentiate.

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Post by seaborgium Sun Jun 06, 2010 12:11 am

You can untrain anything cept Supers.

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Post by Miglow Sun Jun 06, 2010 3:17 am

Huh, I thought the training page was more ambiguous. That it said attack soldiers under one and attack units under the other, instead of attack units under both.

Good to know. I guess that's one thing regular units have over supers. (aside from being ridiculously cheap)

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Post by r1maru Sun Jun 06, 2010 8:47 am

let me see if i get this right

a super defense unit cost 100 times more and the only thing that is different is that it is two times more powerfull?

does this mean that 1 super + 1 weapon = 2 normal + 2 weapon?
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Post by Admin Sun Jun 06, 2010 11:41 am

tbh if it said train attack units and supers and down there you only saw untrain attack units then it's obvious you can't untrain supers.

anyways fixed the typo now
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Post by Nomad Sun Jun 06, 2010 2:21 pm

well another great advantage to normal units is you can actually afford to insta train them in a pinch. Not really a viable option to instatrain 50 or 100K supers LOL
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Post by Miglow Sun Jun 06, 2010 2:47 pm

r1maru wrote:let me see if i get this right

a super defense unit cost 100 times more and the only thing that is different is that it is two times more powerfull?

does this mean that 1 super + 1 weapon = 2 normal + 2 weapon?

trainin cost =/= total cost

The cost of the unit/weapon is roughly: ~180,000(K/U) + 472,000(current MBT cost, usually cheaper) = 652,000

1 super = 802,000
1 normal = 653,500

Also, if the normal is 1/2 weapon strength and supers are 2x weapon strength. A super is 4 times the power strength, and the cost difference isn't that much. even if you produce the MBT yourself:

1 super = 630,000
1 normal = 481,500

Clearly NOT a 100 times cost difference. Especially when more units = more losses. This is why I say attack units are useless, even if it's just a 2x power difference it is a huge bargain. If the difference is 4x then training anything but supers is a waste of time.

The only benefit is the ability to untrain them, which means flexibility. Which means they can have some value, it's just a lot more tricky to utilize them in a useful way.

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Post by Miglow Sun Jun 06, 2010 5:18 pm

Admin wrote:tbh if it said train attack units and supers and down there you only saw untrain attack units then it's obvious you can't untrain supers.

anyways fixed the typo now

Ok, I thought the typo was fixed but just looking at the training page not long ago,

under military units:
unit type:
attack soldiers
attack supers
defence soldiers
defence supers

under untrain units:
attack units
defence units

Now I KNOW I wasn't confused, and here I was thinking my memory was bad. I think everywhere but the untrain section, they are listed as soldiers. So the term "attack units" could be interpreted as either soldiers or supers.

I apologize about harping about this. Just trying to help make the game clear to understand.

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Post by Admin Sun Jun 06, 2010 5:56 pm

ok, my bad.
now the typo is definitely fixed

anyways back then you had under train
units
supers

and under untrain
units

how someone would make the connection of being able to untrain supers is beyond me
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Post by Kenzu Mon Jun 07, 2010 12:49 am

SovietMan wrote:hello. why is it that supers cost 100x more but are only 4x better?
(die 50% less + 2x powerful = x4)

just wondering o_O

Don't forget the value of a unit.
You dont have infinite untrained.

1 untrained = 175.000

if you have 1 super with 1 tank, this unit will have a fighting strength of 11.000
cost:
175.000 (untrained)
150.000 (training)
308.000 (tank)
=633.000

1 soldier has only half the fighting power of 1 super, so you need:

350.000 (2 untrained)
3.000 (2 soldier trainings)
616.000 (2 tanks)
=969.000

Same strength but more cost.
Train only supers.
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Post by Kingofshinobis1 Mon Jun 07, 2010 1:09 am

I'm glad you cleared that up kenzu. I was getting tired of reading all the nonsense Razz

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Post by Nomad Mon Jun 07, 2010 1:51 am

You guys play your way, and let others play theirs Wink

There are practical applications and uses for normal trained soldiers. No, not in a full time standing army, but they have their place and time.
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