Construction Yard 2

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Construction Yard 2

Post by FarleShadow on Sat Oct 31, 2009 11:22 pm

Hey guys. I have a question regarding the 'Yard 2.

Specifically, once built what does it unlock (And what do those buildings do)?

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Re: Construction Yard 2

Post by ¤ Angel Slayer on Sat Oct 31, 2009 11:39 pm

I'll tell yoiu in about 7 hours Very Happy

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Re: Construction Yard 2

Post by doxakk on Sat Oct 31, 2009 11:40 pm

from what I have seen nothing really. You get 3 points and can build a spaceport that is not in the game and advance research that costs iirc 75 billion.

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Re: Construction Yard 2

Post by ¤ Angel Slayer on Sat Oct 31, 2009 11:48 pm

and can build a spaceport that is not in the game ??????????
what do you mean its not in the game?
and 75 bil, why are things so damn high,
hell 10 bill for the second yard i think was very high,
who's the ballbuster trying their hardest to hold everyone back from growing?

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Re: Construction Yard 2

Post by FarleShadow on Sun Nov 01, 2009 12:54 am

¤ Angel Slayer wrote:and can build a spaceport that is not in the game ??????????
what do you mean its not in the game?
and 75 bil, why are things so damn high,
hell 10 bill for the second yard i think was very high,
who's the ballbuster trying their hardest to hold everyone back from growing?


Its not about ballbusting, its about making sure one user who grows faster than everyone doesn't then gain the ability to murder everyone at will using uberweapons.

Sounds like its not really worth upgrading to Yard 2 then.

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Re: Construction Yard 2

Post by ¤ Angel Slayer on Sun Nov 01, 2009 1:37 am

FarleShadow wrote:
¤ Angel Slayer wrote:and can build a spaceport that is not in the game ??????????
what do you mean its not in the game?
and 75 bil, why are things so damn high,
hell 10 bill for the second yard i think was very high,
who's the ballbuster trying their hardest to hold everyone back from growing?


Its not about ballbusting, its about making sure one user who grows faster than everyone doesn't then gain the ability to murder everyone at will using uberweapons.

Sounds like its not really worth upgrading to Yard 2 then.



theres people with huge armys, you don't see them going around like a monger destroying peoples accts for no reason, why would having fighter planes be any differnt, it's like they are trying to force you to play the way they want you too, not the way you want too, i vote we rename this game to Aderan PowerPuff girls, seems to fit better, 25 bil would be alot to pay for it, 75 bil is just BS,
ah well if this keeps getting worst i invite everybody to join me at stargatewars,
it can be brutal at times but its fun as hell, and more fair to the people that work on getting bigger/stronger, TG i only wasted 15 dollars on this game so far lol

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Re: Construction Yard 2

Post by Admin on Sun Nov 01, 2009 1:40 am

75 bil isn't much in sgw.
neither was 10 mil something many people could afford in february.

So what's the issue with something costing X amount of kuwal if the cost is static?

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Re: Construction Yard 2

Post by ¤ Angel Slayer on Sun Nov 01, 2009 1:49 am

No 75 bil is peanuts in SGW, But in SGW you have 70,618 people playing it,
that gives you x amounts of farms to farm, hell you can farm all day long non stop cause theres so many people to farm, here you can farm all you can in less then 30 minutes then have to wait x amount of time or half a day before theres anything worth hitting agin, your charging so much for all this stuff, i hope its worth it and not get stuck with x amounts of repairs when you finally use it, and for that price, i would use it to destroy anything and everything i can to get my x amount of fun out of it Laughing
i'm just saying it's bogus man the way you feel the need to try and control how people play.

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Re: Construction Yard 2

Post by FarleShadow on Sun Nov 01, 2009 1:55 am

Well someone's been taking their bitch pills today.

Lock this shit.

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Re: Construction Yard 2

Post by Universe on Sun Nov 01, 2009 9:25 am

C'mon AS, be at least somewhat reasonable.

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Re: Construction Yard 2

Post by Admin on Sun Nov 01, 2009 9:55 am

I really fail to see the point in this topic, by your argument people could complain that some weapon tech level which costs 65 tril and no one can afford it makes no sense to exist at all.

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Re: Construction Yard 2

Post by Kenzu on Sun Nov 01, 2009 11:53 am

¤ Angel Slayer wrote:No 75 bil is peanuts in SGW, But in SGW you have 70,618 people playing it,


Actually gatewars doesnt have so many active players.

http://www.webinfostats.com/www.gatewars.com/
=> 1216 unique visitors per day

http://siteanalytics.compete.com/gatewars.com/
=> 4000 unique visitors in september

Aderan Wars had following results:

http://www.webinfostats.com/www.aderanwars.com/
=> 288 unique visitors per day

http://siteanalytics.compete.com/aderanwars.com/
=> 1600 unique visitors in september

We simply dont have a million inactives. That's all.

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Re: Construction Yard 2

Post by Alex on Sun Nov 01, 2009 12:03 pm

Yep Aderan wars has alot higher ration of actives:Non-actives than SGW.
This game is newer so there have been less accounts created and dumped. Although I hope it will never get to be like SGW the ratio will probably grow in the inactive's favor over time.

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121.312.000 unique visitors per day

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Re: Construction Yard 2

Post by ¤ Angel Slayer on Sun Nov 01, 2009 4:40 pm

Kenzu wrote:
¤ Angel Slayer wrote:No 75 bil is peanuts in SGW, But in SGW you have 70,618 people playing it,


Actually gatewars doesnt have so many active players.

http://www.webinfostats.com/www.gatewars.com/
=> 1216 unique visitors per day

http://siteanalytics.compete.com/gatewars.com/
=> 4000 unique visitors in september

Aderan Wars had following results:

http://www.webinfostats.com/www.aderanwars.com/
=> 288 unique visitors per day

http://siteanalytics.compete.com/aderanwars.com/
=> 1600 unique visitors in september

We simply dont have a million inactives. That's all.


Thats exactly my point, There isn't enough inactives or active players here to make that kind of kuwal to pay them high prices.


On another note, I like to apologise to the Admin for being angry last night,
After wasting resourses to get 10 bil kuwal to buy a 2nd construction yard and then not being able to do anything with it kind of made me angry.

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Re: Construction Yard 2

Post by Nomad on Sun Nov 01, 2009 5:41 pm

I am glad everything is uber expensive and the game is "controled" as far as growth, research, and construction are concerned. I don't think Admin has tryed to control how anyone plays. Cheap upgrades are whats helped to ruin ascended server, among other things.

I do feel your pain at wasting 10 bill tho, thats where a good alliance comes into play. The bigger ones let everyone else know whats coming, and whats a waste. I personally dont want to see the "air force" come into play. I dont like the way MS work and I have concerns this will go down the same path. I do have a lot more faith in Uro then Jason to create a better system tho.

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