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Upcoming test releases

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Hai-Shulud
Nigatsu_Aka
Special Agent 47
Jiro
damgood
seaborgium
Universe
Alex
Vesper
r1maru
Nomad
Kenzu
Admin
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Post by Admin Tue Feb 16, 2010 10:14 am

Vesper wrote:Not only will larger accounts get hammered by AE they will also now be hammered even more to protect that income. Sad This is so fricken depressing.
dont buy the expensive weapons then, and instead train more units into defenders
plus dont forget, if your income drops because of upkeep then you will not need such a high def in the first place

Jiro wrote:Do the tech bonuses calculate properly with the new release? I trained some attack supers and my stike has not really improved. Military effectiveness states:
Strike 3,609,398,000 200% 0 12% 3,809,423,760
The rest (CA, AA and DA) seem to calculate OK, but I haven't upgraded them yet.
Also, there are two types of miners you can untrain. If you choose the bottum one at 0 cost, you actually untrain idle units Smile. Copy/paste without replace of the name I guess.
About the untraining, noticed it sooner myself but apparently forgot to upload the file. so that's fixed now

Strike action calculates properly with me, there used to be a bug where personal points where not added but that's fixed now. Just have the game recalculate the strike and it should work
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Post by Admin Thu Feb 25, 2010 6:14 pm

Will be moving the new updates saturday sometime during the day.

Estimate: 05:00-08:00 Gametime
Update log should be written within the next few hours after that to collect all made changes for everyone to see


I really feel the new attack system will bring joy to many and make this game a tad bit more enjoyable.
A major issue here being that with farming and massing, I've severly increased the spread of defenses someone with a given strike can farm now on a regular basis.
Tweaking on the turn costs is NOT final and any feedback on changes is welcome.

Covert and assassination missions will get a rework too in the near future.
It will NOT make covert based accounts stronger or weaker compared to other style accounts however I hope to fix a few issues that are present in it.
It'll be neither a huge nor a tiny rework. You'll still be sending your spies/assassins to sabotage/kill and it'll still be your covert vs their covert.
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Post by seaborgium Thu Feb 25, 2010 6:21 pm

*gets his PPT ready* Razz

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Post by Kingofshinobis1 Thu Feb 25, 2010 6:38 pm

Woot! Finally get the new updates onto the main server Razz Thx admin Very Happy

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Post by ian Thu Feb 25, 2010 11:03 pm

Excellent Smile - i m actually looking forward to these updates.

@ Admin - would it be possible you can create a topic in the "upcoming updates" section which basically brings all 3 topics (the race add on, the farming system and this topic) into a neat clear summary of the upcoming changes - including the tweaks and changes which have happened since announcing this update?

Its it ll be useful for a lot of people who might be a little confused as to what exactly the updates will entail since there isn't a post where all of them are which includes the "finished" set of updates.
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Post by Admin Thu Feb 25, 2010 11:13 pm

ian wrote:@ Admin - would it be possible you can create a topic in the "upcoming updates" section which basically brings all 3 topics (the race add on, the farming system and this topic) into a neat clear summary of the upcoming changes - including the tweaks and changes which have happened since announcing this update?

Its it ll be useful for a lot of people who might be a little confused as to what exactly the updates will entail since there isn't a post where all of them are which includes the "finished" set of updates.

Admin wrote:Update log should be written within the next few hours after that to collect all made changes for everyone to see
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Post by ian Thu Feb 25, 2010 11:14 pm

lol, fair enough - didn't notice that. My bad.
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Post by Alex Sat Feb 27, 2010 2:39 pm

I see the updates are getting implemented ('Updates in progress' being displayed.)

Two quick questions:
1) Estimated time they will be done? (It is 1.30am here, I assume it will not be worth it to stay up as I assume they wont be done within 30min or so.)

2) Will we be given ppt for any length of time after they are done?

-Alex
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Post by Admin Sat Feb 27, 2010 2:52 pm

No protection, go to bed, will bank your account.
Want work conditions changed or anything?

Although I did kinda start at 5:00 gametime, and disable game soon afterwards, so people did know when it'll be not accessible
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Post by Alex Sat Feb 27, 2010 2:54 pm

Thank you, if it is at either end of the motivation (200/1000 or 1000/1000) then yes please change it to the relevent option (Overtime or relaxed respectively) but otherwise no thanks Very Happy

Ahh I can now relax enough to go to sleep, and not refresh the Aderan Page every 5 seconds...

EDIT @Admin's Edit: I was not logged into/online Aderan at 05:00 Game time...

-Alex


Last edited by Alex on Sat Feb 27, 2010 2:57 pm; edited 1 time in total (Reason for editing : My typing is not so good at 2am...)
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Post by seaborgium Sat Feb 27, 2010 2:58 pm

Nor was I but its only 10am here so Razz

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Post by Nomad Sat Feb 27, 2010 3:14 pm

LOL and my code is "PRY"

must know I really wanna get in there LOL
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Post by Admin Sat Feb 27, 2010 3:35 pm

Ok, most major issues solved successfully.

I'd say ETA in 10 minutes, unless I come with another message in 8
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Post by Nomad Sat Feb 27, 2010 3:43 pm

TY admin
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Post by Admin Sat Feb 27, 2010 3:43 pm

game is up again

update log to come soon
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Post by Nomad Sat Feb 27, 2010 3:47 pm

still got me logged out
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Post by Nomad Sat Feb 27, 2010 3:48 pm

im in
TY
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hy·poc·ri·sy
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1. a pretense of having a virtuous character, moral or religious beliefs or principles, etc., that one does not really possess.
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Post by Nomad Sat Feb 27, 2010 3:50 pm

Weapon upkeep isnt so bad
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Post by Admin Sat Feb 27, 2010 10:59 pm

I apologize for any inconveniences the block, on research before one uses the free race change, causes however it was the best thing me and kenzu came up with on short notice.

Simply didn't want anyone to use up the bonus of their race to advance in techs and then switch to another race right after that.

However considering UP is unaffected, I feel it's perfectly possible for most people to play even a week without needing to increase techs giving them enough time to think about the race they wish to chose.
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Post by Nomad Sat Feb 27, 2010 11:02 pm

Seems a fine and reasonable solution to me.
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