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Fixing your trade ratio

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seaborgium
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Fixing your trade ratio Empty Fixing your trade ratio

Post by seaborgium Tue Sep 28, 2010 8:41 am

I just reread the wiki and I didn't see it.

We keep being told that growth fixes your trade ratio. How precisely does one do that.
To me growth is just getting bigger

1. Buying UU
2. Attacking for UU
3. UP

As it is I have a raw up of 50k and a total of about 68k. If I do nothing, I watch my trade ratio drop .04 % every day.
So if 68k = .04%
Then with me buying 125k uu yesterday shouldn't my trade ratio drop roughly .07% with that?

Admin/Kenzu you guys both keep saying that growth is the way to fix your trade ratio, but what growth? What does it mean to grow? I also know a recent war that was had helped someone drop a few % off there ratio. Which I am sure admin would like to see, as war = good in a war game. However Kenzu wouldn't as most of his policies/actions have been to stop war/hostile actions.

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Post by seaborgium Wed Sep 29, 2010 3:03 pm

hello?

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Post by Admin Wed Sep 29, 2010 4:52 pm

grow -> increase account value

Account value is everything that is in your account currently or has been invested/lost
Turns spent farming/raiding do not count towards account value.
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Post by seaborgium Wed Sep 29, 2010 5:52 pm

So UU/Kuwal you get raiding/farming doesn't count?
Is there a way that we can find out the current values for each item so we can check the math?

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Post by Admin Wed Sep 29, 2010 6:30 pm

I only said turns spent farming/raiding do not count.
If you steal 200 mil kuwal, that kuwal will become part of your account and by definition increases your account value.

Massing someone will not reduce your account value. Massing includes spending attack turns.

Before you mass you have 2k turns
After the massing, all that changed is that instead of the account value coming from 2k turns you had available, it will come from your war experience as having spent 2k turns.

With raiding/farming you are not "wasting" these attack turns like when massing. You are converting them into another resource, units or kuwal.
It wouldn't make sense to count the turns you spent like this as well as the resources you gain

and about finding the value of each item, there is nothing that shows each individual value, however i might add one in the future.
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Post by seaborgium Wed Sep 29, 2010 6:35 pm

I only ask due to I have grown almost 1.3-1.5m UU and I don't really see a difference in my account value. However I didn't really raid for the UU. I bought them from others in brokers, or off the market.

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Post by Nimras Wed Sep 29, 2010 9:10 pm

seaborgium wrote:I only ask due to I have grown almost 1.3-1.5m UU and I don't really see a difference in my account value. However I didn't really raid for the UU. I bought them from others in brokers, or off the market.

Lol haven't you understood by now this is a ploy for admin to do what he want and ban when he see fits not to stop trades or anything he is full of it.

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Post by seaborgium Wed Sep 29, 2010 11:51 pm

oh give it a rest.
yes this update sucks. but there are few players that really truly do valid trades.
If you do what you say your going to do over and over, then yes it is feeding.
Lets be honest. trading 1 game for another over and over isn't really fair.
If I really wanted to do that, I could trade the other 4 games that I have that I know others play and triple my account with no work at all in any one of the 5 games.

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Post by Admin Thu Sep 30, 2010 12:23 am

no, minras is completely right, cross server trading is perfectly fair, no matter what rates you trade for.
I could trade with him 10 mil units here for 1 tril naq in sgw and that'd be a legit trade, it's not my business to tell people what they can or cannot trade for.


now back on topic, your account value is going up
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Post by Paladius Thu Sep 30, 2010 1:00 am

The last time i made a private trade, i noticed there are 3 different types of trades: regular, transfer to commander and transfer within alliance. Do all 3 affect the trade ratio or is it affected by regular trades only?
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Post by Nomad Thu Sep 30, 2010 1:49 am

transfer to commander effect the commander/officer ratio

The other effect the PTR

alliance trade is fairly useless as its basicly nothing more then a tracker that get skewed and made useless with time since you cant reset it.
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Post by Kenzu Fri Oct 01, 2010 11:10 am

Lets say that your transfer ratio is 25%
and you have received resources worth 25.000 turns
This means your account value is 100.000 turns

obviously as you grow, even if you have 0 income and 0 UP, you are still getting turns 1440 each month to be exact, so even with a massive transfer imbalance and no UP and no income and no activity, your transfer balance will improve. Since as your account value grows, the 25.000 turns will be less % of total account value.

Of course if you have an up of say 20.000 and income of 5 billion each day, and use AT to raid 1100 UU in each hit, then in a month your account will grow by:
150 billion in income
600.000 in UP
158.400 UU in raiding
178.200 UU in raiding from AT from Voting
21 billion from Voting

and if you were trading a lot, your benefit can easily be worth another 150k UU

Thats roughly +25.000 AT in a month

-------------------------------------------------
Change after 1 month for above average armysize player:

transfer ratio 25% (25.000/100.000 AT)
changes to:
transfer ratio 20% (25.000/125.000 AT)
improvement by 5%


Of course a big player with a huge transfer ratio will have a harder time putting it back due to the massive amount of resources he already received.

(It's much easier to make 25.000 AT into 20% of your account value than 500.000 AT).

------------------------------------------------

I for example was growing and growing and since the transfer ratio update my transfer ratio changed from roughly 17.5% to 16.9%.
Then again, there are a couple people who have a much worse transfer ratio than me, and by worse I don't mean only the percentage, but also the number of attack turns.
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Post by seaborgium Fri Oct 01, 2010 11:18 am

You mean like this?
Cumulative Value 1,282,740 Turns
Account Value 1,870,836 Turns
Transfer Ratio 68.57 %

If I remember right I have the highest value. I know I don't have the highest ratio

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Post by Admin Fri Oct 01, 2010 11:29 am

dont forget that account value is calculated from 2 main sources.

Kuwal, units and turns invested into account (research, up, weapons, training, battle losses, assassinations, sabotages, etc.)
Kuwal in bank/hand, current population/army size.

The value of the first category will always remain constant. Investing 1k turns worth of kuwal into up will always equal to a 1k account value.

The value of the second category is subject to change as resource rates change.
As such bigger accounts might not see a direct trend in account value but need to look over a longer period of time
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Post by Kenzu Fri Oct 01, 2010 12:34 pm

WIKI has been updated
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Post by Nimras Fri Oct 01, 2010 12:39 pm

Lol Trade system invalid proven every day and yet people do not tell admin to screw the update.

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Post by Kenzu Fri Oct 01, 2010 6:16 pm

Just because you think it doesn't work properly doesnt mean you are right.
Besides The way you want it to work is not the way we want it to work.

And we know that you dont like the system, you don't need to repeat yourself in each thread.
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Post by Nimras Fri Oct 01, 2010 8:45 pm

Kenzu wrote:Just because you think it doesn't work properly doesnt mean you are right.
Besides The way you want it to work is not the way we want it to work.

And we know that you dont like the system, you don't need to repeat yourself in each thread.

Hehe well i aren't alone anyway yes i do its good to repeate Wink.

If you have a problem Kenzu let me know and i gladly when i am done mass you over it :p

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