Boring
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Re: Boring
If you did it that way wouldn't it never gain you any real extra ST's?
-1 on relaxed for X turns and then +1 for X turns. The only possible result would be that you miss a turn or more and end up costing yourself ST and income.
Unless you had it gain more i would say it just reinforces not using the realm alert.
-1 on relaxed for X turns and then +1 for X turns. The only possible result would be that you miss a turn or more and end up costing yourself ST and income.
Unless you had it gain more i would say it just reinforces not using the realm alert.
retro22- Aderan Farmer

- Number of posts: 60
Registration date: 2009-04-07
Re: Boring
actually making overtime produce +1 ST might actually be a good idea.
Relaxed not creating a penalty.
In that sense it is possible to increase ST production to some degree and at some cost involved
Relaxed not creating a penalty.
In that sense it is possible to increase ST production to some degree and at some cost involved

Admin- Admin
- Number of posts: 1522
Registration date: 2008-08-18

Re: Boring
Admin wrote:actually making overtime produce +1 ST might actually be a good idea.
Relaxed not creating a penalty.
In that sense it is possible to increase ST production to some degree and at some cost involved
agree with the cost aspect, it is an intresting idea.
One question, will it be tied to income? as it stands now when you hit 100% the effect turns itself off. Will it also turn off ST production too? will you have to follow the present rules meaning you have to go from relaxed to overtime to keep the effect?
Nomad- Aderan Super Soldier

- Number of posts: 844
Registration date: 2008-12-17
Re: Boring
I kinda dont get the question
The motivation system will stay as it works now, except with the potential addition that you gain an extra 1 ST for as long as you're on overtime.
The motivation system will stay as it works now, except with the potential addition that you gain an extra 1 ST for as long as you're on overtime.

Admin- Admin
- Number of posts: 1522
Registration date: 2008-08-18

Re: Boring
Thats what i was asking. Presently when you hit 1000 the income bonus stops and you go back to normal, just like if you go below 200 it returns to normal. Does reaching 200 or 1000 end the ST boost, or just the Income boost?
when you reach 200, does just the income bonus alone stop, or does both income and ST bonus stop?
when you reach 200, does just the income bonus alone stop, or does both income and ST bonus stop?
Nomad- Aderan Super Soldier

- Number of posts: 844
Registration date: 2008-12-17
Re: Boring
when you reach 200 you're automatically thrown back onto normal work level. which means obviously the ST bonus will stop

Admin- Admin
- Number of posts: 1522
Registration date: 2008-08-18

Re: Boring
That was my question.
Now I ask Why should the ST bonus stop? people are just to tired to continue the pace?
Reason I am asking, is, most wars people nerf their income, but this actually make a value in increasing it. Not sure how to work it, but I just like the idea of increasing your income to increase your war effort, not the opther way around like most games.
Now I ask Why should the ST bonus stop? people are just to tired to continue the pace?
Reason I am asking, is, most wars people nerf their income, but this actually make a value in increasing it. Not sure how to work it, but I just like the idea of increasing your income to increase your war effort, not the opther way around like most games.
Nomad- Aderan Super Soldier

- Number of posts: 844
Registration date: 2008-12-17
Re: Boring
Because otherwise they would rebel against you.
and no you're not increasing it. because to get motivation you need to decrease income with relaxed for a while first
and no you're not increasing it. because to get motivation you need to decrease income with relaxed for a while first

Admin- Admin
- Number of posts: 1522
Registration date: 2008-08-18

Re: Boring
what the admin is saying makes perfect sense. You go relaxed, brings motivation up, at the cost of 30% of your income. In over time, you get 20% more income and the extra supply turn, making a supply turn cost 10% of your income each turn.
This makes it cheap for smaller players, but more expensive for the larger economic players...
I suppose it brings into question how much an extra ST is worth to a player in the end
This makes it cheap for smaller players, but more expensive for the larger economic players...
I suppose it brings into question how much an extra ST is worth to a player in the end

slambot#4- Aderan Farmer

- Number of posts: 84
Registration date: 2009-09-03
Re: Boring
Well it will depend on each player and their play style. If they run out of ST I bet 1 is worth alot, if they never have, its not worth much.
Overall I like the idea, I think you should try it.
Overall I like the idea, I think you should try it.
Nomad- Aderan Super Soldier

- Number of posts: 844
Registration date: 2008-12-17
Re: Boring
As a player who runs out of ST every time she logs in -read: VERY prejudiced in the matter-.. having a way to sacrifice 10% of income in exchange for 1 ST would be awesome. (Within limits, as was said.)
_________________
In the middle of the fight we knew:
They had come at us like legends.
One hundred up and one hundred down.
Universe- Aderan Worker

- Number of posts: 173
Age: 23
Location: the Netherlands
ID: 1737
Also known as the year in which the Medici family name became extinct.
Alliance: Dark Dominium Assassins
Registration date: 2009-10-05
Re: Boring
Universe wrote:As a player who runs out of ST every time she logs in -read: VERY prejudiced in the matter-.. having a way to sacrifice 10% of income in exchange for 1 ST would be awesome. (Within limits, as was said.)
One of the first things I noticed after I started farming here is that the ST really limit how much you can farm, and I for one would jump at the chance to get more, especially as I'm one of the small player to whom 10% Income is only 160,000 odd Kuwal anyway
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T§12 - TheSmiter12 - Alex
Alex- Aderan Worker

- Number of posts: 173
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-1849
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Registration date: 2009-10-21
Re: Boring
Ok, added it with another interesting twist.
You can save up to 4000 ST's if you use this method.
Currently if you reached the impossible limit of 20% admin efficiency then you could hold up to 3600 ST's.
Technically it's a silly idea to go past that limit because with the overtime strategy you can only get like 1 ST every 3 turns whereas you normally get 2 ST's per turn by default.
But it's an option, small players benefiting (theoretically) more.
You can save up to 4000 ST's if you use this method.
Currently if you reached the impossible limit of 20% admin efficiency then you could hold up to 3600 ST's.
Technically it's a silly idea to go past that limit because with the overtime strategy you can only get like 1 ST every 3 turns whereas you normally get 2 ST's per turn by default.
But it's an option, small players benefiting (theoretically) more.

Admin- Admin
- Number of posts: 1522
Registration date: 2008-08-18

Re: Boring
Great to see this update, thanks Admin! 
I don't quite understand how the 4000 ST limit works.. people save them up until they can use them? To me, that is something I expect to be able to do only in 2010..
@Alex: I think I sacrifice less as you do.. *grin*
Income Total (Personal bonus) 171,272 (3,152)
Then again.. I have a rather insane strategy.
I don't quite understand how the 4000 ST limit works.. people save them up until they can use them? To me, that is something I expect to be able to do only in 2010..
@Alex: I think I sacrifice less as you do.. *grin*
Income Total (Personal bonus) 171,272 (3,152)
Then again.. I have a rather insane strategy.
_________________
In the middle of the fight we knew:
They had come at us like legends.
One hundred up and one hundred down.
Universe- Aderan Worker

- Number of posts: 173
Age: 23
Location: the Netherlands
ID: 1737
Also known as the year in which the Medici family name became extinct.
Alliance: Dark Dominium Assassins
Registration date: 2009-10-05
Re: Boring
well it's simple
normally you can hold up to 2k ST's.
But you can hold more ST's when your admin efficiency is under 100% (depends on the % you have, but up to a theoretical max of 3600)
but with the motivation you can go up to 4k, it's not really useful but it's an option
normally you can hold up to 2k ST's.
But you can hold more ST's when your admin efficiency is under 100% (depends on the % you have, but up to a theoretical max of 3600)
but with the motivation you can go up to 4k, it's not really useful but it's an option

Admin- Admin
- Number of posts: 1522
Registration date: 2008-08-18

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