Killing miners

Page 2 of 2 Previous  1, 2

View previous topic View next topic Go down

Re: Killing miners

Post by Admin on Wed Jul 29, 2009 2:49 pm

Frozen Flame wrote:this is pity...
now everybody will scare and put all miners into weak ones..
pff this possibility to change better ones into weaker ones its pathetic..
You're free to keep miners, no one forces you to do anything

and no you dont need to wait 1 month to collect everything for one mass.

however you're free to suggest changes, so far you wrote a lot of hot air, I already said it repeatedly in other places. If you dont plan on proposing a clear cut change or a new suggestion then dont bother writing anything. I hate spamming
avatar
Admin
Admin

Number of posts : 4363
Registration date : 2008-08-18

View user profile http://www.aderanwars.com

Back to top Go down

Re: Killing miners

Post by Magnus on Thu Jul 30, 2009 9:35 am

lmao,

well I understand frozen Flames argument. Setting the Killable Income Units up higher does Cripple the Player a while, but it is also a great Idea since Accounts can now be destroyed and destroyed completly. Leaving a empty shell. Yeah it will take a while. True, but that should change as the player base gets bigger. Keeping the game a bit slower now seriously helps the player base grow. I will add again that this is a good game. Just some things need changing and that will come over time as the game grows. :-D
avatar
Magnus
Aderan Miner
Aderan Miner

ID : 43
Age : 44
Number of posts : 312
Location : Here I am here ha ha ha ha
Registration date : 2009-04-22

View user profile

Back to top Go down

Re: Killing miners

Post by Admin on Thu Jul 30, 2009 10:26 am

that's why there are farmers, you're still perfectly able to have a nigh untouchable account in terms of income
avatar
Admin
Admin

Number of posts : 4363
Registration date : 2008-08-18

View user profile http://www.aderanwars.com

Back to top Go down

Re: Killing miners

Post by Kenzu on Thu Jul 30, 2009 10:29 am

one soldier should be able to kill up to 10 civilians in one assault.
Afterall this really is a massacre

PS: I dont think protectors are needed. We already got defenders.
Keep farmers if you want to stay safe.


Last edited by Kenzu on Fri Jul 31, 2009 4:52 pm; edited 1 time in total
avatar
Kenzu
Alliance Leader
Alliance Leader

Age : 30
Number of posts : 3034
Registration date : 2008-12-03

View user profile

Back to top Go down

Re: Killing miners

Post by Magnus on Thu Jul 30, 2009 1:41 pm

lmao
avatar
Magnus
Aderan Miner
Aderan Miner

ID : 43
Age : 44
Number of posts : 312
Location : Here I am here ha ha ha ha
Registration date : 2009-04-22

View user profile

Back to top Go down

Re: Killing miners

Post by Lord Pegasus on Fri Jul 31, 2009 11:27 pm

do i have to request a change in worker class , because i dont want to and the option is just ****ing me off

Lord Pegasus
Aderan Farmer
Aderan Farmer

ID : 10
Alliance : World Republic
Age : 28
Number of posts : 91
Location : Guernsey Channel Islands
Registration date : 2009-01-07

View user profile

Back to top Go down

Re: Killing miners

Post by Admin on Fri Jul 31, 2009 11:37 pm

obviously you dont have to, and it will disappear soon
avatar
Admin
Admin

Number of posts : 4363
Registration date : 2008-08-18

View user profile http://www.aderanwars.com

Back to top Go down

Re: Killing miners

Post by Admin on Sat Aug 01, 2009 8:56 am

ok so last minute changes to this

Power needed to kill one worker 30000=> 10000
Power needed to kill one miner 18000 => 6000
ST cost per attack 20=>15
AT cost per attack 15=>10

Death rates
EITHER
Worker 0.4%
OR
Miner 1.1%
OR
Worker 0.3% AND Miner 0.75%
avatar
Admin
Admin

Number of posts : 4363
Registration date : 2008-08-18

View user profile http://www.aderanwars.com

Back to top Go down

Re: Killing miners

Post by Nigatsu_Aka on Thu Aug 13, 2009 6:41 am

Admin wrote:ok so last minute changes to this

Power needed to kill one worker 30000=> 10000
Power needed to kill one miner 18000 => 6000
ST cost per attack 20=>15
AT cost per attack 15=>10

Death rates
EITHER
Worker 0.4%
OR
Miner 1.1%
OR
Worker 0.3% AND Miner 0.75%

I tested these and they work. Got some nice data. Will be very interesting for me to watch how the players develop as the game grows, but i'll say one thing then i'll shut the hell up... a lot of players got screwed by this. Laughing
avatar
Nigatsu_Aka
Aderan Assassin
Aderan Assassin

ID : I no longer have an account. Taking a break.
Number of posts : 526
Registration date : 2009-01-19

View user profile

Back to top Go down

Re: Killing miners

Post by Admin on Thu Aug 13, 2009 8:38 am

screwed?
like everyone building only miners when it was clear from the start that doing something like that was intended to be suicidal, unless you were less than ten times smaller than average army size?

yeh i'm so happy it's fixed now
avatar
Admin
Admin

Number of posts : 4363
Registration date : 2008-08-18

View user profile http://www.aderanwars.com

Back to top Go down

Re: Killing miners

Post by ian on Thu Aug 13, 2009 12:18 pm

Admin wrote:yeh i'm so happy it's fixed now

As am I Very Happy. Players should have thought ahead when they trained tons of miners and workers lol
avatar
ian
Coalition Officer
Coalition Officer

Alliance : You get 3 guesses as to which one Razz
Age : 28
Number of posts : 1180
Registration date : 2009-04-21

View user profile

Back to top Go down

Re: Killing miners

Post by Sponsored content


Sponsored content


Back to top Go down

Page 2 of 2 Previous  1, 2

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum