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Unannounced MR update

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Unannounced MR update Empty Unannounced MR update

Post by Nomad Thu Mar 01, 2012 5:18 pm

On main
Additional Market Functions
Use 4 Market Trades to receive one Market Reserve = 1 market reserve

Use 1 Market Reserve to receive 2.5 Market Trades = 2.5 market trades
(You cannot have more than 16 Market Trades. All excess is LOST)

Use 5 Market Trades to apply for a 24 hour Temporary Aderan Council Protection = 1 day

Use 5 Market Reserves to apply for a 48 hour Temporary Aderan Council Protection = 2day

Use 1 Market Reserve to receive a 4 Hour Temporary Aderan Council Protection = 4 hr <------------Keep an eye on this one.

Use 1 Market Reserve to increase your natural bank size by 5% (Increase by 35,362,756,512) = 5% bank size

Use 1 Market Reserve to receive a 100 Attack Turns for no extra cost. = 100 AT

Use 1 Market Reserve to receive a 50 Supply Turns for no extra cost. = 50 SP

Use 5 Market Reserves to get 1 Username change = name change
(You currently have 1 Name changes left)

On test
Additional Market Functions
Use 4 Market Trades to receive one Market Reserve = 1 market reserve

Use 1 Market Reserve to receive 2.5 Market Trades = 2.5 market trades
(You cannot have more than 16 Market Trades. All excess is LOST)

Use 5 Market Trades to apply for a 24 hour Temporary Aderan Council Protection = 1 day

Use 5 Market Reserves to apply for a 48 hour Temporary Aderan Council Protection = 2day

Use 2 Market Reserve to receive a 8 Hour Temporary Aderan Council Protection = 8 hr <------------notice the change?

Use 1 Market Reserve to increase your natural bank size by 5% (Increase by 35,362,756,512) = 5% bank size

Use 1 Market Reserve to receive a 100 Attack Turns for no extra cost. = 100 AT

Use 1 Market Reserve to receive a 50 Supply Turns for no extra cost. = 50 SP

Use 5 Market Reserves to get 1 Username change = name change
(You currently have 1 Name changes left)

I would respectfully ask a discussion be allowed for this change as it changes game play dramatically. The 4 hr protection is perfect for defensive maneuvers, and allows you to attack, be on protection, and attack again in the time you are home. Taking it to 8 hrs means you can only attack once or waste a MR you would not have had to previously. I would ask the 4 hr option be returned along side or replacing the 8 hr option, since protections are stacked you can click the 4 hour option 2 times and get the same result.

To explain my logic, the average persons life is generally broken down into 3 sections
8 hrs of sleep
8 hrs of work/school/ or commitments
8 hrs of home time
Yes there is travel, blah, blah, blah in there, but this shows how dramatically this unannounced change effects players.


Last edited by Nomad on Thu Mar 01, 2012 7:53 pm; edited 1 time in total
Nomad
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Post by kingkongfan1 Thu Mar 01, 2012 6:32 pm

this is what I see...

Use 2 Market Reserves to receive a 8 Hour Temporary Aderan Council Protection

but I as well have a preference for the 4hr protection option.

I am almost 100% positive that I remember a convo whereas a player had requested this, but I cannot find it.
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Post by Kenzu Thu Mar 01, 2012 6:56 pm

I think this was the result of a survey from 2011. But not 100% sure.
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Post by Nomad Thu Mar 01, 2012 7:53 pm

more information please, if possible.
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Hipocracy
hy·poc·ri·sy
Show Spelled[hi-pok-ruh-see]
–noun, plural -sies.

1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
2. the practice of professing standards, beliefs, etc, contrary to one's real character or actual behavior, esp the pretense of virtue and piety
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Post by Admin Sat Mar 03, 2012 2:14 am

kingkongfan1 wrote:this is what I see...

Use 2 Market Reserves to receive a 8 Hour Temporary Aderan Council Protection

but I as well have a preference for the 4hr protection option.

I am almost 100% positive that I remember a convo whereas a player had requested this, but I cannot find it.
Or you are remembering that It was part of one of the last polls (either the last or the one before that)
It's not announced because I am not fully sure it's ending as this

Most people will obviously have a preference to 4hr protection for half the cost simply because it allows for more flexibility, however that's maybe not the purpose I am trying to achieve.
The points nomad has addressed ARE the reason I have been thinking about this for a very long time now

On TGW where you can own planets you can also protect each particular planet from ALL enemy attacks, however the protection can be added in full days only. Obviously it'd be sometimes cheaper to put only 8 hours so you can go sleep and save the rest for later...
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Post by Nomad Sat Mar 03, 2012 3:00 pm

Cool, looking forward to watching this progress and seeing how and where it ends up.


(@ martin,,,, didnt really get the importance or meaning of the TGW planet protection reference?)
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hy·poc·ri·sy
Show Spelled[hi-pok-ruh-see]
–noun, plural -sies.

1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
2. the practice of professing standards, beliefs, etc, contrary to one's real character or actual behavior, esp the pretense of virtue and piety
3. a pretense of having some desirable or publicly approved attitude.

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Post by Admin Sat Mar 03, 2012 3:06 pm

Nomad wrote:(@ martin,,,, didnt really get the importance or meaning of the TGW planet protection reference?)
Shorter protections would ALWAYS allow more flexibility and by definition would be more welcome by most people than longer ones
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Post by Nomad Sat Mar 03, 2012 4:13 pm

Oh ok, got yeah.
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Hipocracy
hy·poc·ri·sy
Show Spelled[hi-pok-ruh-see]
–noun, plural -sies.

1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
2. the practice of professing standards, beliefs, etc, contrary to one's real character or actual behavior, esp the pretense of virtue and piety
3. a pretense of having some desirable or publicly approved attitude.

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