Auction House

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Re: Auction House

Post by Admin on Wed Apr 29, 2009 4:57 pm

TipsY wrote:Maybe non SS people get like 1 offer only or buy only per day or 2 and SS people get unlimited ... That way SS people still have an advantage, but allows non SS people to make a trade or 2 aswell... Smile

no we've seen the results of that on sgw.de
plus 1 trade per day is pretty much like free trading, too easy to have multies abuse that system

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Re: Auction House

Post by TipsY on Wed Apr 29, 2009 5:59 pm

Right, I wondered where I got that one from Laughing

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Re: Auction House

Post by Kenzu on Wed Apr 29, 2009 6:08 pm

no trading for people without SS, don't want multies either.

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Re: Auction House

Post by Ragnarok on Wed Apr 29, 2009 6:37 pm

in all fairness this game already gives a damn sight more market turns than other games, sgw only gives 3 and here we getting 16! so all in all non ss players still get to trade a hell of alot more here than on other games, so why should something which ss players have to pay for be available to all players?
the auction house is simply a place to list trades which saves time trying to get deals off playerss through msn / pm system...
without ss you cannot trade (other than the market) so having a ss advantage (even a limited one) available to all players is simply a bad idea, as if all features were available to all players then why would we want to donate?

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Re: Auction House

Post by Admin on Wed Apr 29, 2009 7:05 pm

sgw gives 15 market trades fyi, here you have 16. so about giving heluva lot mt's...
I don't get how you're coming on that

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Re: Auction House

Post by Ragnarok on Thu Apr 30, 2009 8:53 am

15? i only get 3 mate..... although you can use multiples of 5, your still only getting 3 mt's...

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Re: Auction House

Post by Admin on Thu Apr 30, 2009 8:55 am

meaning you have 15 trades, here you have 16

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Re: Auction House

Post by Ragnarok on Thu Apr 30, 2009 9:00 am

yeah sorry about that, my mistake, although technically....lol.... you just dont get charged for the extra multiples there.... but i see where your coming from....
previous two posts retracted.

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Re: Auction House

Post by Magnus on Mon May 04, 2009 5:42 pm

Plus a 10 dollar ss package is very cheap and that should will anyone who wants to build themselves up to buy it. Only surely if they want to trade easier

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Re: Auction House

Post by Admin on Mon May 04, 2009 7:04 pm

Magnus wrote:Plus a 10 dollar ss package is very cheap and that should will anyone who wants to build themselves up to buy it. Only surely if they want to trade easier

and to be noted, cheap both in terms of real money or in ingame resources.
My guess would be anyone playing for 2-3 weeks actively should be able to afford it by then

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Re: Auction House

Post by october 17 on Tue May 05, 2009 6:20 am

Admin wrote:
TipsY wrote:Maybe non SS people get like 1 offer only or buy only per day or 2 and SS people get unlimited ... That way SS people still have an advantage, but allows non SS people to make a trade or 2 aswell... Smile

no we've seen the results of that on sgw.de
plus 1 trade per day is pretty much like free trading, too easy to have multies abuse that system


i say non ss players can not offer period but can buy 1 per day

or perhaps put it at a high cost of market trades per purchase but no selling

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Re: Auction House

Post by Kenzu on Tue May 05, 2009 9:52 pm

Admin wrote:meaning you have 15 trades, here you have 16


well, de facto you really have only 3 trades in sgw.
Afterall you cannot make 15 trades, you can make only 3.

If you take multiplier 1, 3 or 5, you will always loose a market turn in sgw, so it has only 3 turns.


Action house should facilitate trades for people who have SS only.
Afterall people should be encouraged to donate.

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Re: Auction House

Post by Nigatsu_Aka on Tue May 05, 2009 10:30 pm

The Auction House will do the same thing as trading with the broker, only that people will search/work/trade easyer for what they want. TBH, the AH is not fun and it will add some problems to the code!!!

But you do as you want.

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Re: Auction House

Post by Admin on Tue May 05, 2009 11:27 pm

care to elaborate on the problems?

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Re: Auction House

Post by Admin on Sun Aug 02, 2009 1:34 pm

ok will start work on this today/tomorrow, rough ideas for now:

3% of resources lost if trade doesn't get accepted by anyone
Accepted trades give the seller 12 hours to recover goods or they go into the open
You can do auction style, trade goes through after expiration of time, or direct trade

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