Black Market + Server-wide judgement day

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Re: Black Market + Server-wide judgement day

Post by Admin on Wed May 13, 2009 10:22 pm

rflash wrote:Of course the 40% is on paper ...... I doubt someone will get to about 20x average army very soon Wink

well technically 40% is the limit meaning someone needs to have an infinite army size to actually get it Razz

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Re: Black Market + Server-wide judgement day

Post by Osyndicate on Wed Oct 28, 2009 3:12 am

I love Ian's Idea! I think this zombie/cyborg mega bot would really M Night Shamalan This game up!


And for those of you that do not understand this, it means add a twist!

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Re: Black Market + Server-wide judgement day

Post by Disco_Vader on Wed Oct 28, 2009 4:06 am

stream of consciousness:
What if "black market" involvement by players showed up in a spyable stat? The black market needs to be used to get stronger/stay relevant, but a penalty is that users that dabble too much in the black market start showing up as privateers (or however you want to "mark" black market frequenters). If you only use moderately, you can stay below the radar. But, if you start using too much too frequently, you show up with a "mark". This way, if factions want to fight the strength of whatever apocalyptic event may happen with a strong black market (cyborgs, or maybe proportional destruction to farmers inversely proportional to your "mark meter" stat), players can gang up on players with "marks". Maybe also spyable is how recent your most recent "black market" involvement was.

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