Limiting minimum payment
+2
chaos
Admin
6 posters
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Limiting minimum payment
To make it less attractive to have users get some "inactive" officers i'm considering adding a minimum payment level. Maybe a third or a half of ingame market rate.
Obviously users who are too small to afford to pay such a price will still receive max boost from officers with distributing only 40% of their income.
suggestions?
maybe linking minimum rate to user army size?
i.e. if you're not hit by admin efficiency then you can set whatever you want, above that and you must pay at least half of market rate
Obviously users who are too small to afford to pay such a price will still receive max boost from officers with distributing only 40% of their income.
suggestions?
maybe linking minimum rate to user army size?
i.e. if you're not hit by admin efficiency then you can set whatever you want, above that and you must pay at least half of market rate
Re: Limiting minimum payment
how about officers hav 2 click a box every week to remain as an officer. it solves the problem of people getting inactive officers. Or you could tie in summat that the account itself has to be active before you are auto dismisses.
if you do go ahead with this plan then you will mess up my co's very effective offer.
if you do go ahead with this plan then you will mess up my co's very effective offer.
chaos- Aderan Miner
- ID : ???
Alliance : Your Guess?
Age : 33
Number of posts : 324
Location : Atlantis, Pegasus Galaxy, Universe
Registration date : 2008-09-04
Re: Limiting minimum payment
have you been toying around with this and accidentally bankrupted some lil ol accounts ?
Sandwalker- Aderan Super Soldier
- Number of posts : 750
Registration date : 2009-01-11
Re: Limiting minimum payment
im sure its a typpo
pun intended
pun intended
chaos- Aderan Miner
- ID : ???
Alliance : Your Guess?
Age : 33
Number of posts : 324
Location : Atlantis, Pegasus Galaxy, Universe
Registration date : 2008-09-04
Re: Limiting minimum payment
Admin wrote:To make it less attractive to have users get some "inactive" officers i'm considering adding a minimum payment level. Maybe a third or a half of ingame market rate.
Obviously users who are too small to afford to pay such a price will still receive max boost from officers with distributing only 40% of their income.
suggestions?
maybe linking minimum rate to user army size?
i.e. if you're not hit by admin efficiency then you can set whatever you want, above that and you must pay at least half of market rate
That`s a good ideea. Set the minimum payment.
Nigatsu_Aka- Aderan Assassin
- ID : I no longer have an account. Taking a break.
Number of posts : 526
Registration date : 2009-01-19
Re: Limiting minimum payment
clicking box is
a) a major pain
b) pointless in achieving the desired effect
that's not an OR but an AND option
a) a major pain
b) pointless in achieving the desired effect
that's not an OR but an AND option
Re: Limiting minimum payment
If there are 20 people offering positions for officers, the 10th will be taken as an example (middle one)
and the
minimum payment should be set as one quarter of his payment.
80.000 is now, so quarter would make a 20.000 minimum payment.
and the
minimum payment should be set as one quarter of his payment.
80.000 is now, so quarter would make a 20.000 minimum payment.
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: Limiting minimum payment
i am against a minimum payment, i don't pay my officers any kuwal but i send them 75% of the UU they give me back, like this i make profit and they make profit
brulaap- Aderan Soldier
- Number of posts : 36
Registration date : 2009-01-26
Re: Limiting minimum payment
the min rate that will be forced on everyone won't be too high, currently ingame market rate is around 89 mil per k. So i'd set it to be maybe a quarter of it.
Re: Limiting minimum payment
The thing with minimum income to officers is a tricky question.
I think players should be kicked from being officers after not logging in for 2 weeks.
Restriction to be 50% of average rate per unit
Now a unit costs roughly 100.000, so each commander has to offer at least 50.000
this is to protect officer who don't know that they can be exploited.
Many newbies will not know that their commander might pay them 1 per uu, simply because they will think this game is fair.
And we should do our best to make the game as fair as possible.
I like the idea of determining the minimum payment through the market prices.
you could ask them to send you similiar share of money back.
I think players should be kicked from being officers after not logging in for 2 weeks.
Restriction to be 50% of average rate per unit
Now a unit costs roughly 100.000, so each commander has to offer at least 50.000
this is to protect officer who don't know that they can be exploited.
Many newbies will not know that their commander might pay them 1 per uu, simply because they will think this game is fair.
And we should do our best to make the game as fair as possible.
I like the idea of determining the minimum payment through the market prices.
brulaap wrote:i am against a minimum payment, i don't pay my officers any kuwal but i send them 75% of the UU they give me back, like this i make profit and they make profit
you could ask them to send you similiar share of money back.
Kenzu- Alliance Leader
- Age : 37
Number of posts : 3034
Registration date : 2008-12-03
Re: Limiting minimum payment
Kenzu wrote:The thing with minimum income to officers is a tricky question.
I think players should be kicked from being officers after not logging in for 2 weeks.
Restriction to be 50% of average rate per unit
Now a unit costs roughly 100.000, so each commander has to offer at least 50.000
this is to protect officer who don't know that they can be exploited.
Many newbies will not know that their commander might pay them 1 per uu, simply because they will think this game is fair.
And we should do our best to make the game as fair as possible.
I like the idea of determining the minimum payment through the market prices.brulaap wrote:i am against a minimum payment, i don't pay my officers any kuwal but i send them 75% of the UU they give me back, like this i make profit and they make profit
you could ask them to send you similiar share of money back.
yes but the whole point of my system is that you have a bonus from having a commander whitout exta income bonus, because of no extra income you donn't need extra defense and things like that
brulaap- Aderan Soldier
- Number of posts : 36
Registration date : 2009-01-26
Re: Limiting minimum payment
i was a participant in a scheme similar to the above, whereby i recieved no kuwal bonus, but more uu than if i was no co, and i found it very effective.
to continue this a minimum payment cannot be enforced. Thus i propese a system of auto no co' when the account in question has been inactive for a period longer than 96hours.( to avoid simply logining in to be counteed as active, a set of conditions could be set that has to be copleted within these 96 hours. ) Then to avoid the ''cheaters'' from loging in every 97 hours to go back to being a officer, the z account cannot either - join kac up to the origional co for 7 days, or to avoid a circleing of inactive officers, z account is not allowed to join under any co for 7 days.
although not a permament fix, this woudl enable a code by admin to show the true 'feeder accounts'' , by fact they woudl be contintually be dismissed.
to continue this a minimum payment cannot be enforced. Thus i propese a system of auto no co' when the account in question has been inactive for a period longer than 96hours.( to avoid simply logining in to be counteed as active, a set of conditions could be set that has to be copleted within these 96 hours. ) Then to avoid the ''cheaters'' from loging in every 97 hours to go back to being a officer, the z account cannot either - join kac up to the origional co for 7 days, or to avoid a circleing of inactive officers, z account is not allowed to join under any co for 7 days.
although not a permament fix, this woudl enable a code by admin to show the true 'feeder accounts'' , by fact they woudl be contintually be dismissed.
chaos- Aderan Miner
- ID : ???
Alliance : Your Guess?
Age : 33
Number of posts : 324
Location : Atlantis, Pegasus Galaxy, Universe
Registration date : 2008-09-04
Re: Limiting minimum payment
too much pain, no cost benefit. will stick with some minimum payment and those thing will still work, just a tiny bit tilted toward what it's really meant to be
Re: Limiting minimum payment
Admin wrote:too much pain, no cost benefit. will stick with some minimum payment and those thing will still work, just a tiny bit tilted toward what it's really meant to be
I fully support this ideea!
Nigatsu_Aka- Aderan Assassin
- ID : I no longer have an account. Taking a break.
Number of posts : 526
Registration date : 2009-01-19
Re: Limiting minimum payment
it's now in effect, min payment is one third of ingame market rates.
If your income is too small to support that rate then you pay the highest amount you are able to support
If your income is too small to support that rate then you pay the highest amount you are able to support
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