Recruitment
+2
Kenzu
Vance
6 posters
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Recruitment
Hey folks, is it just me or isn't there any way to motivate players to recruit their friends into this game?
I've just noticed that AW isn't very big, and it's not gaining a larger active member base very quickly. Maybe it's a good idea to offer some kind of bonus/gift to players that introduce new people? Maybe market reserves or untrained units, or whatever?
I think adding some ''motivational bonuses'' would greatly increase the influx of new players, which would make the game world bigger and, probably, more interesting
admin edit: invitation bonuses added
I've just noticed that AW isn't very big, and it's not gaining a larger active member base very quickly. Maybe it's a good idea to offer some kind of bonus/gift to players that introduce new people? Maybe market reserves or untrained units, or whatever?
I think adding some ''motivational bonuses'' would greatly increase the influx of new players, which would make the game world bigger and, probably, more interesting
admin edit: invitation bonuses added
Vance- Mercenary
- ID : Vance
Age : 34
Number of posts : 28
Location : The Netherlands
Registration date : 2009-08-31
Re: Recruitment
There really has to be much more incentive for people to recruit more players (and the incentive has to be transparent).
I recommend 50 Attack Turns if you get a new player to play
+100 AT if that player reaches quarter the average army size and plays for 1 month
+150 AT if that players reaches half an the average size and plays for 3 months
+200 AT if that players reaches the average size and plays for 6 months
So you can get a total of 500 AT for a player who will not only join the game, but keep playing for at least half a year.
PS: Average armysize is currently about 220.000 population. Players start with 3040 population.
I recommend 50 Attack Turns if you get a new player to play
+100 AT if that player reaches quarter the average army size and plays for 1 month
+150 AT if that players reaches half an the average size and plays for 3 months
+200 AT if that players reaches the average size and plays for 6 months
So you can get a total of 500 AT for a player who will not only join the game, but keep playing for at least half a year.
PS: Average armysize is currently about 220.000 population. Players start with 3040 population.
Kenzu- Alliance Leader
- Age : 36
Number of posts : 3034
Registration date : 2008-12-03
Re: Recruitment
I'm in favor of untrained units, really. But increasing the rewards when the ''recruits'' keep playing seems like a good idea, although I'm not sure wether it'll be easy to code....
Admin, what are your thoughts on this?
Admin, what are your thoughts on this?
Vance- Mercenary
- ID : Vance
Age : 34
Number of posts : 28
Location : The Netherlands
Registration date : 2009-08-31
Re: Recruitment
or maybe making a funny message .. i saw admin is pretty good at it
so that when you click on it .. it should be a challenge to join lol
so that when you click on it .. it should be a challenge to join lol
Kira- Aderan Miner
- ID : unknown
Number of posts : 248
Location : what?
Registration date : 2009-06-21
Re: Recruitment
but the problem is that uu loose value fast, while AT keep their value and the player has to do something to get more kuwal.
Kenzu- Alliance Leader
- Age : 36
Number of posts : 3034
Registration date : 2008-12-03
Re: Recruitment
Well, then make the amount of UU gained per recruit depend on the UP of the player that recruits them?
Or maybe I just like it because of the flavour, I dunno. It makes more sense to me that when you recruit others, you get untrained units.
Or maybe I just like it because of the flavour, I dunno. It makes more sense to me that when you recruit others, you get untrained units.
Vance- Mercenary
- ID : Vance
Age : 34
Number of posts : 28
Location : The Netherlands
Registration date : 2009-08-31
Re: Recruitment
you could make it that if a player reaches half the average army size the person that recruited them gets 1/4th of the average army size or even gets half of the average army size. This could be abused though
Vesper- Aderan Assassin
- Alliance : Commonwealth
Number of posts : 518
Registration date : 2009-08-11
Re: Recruitment
I'm all for doing anything to get more people here, but if your a true player or fan of this game you will recruit players with or without any bonuses.
All these, bonuses can be abused by those with massive MSN lists and players from other games who would come and just be active enough to get their friend a bonus.
All these, bonuses can be abused by those with massive MSN lists and players from other games who would come and just be active enough to get their friend a bonus.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: Recruitment
Nomad wrote:I'm all for doing anything to get more people here, but if your a true player or fan of this game you will recruit players with or without any bonuses.
All these, bonuses can be abused by those with massive MSN lists and players from other games who would come and just be active enough to get their friend a bonus.
Seems we dont have enough true fans here.
Bonuses shouldnt be too big, but shouldn't be too small either.
If players stay active, they should get more bonuses.
PS: It is easier to check on players who stay active if they are cheating or not, than on players who log in only once. Therefore the bonuses cannot stop at registration of a player.
Kenzu- Alliance Leader
- Age : 36
Number of posts : 3034
Registration date : 2008-12-03
Re: Recruitment
most people are in for the quick buck, so most wont bother to try doing something that requires activity of 6 monthsNomad wrote:All these, bonuses can be abused by those with massive MSN lists and players from other games who would come and just be active enough to get their friend a bonus.
Re: Recruitment
Not disagreeing with the heart of the idea, like I said I am all for doing anything to get more players here, just playing devils advocate to show some abuses/exploits to look for.
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
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