idle workers
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idle workers
Release process:
- 1st March Approx 04:00 server time
- Variable TCP (mean length 24 hours ± 4 hours) added or current TCP extended by the same amount
- Length additionally affected by Admin. Eff.
- All untrained turned into Idle workers (new unit class)
- Unraidable, produce 20 kuwal per turn and untrainable into Untrained Units without cost or loss
The last line confuses me, what does it mean?
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: idle workers
Everyone who has untrained units. will have them turned into idle workers (or maybe some other rubbish name )
They are unraidable, produce 20 kuwal per turn (just like uu's) and you can untrain them into UU's for no extra cost or loss for further training.
In short it's the answer to prevent a mass raid fest on some of the inactive, and active, accounts with tons of uu's in the open.
They are unraidable, produce 20 kuwal per turn (just like uu's) and you can untrain them into UU's for no extra cost or loss for further training.
In short it's the answer to prevent a mass raid fest on some of the inactive, and active, accounts with tons of uu's in the open.
Re: idle workers
Admin wrote:Everyone who has untrained units. will have them turned into idle workers (or maybe some other rubbish name )
They are unraidable, produce 20 kuwal per turn (just like uu's) and you can untrain them into UU's for no extra cost or loss for further training.
In short it's the answer to prevent a mass raid fest on some of the inactive, and active, accounts with tons of uu's in the open.
oh, ok.
Well good thinking on your part.
TY
Nomad- Alliance Leader
- ID :
Number of posts : 4259
Location : Everywhere and nowhere at all.
Registration date : 2008-12-17
Re: idle workers
do you loose 3% when you untrain thoose units?
Halaryel- Aderan Farmer
- Number of posts : 81
Registration date : 2008-08-22
Re: idle workers
read the notice *Unraidable, produce 20 kuwal per turn and untrainable into Untrained Units without cost or loss*
Lord Pegasus- Aderan Farmer
- ID : 10
Alliance : World Republic
Age : 34
Number of posts : 91
Location : Guernsey Channel Islands
Registration date : 2009-01-07
Re: idle workers
Thank you pegasus. (but it was not there when i asked the question =] )
Halaryel- Aderan Farmer
- Number of posts : 81
Registration date : 2008-08-22
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