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Makai Tournament

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ian
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Post by LurantMaximus Mon Oct 18, 2010 9:58 pm

Everyone has been annoyed about the recent TOC farming policy it seems. To be honest I believe that we won't ever reach some common ground. Every policy drafted by every alliance gets criticized and called unjust at some point. This is why I say screw every policy in every alliance. Lets have a giant battle to whom the victor decides the policy for all of us. This won't be empire inclusive either. Every alliance is for themselves. That means Emperors, TIE, Marauders, WR, and Mujengan. As we already know the numbers between our alliances are different as well. This why I propose we don't treat this as a full out war including every member. Each leader will pick 4 individuals to represent their alliance. From there we will decide the bracket on who faces who. Also this won't be the end. The tournament will take place every year, giving other alliances preparation to train and another attempt to coming out on top. Thoughts?



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Post by Steveanaya Mon Oct 18, 2010 11:00 pm

The marauders will win, they have the 2 best players in the game.

Its unfair
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Post by ian Mon Oct 18, 2010 11:34 pm

LurantMaximus wrote:Everyone has been annoyed about the recent TOC farming policy it seems. To be honest I believe that we won't ever reach some common ground. Every policy drafted by every alliance gets criticized and called unjust at some point. This is why I say screw every policy in every alliance. Lets have a giant battle to whom the victor decides the policy for all of us. This won't be empire inclusive either. Every alliance is for themselves. That means Emperors, TIE, Marauders, WR, and Mujengan. As we already know the numbers between our alliances are different as well. This why I propose we don't treat this as a full out war including every member. Each leader will pick 4 individuals to represent their alliance. From there we will decide the bracket on who faces who. Also this won't be the end. The tournament will take place every year, giving other alliances preparation to train and another attempt to coming out on top. Thoughts?



LurantMaximus

Lol, Can't we just have a free-for all for all the alliances? I.e. TIE vs. Mujengen vs. WR Vs TM vs. Emperor's etc...

If so, provided there's some conditions introduced for deciding the winner then I personally would like this idea. You all probably noticed TIE's growing aggression towards WR due to the farming-issue and boredom, this could help solve both problems Smile
ian
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Post by seaborgium Mon Oct 18, 2010 11:51 pm

lol I not sure we would win in this, but this is a bit extrerme. I have been giving it more thought, I may soon propose that we will have 1 of 2 policies, neither will be liked but its what it has come to.

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Post by Kenzu Tue Oct 19, 2010 12:13 am

Hmm considering Marauders have SA47, if each alliance choses only 4 players, then obviously Marauders will win.

WR supports the Marauders policy though.
We even suggested that it will be used for all of TOC and TIE.
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Post by seaborgium Tue Oct 19, 2010 12:19 am

If you want it used, then stand up and fight for it.
TM have almost come to blows over it.
I will say this. Soon I not going to give a crap about profit, as people are building higher and higher defs, where they can stay logged out for a day and can't be hit.
As it stands defs are growing faster then income.

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Post by Special Agent 47 Tue Oct 19, 2010 12:22 am

Kenzu wrote:Hmm considering Marauders have SA47, if each alliance choses only 4 players, then obviously Marauders will win.

WR supports the Marauders policy though.
We even suggested that it will be used for all of TOC and TIE.

Who says that I would even fight for something this foolish?

I vote to abolish farming policies and go back to "you hit me and I hit you" policies.

AW is far to political to be healthy anymore. Lack of AT/ST, farms, and active players do not allow for the present political atmosphere to survive much longer.
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Post by Kenzu Tue Oct 19, 2010 12:30 am

Special Agent 47 wrote:
Kenzu wrote:Hmm considering Marauders have SA47, if each alliance choses only 4 players, then obviously Marauders will win.

WR supports the Marauders policy though.
We even suggested that it will be used for all of TOC and TIE.

Who says that I would even fight for something this foolish?

I vote to abolish farming policies and go back to "you hit me and I hit you" policies.

AW is far to political to be healthy anymore. Lack of AT/ST, farms, and active players do not allow for the present political atmosphere to survive much longer.

So how exactly is it going to work without farming policies?
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Post by Special Agent 47 Tue Oct 19, 2010 12:36 am

Kenzu wrote:
Special Agent 47 wrote:
Kenzu wrote:Hmm considering Marauders have SA47, if each alliance choses only 4 players, then obviously Marauders will win.

WR supports the Marauders policy though.
We even suggested that it will be used for all of TOC and TIE.

Who says that I would even fight for something this foolish?

I vote to abolish farming policies and go back to "you hit me and I hit you" policies.

AW is far to political to be healthy anymore. Lack of AT/ST, farms, and active players do not allow for the present political atmosphere to survive much longer.

So how exactly is it going to work without farming policies?

Just like the other 30,000 or so MMORPG's on the net work? I never seen a game fail from NOT having player driven farming policies, but I have witnessed the politics of players end a game, and I have seen it more then once.
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Post by seaborgium Tue Oct 19, 2010 12:38 am

easy war.
nuff said.

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Post by LurantMaximus Tue Oct 19, 2010 2:34 am

The tournament isn't just to dictate the treaty. It's to have fun. AWs gone without action long enough. And if TM policy is under so much opposition i would think youd jump at this to silence everyone and make your policy law for everyone. Its killing two birds with one stone. Also to address that TM would no doubt come out the victor. You must take several factors in account. One its a bracket so they will need to constantly recover and it will depend heavily on teamwork. There are plenty of potential competitors in every alliance to be considered a threat.

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Post by seaborgium Tue Oct 19, 2010 8:33 am

How will teamwork work for recovery we can't send resources or kill our PTR. They are brackets so you can't really help someone or make it lop sided.

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Post by ian Tue Oct 19, 2010 10:34 am

seaborgium wrote:If you want it used, then stand up and fight for it.
TM have almost come to blows over it.
I will say this. Soon I not going to give a crap about profit, as people are building higher and higher defs, where they can stay logged out for a day and can't be hit.
As it stands defs are growing faster then income.

Lol, I ll do the same probably. Defences outstripping income is killing the game no doubt. I find it very hard to farm on Aw these days Sad
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Post by Manleva Tue Oct 19, 2010 10:39 am

I really can't see any need for any farming policies at all.

If it is not profitable then players will not do it. If continual unprofitable farming continues the it is not farming but aggression and should be treated as such.
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Post by Kenzu Tue Oct 19, 2010 11:20 am

Manleva wrote:I really can't see any need for any farming policies at all.

If it is not profitable then players will not do it. If continual unprofitable farming continues the it is not farming but aggression and should be treated as such.

And how about someone steals 5 million from you and makes only 300 million profit?

That's not unprofitable (although he can steal 250 million from an inactive easily)


Farming policies exist mainly to draw a line between what is allowed and what isn't
A hit being profitable alone is not enough, because if the profit is too small, the guy you attack will be tempted to mass you.
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